Player Matchup

Amaterasu
Amaterasu
Mahiro
Amaterasu
Level 43
God Stats
0W - 2L
1,557 SR
Queue Stats
8W - 10L
1,461 Elo+
Solo
Cernunnos
Cernunnos
Nat-Type-Error-
Cernunnos
Level 29
God Stats
18W - 19L
1,516 SR
Queue Stats
58W - 80L
1,372 Elo+
Party 1
Thanatos
Thanatos
ShadowMarine76
Thanatos
Level 33
God Stats
2W - 5L
1,404 SR
Queue Stats
58W - 80L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
Sinzys
Cthulhu
Level 26
God Stats
0W - 2L
1,291 SR
Queue Stats
10W - 13L
1,387 Elo+
Party 1
Merlin
Merlin
Windstorm23
Merlin
Level 29
God Stats
27W - 16L
1,506 SR
Queue Stats
120W - 135L
1,404 Elo+
Party 1
Team Averages
Level 32
1,455 SR
1,399 Elo+

VS

Team Averages
Level 46
1,649 SR
1,477 Elo+
Heimdallr
Heimdallr
CMadd22
Heimdallr
Level 14
God Stats
4W - 7L
1,774 SR
Queue Stats
20W - 34L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
Infin8Kage
Gilgamesh
Level 42
God Stats
14W - 7L
1,573 SR
Queue Stats
23W - 16L
1,510 Elo+
Party 2
Khepri
Khepri
JustBeingMe101
Khepri
Level 28
God Stats
13W - 12L
1,567 SR
Queue Stats
14W - 13L
1,560 Elo+
Party 2
Arachne
Arachne
KingOfBlackHrts
Arachne
Level 117
God Stats
4W - 1L
1,702 SR
Queue Stats
31W - 28L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
Skylantis
Nu Wa
Level 29
God Stats
5W - 3L
1,631 SR
Queue Stats
114W - 104L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mahiro
Amaterasu
14
2 / 5 / 4
7,854
714
6,812
13,302
9,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Nat-Type-Error-
Cernunnos
14
0 / 3 / 3
7,451
677
2,145
7,043
2,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
13
3 / 6 / 3
7,669
697
6,201
7,240
2,610
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Sinzys
Cthulhu
14
1 / 3 / 2
7,803
709
4,691
11,614
9,943
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
16
3 / 2 / 5
8,972
816
12,215
5,381
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CMadd22
Heimdallr
15
1 / 3 / 9
8,281
753
5,167
8,788
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Infin8Kage
Gilgamesh
15
2 / 2 / 12
9,317
847
4,761
14,282
7,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 0 / 6
9,172
834
2,645
6,665
6,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
11 / 2 / 1
9,952
905
11,618
10,785
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Skylantis
Nu Wa
17
3 / 2 / 11
9,344
849
11,306
5,660
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
9
Kills
19
19
Deaths
9
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CMadd22
Heimdallr
1
3
9
1.83
W
Gilgamesh
Infin8Kage
Gilgamesh
2
2
12
4
W
2
0
6
5
W
11
2
1
5.75
L
Amaterasu
Mahiro
Amaterasu
2
5
4
0.8
L
Cernunnos
Nat-Type-Error-
Cernunnos
0
3
3
0.5
L
Thanatos
3
6
3
0.75
L
Cthulhu
Sinzys
Cthulhu
1
3
2
0.67
W
Nu Wa
Skylantis
Nu Wa
3
2
11
4.25
L
Merlin
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,064
Damage
35,497
44,580
Taken
46,180
26,476
Mitigated
22,096
6,211
Healing
16,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CMadd22
Heimdallr
5,167
1,670
0
1,281
8,788
2,770
668
3,667
5,121
0
25,792
W
Gilgamesh
Infin8Kage
Gilgamesh
4,761
847
2,067
5,440
14,282
7,784
11
5,701
8,581
0
20,062
W
2,645
585
557
2,123
6,665
6,416
124
1,988
4,677
14,871
0
W
11,618
8,899
321
3,747
10,785
3,697
1,221
2,963
7,822
0
33,381
L
Amaterasu
Mahiro
Amaterasu
6,812
2,829
0
1,704
13,302
9,496
0
4,442
8,860
4,661
19,008
L
Cernunnos
Nat-Type-Error-
Cernunnos
2,145
581
324
705
7,043
2,489
504
2,427
4,616
0
21,227
L
Thanatos
6,201
830
0
1,720
7,240
2,610
0
1,545
5,695
0
9,464
L
Cthulhu
Sinzys
Cthulhu
4,691
93
0
489
11,614
9,943
0
4,301
7,313
17,866
0
W
Nu Wa
Skylantis
Nu Wa
11,306
2,074
0
812
5,660
1,429
1,286
3,176
2,484
41,989
0
L
Merlin
12,215
349
0
1,269
5,381
1,938
0
1,236
4,145
49,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,749
Gold Earned
46,066
200
Minions Killed
231
0
Camps Cleared
0
1,090,933
Distance Traveled
1,179,625
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,281
753
47
4
0
214,776
0
W
Gilgamesh
9,317
847
31
3
0
254,385
0
W
Khepri
9,172
834
25
2
0
213,687
0
W
Arachne
9,952
905
54
5
0
272,605
3
L
Amaterasu
7,854
714
37
3
0
237,440
0
L
Cernunnos
7,451
677
41
4
0
189,087
0
L
Thanatos
7,669
697
10
1
0
214,589
2
L
Cthulhu
7,803
709
31
3
0
200,083
0
W
Nu Wa
9,344
849
74
7
0
224,172
0
L
Merlin
8,972
816
81
7
0
249,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role