Player Matchup

Osiris
Osiris
Bronze III
Max lnstinct
Osiris
Bronze III
Level 141
God Stats
2W - 2L
1,871 SR
Queue Stats
6W - 7L
1,459 MMR
Party 1
King Arthur
King Arthur
Bronze III
R17 POLAR
King Arthur
Bronze III
Level 122
God Stats
2W - 2L
1,439 SR
Queue Stats
6W - 7L
1,459 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Rahj al Ghul
Kukulkan
Bronze III
Level 87
God Stats
2W - 2L
1,666 SR
Queue Stats
6W - 7L
1,405 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,658 SR
1,441 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,614 SR
1,461 MMR
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Bronze III
Geoplast
Bellona
Bronze III
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
107W - 66L
1,441 MMR
Party 2
Agni
Agni
Bronze III
WickedGDLK
Agni
Bronze III
Level 127
God Stats
3W - 0L
1,843 SR
Queue Stats
15W - 6L
1,441 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
2 / 8 / 5
9,704
647
8,900
19,356
20,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
R17 POLAR
King Arthur
13
5 / 9 / 2
11,051
737
11,857
23,413
25,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Rahj al Ghul
Kukulkan
15
2 / 5 / 7
11,148
743
12,933
13,609
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
FenrirArtioZeusHe BoScylla

VS

Bans
BastetCharybdisPoseidonAtlasBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 5 / 13
11,194
746
11,845
12,923
3,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Geoplast
Bellona
18
13 / 1 / 9
12,827
855
19,524
18,226
18,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 3 / 15
11,025
735
19,232
11,328
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
9
Kills
22
22
Deaths
9
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
5
13
2.1
W
Bellona
Geoplast
Bellona
13
1
9
17.5
L
Osiris
2
8
5
0.56
L
King Arthur
R17 POLAR
King Arthur
5
9
2
0.67
L
Kukulkan
Rahj al Ghul
Kukulkan
2
5
7
1.1
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,690
Damage
50,601
56,378
Taken
42,477
50,193
Mitigated
26,485
9,422
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,845
8,029
0
3,183
12,923
3,414
2,003
5,193
7,730
0
61,693
W
Bellona
Geoplast
Bellona
19,524
7,740
405
7,343
18,226
18,851
946
6,082
12,144
157
41,247
L
Osiris
8,900
2,025
868
4,243
19,356
20,489
0
7,050
11,840
0
22,195
L
King Arthur
R17 POLAR
King Arthur
11,857
2,610
641
2,393
23,413
25,261
0
8,431
14,230
0
25,960
L
Kukulkan
Rahj al Ghul
Kukulkan
12,933
738
0
1,277
13,609
4,443
0
4,246
8,958
50,046
0
W
19,232
1,730
148
3,475
11,328
4,220
414
2,049
9,279
37,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,903
Gold Earned
35,046
140
Minions Killed
174
2
Camps Cleared
11
730,497
Distance Traveled
849,621
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,194
746
80
5
3
265,758
4
W
Bellona
12,827
855
51
3
4
313,958
0
L
Osiris
9,704
647
41
3
2
242,417
2
L
King Arthur
11,051
737
29
2
0
228,012
3
L
Kukulkan
11,148
743
70
5
0
260,068
4
W
Agni
11,025
735
43
3
4
269,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role