Player Matchup

Chang'e
Chang'e
DonkeySlayer
Chang'e
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
675W - 725L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
HaleBraxton
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,605 Elo+
Party 2
Hun Batz
Hun Batz
Mr_pelon_420
Hun Batz
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
602W - 642L
1,594 Elo+
Solo
Anhur
Anhur
SaintNsiniSter
Anhur
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 104L
1,662 Elo+
Solo
Merlin
Merlin
Zapbn
Merlin
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 17L
1,577 Elo+
Party 2
Team Averages
Level 141
1,500 SR
1,610 Elo+

VS

Team Averages
Level 117
1,578 SR
1,706 Elo+
Morgan Le Fay
Morgan Le Fay
DEEJHUDG22
Morgan Le Fay
Level 158
God Stats
10W - 4L
1,500 SR
Queue Stats
622W - 630L
1,555 Elo+
Solo
The Morrigan
The Morrigan
Maddie
The Morrigan
Level 145
God Stats
2W - 2L
1,852 SR
Queue Stats
67W - 54L
1,690 Elo+
Party 1
Ne Zha
Ne Zha
WrinkledPrincess
Ne Zha
Level 129
God Stats
1W - 0L
1,537 SR
Queue Stats
78W - 69L
1,766 Elo+
Party 1
Terra
Terra
iiThaviperii
Terra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,796 Elo+
Party 1
Hera
Hera
marinacc
Hera
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
123W - 144L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DonkeySlayer
Chang'e
17
1 / 7 / 14
10,441
653
15,123
19,670
7,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
HaleBraxton
Gilgamesh
18
5 / 5 / 12
12,417
776
13,403
24,790
24,473
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
Mr_pelon_420
Hun Batz
17
3 / 8 / 10
10,809
676
13,619
18,293
13,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 6 / 11
11,006
688
10,908
18,454
6,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Zapbn
Merlin
19
7 / 5 / 7
11,865
742
21,294
12,856
4,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DEEJHUDG22
Morgan Le Fay
20
10 / 4 / 17
12,947
809
23,011
19,104
12,231
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
Maddie
The Morrigan
20
11 / 3 / 12
12,855
803
16,451
12,257
6,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
3 / 5 / 19
11,477
717
20,363
18,009
11,504
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
1 / 5 / 21
11,828
739
9,427
27,173
29,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hera
20
6 / 3 / 19
12,571
786
13,842
12,424
5,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
119
19
Kills
31
31
Deaths
20
54
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DEEJHUDG22
Morgan Le Fay
10
4
17
4.63
L
Chang'e
DonkeySlayer
Chang'e
1
7
14
1.14
L
Gilgamesh
HaleBraxton
Gilgamesh
5
5
12
2.2
W
The Morrigan
Maddie
The Morrigan
11
3
12
5.67
L
Hun Batz
Mr_pelon_420
Hun Batz
3
8
10
1
L
3
6
11
1.42
W
3
5
19
2.5
L
Merlin
Zapbn
Merlin
7
5
7
2.1
W
1
5
21
2.3
W
Hera
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,347
Damage
83,094
94,063
Taken
88,967
57,226
Mitigated
65,375
38,175
Healing
37,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DEEJHUDG22
Morgan Le Fay
23,011
1,826
1,170
3,764
19,104
12,231
1,109
7,293
11,811
38,444
0
L
Chang'e
DonkeySlayer
Chang'e
15,123
508
9,859
7,121
19,670
7,483
0
14,190
5,161
32,890
0
L
Gilgamesh
HaleBraxton
Gilgamesh
13,403
710
4,640
7,186
24,790
24,473
108
14,110
10,016
4,675
24,647
W
The Morrigan
Maddie
The Morrigan
16,451
1,804
1,869
1,963
12,257
6,166
1,948
5,807
6,450
33,004
6,046
L
Hun Batz
Mr_pelon_420
Hun Batz
13,619
1,226
284
2,895
18,293
13,682
640
10,291
7,730
0
34,683
L
10,908
4,282
869
2,168
18,454
6,711
1,834
10,525
7,484
0
34,202
W
20,363
2,959
3,994
3,452
18,009
11,504
967
6,661
11,348
0
33,488
L
Merlin
Zapbn
Merlin
21,294
456
1,387
1,766
12,856
4,877
1,111
8,313
4,408
45,960
0
W
9,427
819
10,779
6,550
27,173
29,863
263
11,721
15,452
14,849
0
W
Hera
13,842
2,854
2,683
1,512
12,424
5,611
1,898
6,575
5,849
41,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,538
Gold Earned
61,678
176
Minions Killed
172
0
Camps Cleared
0
1,320,519
Distance Traveled
1,401,430
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,947
809
41
3
0
278,222
3
L
Chang'e
10,441
653
30
2
0
272,175
0
L
Gilgamesh
12,417
776
15
1
0
305,085
0
W
The Morrigan
12,855
803
52
3
0
278,796
0
L
Hun Batz
10,809
676
23
1
0
263,206
2
L
Anhur
11,006
688
49
3
0
219,290
2
W
Ne Zha
11,477
717
18
1
0
310,121
1
L
Merlin
11,865
742
59
4
0
260,763
0
W
Terra
11,828
739
17
1
0
246,149
0
W
Hera
12,571
786
44
3
0
288,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role