Player Matchup

Sylvanus
Sylvanus
Chiron02
Sylvanus
Level 83
God Stats
0W - 2L
1,161 SR
Queue Stats
18W - 14L
1,691 Elo+
Party 1
Neith
Neith
Fireeyes56
Neith
Level 29
God Stats
1W - 3L
1,286 SR
Queue Stats
6W - 19L
1,438 Elo+
Party 1
Sol
Sol
VirginTurbin
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,458 Elo+
Party 1
Team Averages
Level 54
1,316 SR
1,529 Elo+

VS

Team Averages
Level 81
1,701 SR
1,621 Elo+
Neith
Neith
Diógene5nico
Neith
Level 96
God Stats
7W - 12L
1,500 SR
Queue Stats
333W - 412L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItThatDwells
Morgan Le Fay
Level 119
God Stats
14W - 7L
1,840 SR
Queue Stats
295W - 218L
1,614 Elo+
Party 2
Cthulhu
Cthulhu
cx3bd
Cthulhu
Level 28
God Stats
32W - 19L
1,763 SR
Queue Stats
178W - 96L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chiron02
Sylvanus
13
3 / 1 / 2
9,296
715
7,275
18,395
24,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
12
1 / 4 / 2
7,824
602
8,364
11,767
5,591
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 4
8,138
626
8,301
13,670
6,615
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
9,510
732
13,200
9,621
3,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ItThatDwells
Morgan Le Fay
15
7 / 2 / 4
10,118
778
16,326
9,465
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
cx3bd
Cthulhu
14
1 / 1 / 10
9,925
763
9,574
15,482
16,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
12
12
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Chiron02
Sylvanus
3
1
2
4
W
4
2
5
3.25
L
Neith
1
4
2
0.5
W
Morgan Le Fay
ItThatDwells
Morgan Le Fay
7
2
4
4.5
L
1
7
4
0.43
W
Cthulhu
cx3bd
Cthulhu
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,940
Damage
39,100
43,832
Taken
34,568
37,086
Mitigated
23,738
14,408
Healing
13,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Chiron02
Sylvanus
7,275
1,259
2,913
6,315
18,395
24,880
69
9,247
8,620
14,158
0
W
13,200
6,504
0
4,289
9,621
3,316
1,514
3,241
6,380
0
40,578
L
Neith
8,364
1,801
0
2,281
11,767
5,591
297
7,024
4,341
0
29,743
W
Morgan Le Fay
ItThatDwells
Morgan Le Fay
16,326
1,269
1,371
3,284
9,465
3,751
892
4,270
5,195
34,986
0
L
8,301
1,475
0
2,899
13,670
6,615
0
8,503
4,778
25,906
1,870
W
Cthulhu
cx3bd
Cthulhu
9,574
693
987
3,334
15,482
16,671
56
8,013
7,469
21,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,258
Gold Earned
29,553
109
Minions Killed
152
3
Camps Cleared
7
642,212
Distance Traveled
726,041
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,296
715
14
1
0
201,204
2
W
Neith
9,510
732
65
5
4
221,469
5
L
Neith
7,824
602
48
4
1
217,687
2
W
Morgan Le Fay
10,118
778
48
4
2
234,190
1
L
Sol
8,138
626
47
4
2
223,321
3
W
Cthulhu
9,925
763
39
3
1
270,382
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role