Player Matchup

Jing Wei
Jing Wei
Bisharpz
Jing Wei
Level 16
God Stats
11W - 25L
1,490 SR
Queue Stats
127W - 145L
1,450 Elo+
Party 2
Osiris
Osiris
Doodoobutter11
Osiris
Level 66
God Stats
0W - 2L
1,273 SR
Queue Stats
194W - 215L
1,422 Elo+
Party 1
Hades
Hades
IcyFrosty--
Hades
Level 134
God Stats
184W - 110L
1,848 SR
Queue Stats
361W - 307L
1,631 Elo+
Party 2
Nemesis
Nemesis
IcyVoid--
Nemesis
Level 119
God Stats
16W - 18L
1,500 SR
Queue Stats
380W - 315L
1,617 Elo+
Party 2
Cabrakan
Cabrakan
SlamminJaminG
Cabrakan
Level 49
God Stats
65W - 65L
1,425 SR
Queue Stats
192W - 221L
1,414 Elo+
Party 1
Team Averages
Level 77
1,507 SR
1,507 Elo+

VS

Team Averages
Level 89
1,606 SR
1,630 Elo+
Ymir
Ymir
BingBongTheBearO
Ymir
Level 46
God Stats
16W - 12L
1,663 SR
Queue Stats
23W - 17L
1,875 Elo+
Party 3
Ravana
Ravana
Masrock22
Ravana
Level 89
God Stats
18W - 6L
1,659 SR
Queue Stats
242W - 264L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrSealio34
Ah Muzen Cab
Level 87
God Stats
9W - 5L
1,500 SR
Queue Stats
58W - 46L
1,593 Elo+
Party 3
Vulcan
Vulcan
iclickheadz
Vulcan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 152L
1,605 Elo+
Party 3
Achilles
Achilles
tamsuu
Achilles
Level 99
God Stats
9W - 9L
1,709 SR
Queue Stats
105W - 119L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bisharpz
Jing Wei
11
0 / 6 / 4
7,316
366
3,905
13,536
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 8 / 3
8,101
405
4,937
14,702
12,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 5 / 5
9,742
487
12,949
15,662
6,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
IcyVoid--
Nemesis
16
6 / 3 / 2
9,888
494
5,383
14,052
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
SlamminJaminG
Cabrakan
10
0 / 8 / 2
7,446
372
3,478
19,277
19,691
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 18
10,269
513
5,541
11,800
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Masrock22
Ravana
15
1 / 4 / 7
9,605
480
3,410
10,905
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
MrSealio34
Ah Muzen Cab
16
10 / 3 / 11
10,845
542
16,994
11,961
3,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
17
9 / 1 / 9
11,340
567
17,919
6,847
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
tamsuu
Achilles
16
8 / 0 / 12
11,233
562
10,657
9,674
9,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
10
Kills
30
30
Deaths
11
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
2
3
18
3.67
L
Jing Wei
Bisharpz
Jing Wei
0
6
4
0.33
L
0
8
3
0.19
L
4
5
5
1.3
L
Nemesis
IcyVoid--
Nemesis
6
3
2
2.33
W
Ravana
Masrock22
Ravana
1
4
7
1.13
W
Ah Muzen Cab
MrSealio34
Ah Muzen Cab
10
3
11
5.17
L
Cabrakan
SlamminJaminG
Cabrakan
0
8
2
0.13
W
Vulcan
9
1
9
13.5
W
Achilles
tamsuu
Achilles
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,652
Damage
54,521
77,229
Taken
51,187
47,408
Mitigated
30,474
12,395
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,541
1,074
192
1,711
11,800
11,308
144
4,501
7,299
26,664
0
L
Jing Wei
Bisharpz
Jing Wei
3,905
3,030
0
3,209
13,536
3,507
0
2,454
10,983
0
40,494
L
4,937
2,474
0
219
14,702
12,953
0
1,971
12,134
0
39,861
L
12,949
1,421
778
5,153
15,662
6,826
733
6,763
8,729
78,178
0
L
Nemesis
IcyVoid--
Nemesis
5,383
1,144
0
1,024
14,052
4,431
494
5,581
8,345
0
64,279
W
Ravana
Masrock22
Ravana
3,410
1,415
0
4,608
10,905
3,704
661
2,827
8,078
0
55,499
W
Ah Muzen Cab
MrSealio34
Ah Muzen Cab
16,994
6,493
0
1,984
11,961
3,629
4,169
5,533
6,428
0
67,190
L
Cabrakan
SlamminJaminG
Cabrakan
3,478
509
331
1,681
19,277
19,691
293
6,691
12,390
25,278
0
W
Vulcan
17,919
4,250
0
960
6,847
2,205
506
2,886
3,961
88,013
0
W
Achilles
tamsuu
Achilles
10,657
3,128
242
5,136
9,674
9,628
428
810
8,864
0
47,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,493
Gold Earned
53,292
463
Minions Killed
395
0
Camps Cleared
0
1,857,160
Distance Traveled
2,017,664
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,269
513
29
1
0
371,505
2
L
Jing Wei
7,316
366
64
3
0
408,133
0
L
Osiris
8,101
405
88
4
0
343,845
0
L
Hades
9,742
487
149
7
0
384,142
4
L
Nemesis
9,888
494
104
5
0
429,878
1
W
Ravana
9,605
480
95
5
0
386,780
7
W
Ah Muzen Cab
10,845
542
70
4
0
393,356
1
L
Cabrakan
7,446
372
58
3
0
291,162
3
W
Vulcan
11,340
567
118
6
0
415,273
9
W
Achilles
11,233
562
83
4
0
450,750
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role