Player Matchup

Cthulhu
Cthulhu
DarkAngelTr0o0
Cthulhu
Level 18
God Stats
0W - 4L
1,123 SR
Queue Stats
0W - 8L
1,049 Elo+
Party 2
Chernobog
Chernobog
EmirKhann
Chernobog
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,176 Elo+
Party 2
Izanami
Izanami
RİMOLİ
Izanami
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,364 Elo+
Party 2
Ymir
Ymir
TheCatli
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,250 Elo+
Party 2
Neith
Neith
altumeister
Neith
Level 6
God Stats
0W - 5L
1,261 SR
Queue Stats
2W - 12L
1,143 Elo+
Party 2
Team Averages
Level 7
1,377 SR
1,196 Elo+

VS

Team Averages
Level 28
1,458 SR
1,427 Elo+
Rama
Rama
Fluechtlingson
Rama
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 12L
1,500 Elo+
Solo
Jormungandr
Jormungandr
NEEDHAM ON 1
Jormungandr
Level 20
God Stats
31W - 44L
1,381 SR
Queue Stats
40W - 72L
1,299 Elo+
Party 1
Chaac
Chaac
Nellshot
Chaac
Level 25
God Stats
23W - 28L
1,334 SR
Queue Stats
49W - 84L
1,298 Elo+
Party 1
Anubis
Anubis
PogromcaHadesu
Anubis
Level 47
God Stats
9W - 7L
1,573 SR
Queue Stats
229W - 225L
1,536 Elo+
Solo
Ah Puch
Ah Puch
Ruspencio
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
8,890
808
11,218
16,185
12,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
EmirKhann
Chernobog
15
4 / 8 / 5
8,703
791
7,287
13,168
4,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
RİMOLİ
Izanami
14
1 / 9 / 6
7,713
701
5,300
12,475
4,693
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
2 / 5 / 7
8,247
750
4,254
14,466
13,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 8 / 4
8,711
792
7,665
11,002
3,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 4
10,642
967
11,532
7,233
3,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
NEEDHAM ON 1
Jormungandr
16
1 / 3 / 15
9,130
830
8,315
11,392
9,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Nellshot
Chaac
16
4 / 4 / 15
9,416
856
13,834
14,755
11,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
13 / 2 / 2
11,048
1,004
15,188
8,194
4,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Ruspencio
Ah Puch
16
4 / 3 / 10
9,015
820
12,087
8,269
3,005
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
13
Kills
34
34
Deaths
13
27
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
L
Chernobog
EmirKhann
Chernobog
4
8
5
0.81
W
12
1
4
14
W
Jormungandr
NEEDHAM ON 1
Jormungandr
1
3
15
2.83
W
Chaac
Nellshot
Chaac
4
4
15
2.88
W
13
2
2
7
W
Ah Puch
Ruspencio
Ah Puch
4
3
10
3
L
Izanami
RİMOLİ
Izanami
1
9
6
0.44
L
Ymir
2
5
7
1.1
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,724
Damage
60,956
67,296
Taken
49,843
39,672
Mitigated
32,320
7,975
Healing
17,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,218
828
627
3,689
16,185
12,647
0
11,471
4,714
17,324
0
L
Chernobog
EmirKhann
Chernobog
7,287
4,187
0
768
13,168
4,999
0
5,518
7,650
0
12,983
W
11,532
8,707
0
1,553
7,233
3,405
106
2,038
5,005
0
43,085
W
Jormungandr
NEEDHAM ON 1
Jormungandr
8,315
1,732
240
2,705
11,392
9,908
756
3,168
7,912
27,422
0
W
Chaac
Nellshot
Chaac
13,834
4,332
277
6,523
14,755
11,586
590
2,993
11,532
129
35,415
W
15,188
1,104
0
4,518
8,194
4,416
2,090
2,163
5,790
50,300
0
W
Ah Puch
Ruspencio
Ah Puch
12,087
1,328
871
1,135
8,269
3,005
441
3,943
4,132
20,809
0
L
Izanami
RİMOLİ
Izanami
5,300
3,296
0
900
12,475
4,693
0
5,381
7,094
0
18,106
L
Ymir
4,254
971
0
618
14,466
13,845
0
6,988
7,478
11,243
0
L
7,665
3,068
0
1,373
11,002
3,488
690
6,361
4,641
0
20,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,264
Gold Earned
49,251
122
Minions Killed
269
0
Camps Cleared
0
952,105
Distance Traveled
1,156,891
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,890
808
19
2
0
216,897
1
L
Chernobog
8,703
791
13
1
0
180,796
0
W
Rama
10,642
967
81
7
0
239,494
1
W
Jormungandr
9,130
830
33
3
0
223,676
0
W
Chaac
9,416
856
44
4
0
262,455
3
W
Anubis
11,048
1,004
82
7
0
217,983
0
W
Ah Puch
9,015
820
29
3
0
213,283
0
L
Izanami
7,713
701
33
3
0
179,042
2
L
Ymir
8,247
750
18
2
0
177,139
1
L
Neith
8,711
792
39
4
0
198,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role