Player Matchup

Charybdis
Charybdis
Rudah Begah
Charybdis
Level 104
God Stats
14W - 15L
1,471 SR
Queue Stats
185W - 199L
1,383 Elo+
Party 1
Hera
Hera
Shiranui2ND
Hera
Level 60
God Stats
2W - 4L
1,517 SR
Queue Stats
70W - 61L
1,356 Elo+
Party 1
King Arthur
King Arthur
XGodzilla7X
King Arthur
Level 105
God Stats
33W - 37L
1,117 SR
Queue Stats
464W - 537L
1,296 Elo+
Party 1
Olorun
Olorun
hayu666
Olorun
Level 118
God Stats
1W - 2L
1,304 SR
Queue Stats
200W - 214L
1,374 Elo+
Party 1
Scylla
Scylla
isaidLMAOxDD
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 79
1,382 SR
1,382 Elo+

VS

Team Averages
Level 93
1,695 SR
1,744 Elo+
Ravana
Ravana
Menodan111
Ravana
Level 17
God Stats
5W - 0L
1,779 SR
Queue Stats
15W - 4L
1,840 Elo+
Party 2
Ganesha
Ganesha
Thee Willy P
Ganesha
Level 160
God Stats
11W - 14L
1,621 SR
Queue Stats
924W - 823L
1,695 Elo+
Solo
Ullr
Ullr
WGCryptic6
Ullr
Level 69
God Stats
9W - 6L
1,800 SR
Queue Stats
82W - 83L
1,804 Elo+
Solo
Neith
Neith
nanotorre
Neith
Level 69
God Stats
11W - 12L
1,500 SR
Queue Stats
224W - 270L
1,543 Elo+
Solo
Artio
Artio
xMightyOwlx
Artio
Level 148
God Stats
5W - 1L
1,773 SR
Queue Stats
25W - 20L
1,840 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Rudah Begah
Charybdis
16
2 / 6 / 3
9,711
486
6,885
16,750
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 6 / 0
9,067
453
6,994
10,958
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
XGodzilla7X
King Arthur
15
0 / 4 / 2
8,326
416
2,737
16,932
7,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
hayu666
Olorun
15
0 / 5 / 4
8,959
448
11,182
22,587
6,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
14
1 / 9 / 2
8,646
432
4,229
12,125
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Menodan111
Ravana
19
11 / 1 / 10
12,431
622
20,736
13,631
7,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Thee Willy P
Ganesha
17
0 / 1 / 20
11,778
589
9,056
21,363
25,092
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
12 / 2 / 2
12,156
608
10,323
11,600
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
nanotorre
Neith
17
2 / 1 / 9
10,640
532
6,475
8,234
3,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 11
12,047
602
10,625
17,413
24,053
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
5
Kills
30
30
Deaths
7
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ravana
Menodan111
Ravana
11
1
10
16
L
Charybdis
Rudah Begah
Charybdis
2
6
3
0.58
L
2
6
0
0.33
W
Ganesha
Thee Willy P
Ganesha
0
1
20
10
W
12
2
2
6.5
L
King Arthur
XGodzilla7X
King Arthur
0
4
2
0.25
L
Olorun
hayu666
Olorun
0
5
4
0.4
L
Scylla
1
9
2
0.22
W
Neith
nanotorre
Neith
2
1
9
6.5
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,027
Damage
57,215
79,352
Taken
72,241
21,664
Mitigated
64,849
20,765
Healing
30,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Menodan111
Ravana
20,736
6,577
0
4,136
13,631
7,433
1,333
6,075
7,005
0
105,155
L
Charybdis
Rudah Begah
Charybdis
6,885
3,624
0
4,668
16,750
4,046
0
3,418
13,332
0
72,626
L
6,994
2,012
341
1,333
10,958
2,237
0
1,941
9,017
37,892
0
W
Ganesha
Thee Willy P
Ganesha
9,056
452
770
9,341
21,363
25,092
462
6,920
14,097
62,149
6,866
W
10,323
4,231
0
5,963
11,600
4,873
3,766
2,394
9,052
0
72,172
L
King Arthur
XGodzilla7X
King Arthur
2,737
464
0
5,087
16,932
7,061
0
4,931
12,001
0
51,125
L
Olorun
hayu666
Olorun
11,182
4,519
809
8,166
22,587
6,444
0
6,240
16,347
76,884
0
L
Scylla
4,229
903
0
361
12,125
1,876
0
2,094
10,031
20,712
0
W
Neith
nanotorre
Neith
6,475
1,600
0
2,802
8,234
3,398
107
3,542
4,648
0
70,403
W
10,625
1,678
882
6,149
17,413
24,053
1,190
6,824
10,517
63,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,709
Gold Earned
59,052
491
Minions Killed
573
0
Camps Cleared
0
1,699,357
Distance Traveled
1,927,721
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,431
622
149
7
0
459,719
5
L
Charybdis
9,711
486
130
7
0
332,636
1
L
Hera
9,067
453
83
4
0
356,829
2
W
Ganesha
11,778
589
29
1
0
383,081
8
W
Ullr
12,156
608
110
6
0
343,312
1
L
King Arthur
8,326
416
91
5
0
327,186
4
L
Olorun
8,959
448
135
7
0
338,021
1
L
Scylla
8,646
432
52
3
0
344,685
0
W
Neith
10,640
532
153
8
0
371,185
2
W
Artio
12,047
602
132
7
0
370,424
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role