Player Matchup

Heimdallr
Heimdallr
NaCly17
Heimdallr
Level 29
God Stats
2W - 2L
1,733 SR
Queue Stats
66W - 62L
1,642 Elo+
Party 2
Zhong Kui
Zhong Kui
Obscene-Reality
Zhong Kui
Level 158
God Stats
5W - 5L
1,500 SR
Queue Stats
152W - 139L
1,579 Elo+
Party 2
Khepri
Khepri
Titchieee
Khepri
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 147L
1,579 Elo+
Party 2
Team Averages
Level 115
1,578 SR
1,600 Elo+

VS

Team Averages
Level 71
1,485 SR
1,606 Elo+
Da Ji
Da Ji
JewelThiefChief
Da Ji
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 78L
1,550 Elo+
Party 1
He Bo
He Bo
OctanesFine
He Bo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,727 Elo+
Party 1
Athena
Athena
o SoLRaC o
Athena
Level 81
God Stats
5W - 7L
1,455 SR
Queue Stats
101W - 87L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NaCly17
Heimdallr
11
2 / 3 / 1
7,335
734
5,318
6,902
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Obscene-Reality
Zhong Kui
10
0 / 6 / 0
6,243
624
6,638
11,322
7,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
Titchieee
Khepri
11
1 / 4 / 1
7,200
720
2,964
8,681
6,964
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 5
8,252
825
9,352
5,225
3,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 1 / 7
8,456
846
10,081
5,461
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
o SoLRaC o
Athena
11
0 / 1 / 13
7,896
790
2,980
9,219
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
13
13
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Heimdallr
NaCly17
Heimdallr
2
3
1
0.83
L
Zhong Kui
Obscene-Reality
Zhong Kui
0
6
0
0
W
6
1
7
9.5
L
Khepri
Titchieee
Khepri
1
4
1
0.38
W
Athena
o SoLRaC o
Athena
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,920
Damage
22,413
26,905
Taken
19,905
17,159
Mitigated
14,255
5,470
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,352
3,949
0
529
5,225
3,214
452
1,743
3,482
0
18,307
L
Heimdallr
NaCly17
Heimdallr
5,318
2,029
259
350
6,902
2,945
0
3,589
3,185
0
15,671
L
Zhong Kui
Obscene-Reality
Zhong Kui
6,638
721
0
3,654
11,322
7,250
0
5,965
5,028
25,795
0
W
10,081
758
0
1,529
5,461
2,405
592
2,775
2,686
33,771
0
L
Khepri
Titchieee
Khepri
2,964
518
298
909
8,681
6,964
0
3,068
5,345
6,907
0
W
Athena
o SoLRaC o
Athena
2,980
886
714
2,324
9,219
8,636
132
5,252
3,967
10,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,778
Gold Earned
24,604
78
Minions Killed
103
4
Camps Cleared
5
539,376
Distance Traveled
647,351
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,252
825
28
3
4
247,227
4
L
Heimdallr
7,335
734
31
3
2
189,417
2
L
Zhong Kui
6,243
624
40
4
2
183,027
3
W
He Bo
8,456
846
60
6
1
212,952
2
L
Khepri
7,200
720
7
1
0
166,932
5
W
Athena
7,896
790
15
2
0
187,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role