Player Matchup

Cliodhna
Cliodhna
Gold V
Cathect
Cliodhna
Gold V
Level 157
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 10L
1,593 MMR
Party 3
Olorun
Olorun
Gold V
PraiseBeJehova
Olorun
Gold V
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 83L
1,593 MMR
Solo
Nike
Nike
Gold III
Renzo810
Nike
Gold III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,588 MMR
Solo
Chiron
Chiron
Gold V
Wubbn
Chiron
Gold V
Level 158
God Stats
7W - 3L
1,868 SR
Queue Stats
51W - 38L
1,594 MMR
Party 3
Geb
Geb
Silver I
darwineitor
Geb
Silver I
Level 160
God Stats
6W - 6L
1,500 SR
Queue Stats
207W - 210L
1,593 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,530 SR
1,592 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 117
1,606 SR
1,558 MMR
Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
Bionic1515
Erlang Shen
Bronze III
Level 61
God Stats
1W - 3L
1,835 SR
Queue Stats
61W - 66L
1,600 MMR
Party 1
Thoth
Thoth
Bronze III
BletschR
Thoth
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,600 MMR
Party 1
Susano
Susano
Silver I
Chocolatecaike
Susano
Silver I
Level 148
God Stats
6W - 4L
1,694 SR
Queue Stats
50W - 23L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cathect
Cliodhna
14
7 / 0 / 3
8,270
752
8,347
7,116
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 0 / 3
7,037
640
7,421
5,682
1,931
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
13
2 / 1 / 1
7,767
706
4,625
7,845
2,839
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Wubbn
Chiron
13
4 / 2 / 5
7,882
717
5,953
7,070
2,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 1 / 3
6,559
596
2,401
5,996
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CamazotzArtioSol

VS

Bans
OdinBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 3 / 1
5,540
504
4,754
7,375
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
 
Ares
8
0 / 5 / 1
5,295
481
2,407
10,262
4,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
Bionic1515
Erlang Shen
11
1 / 3 / 0
6,260
569
2,839
7,873
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
BletschR
Thoth
11
1 / 4 / 1
6,507
592
2,466
5,624
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 1
6,641
604
5,138
8,443
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
4
4
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
1
0.17
L
Ares
 
Ares
0
5
1
0.1
L
Erlang Shen
Bionic1515
Erlang Shen
1
3
0
0.33
L
Thoth
BletschR
Thoth
1
4
1
0.38
W
Cliodhna
Cathect
Cliodhna
7
0
3
8.5
L
2
2
1
1.25
W
2
0
3
3.5
W
Nike
2
1
1
2.5
W
Chiron
Wubbn
Chiron
4
2
5
3.25
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,747
Damage
17,604
33,709
Taken
39,577
12,860
Mitigated
14,980
13,091
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,754
2,812
0
1,661
7,375
2,032
0
3,253
4,122
0
33,883
L
Ares
 
Ares
2,407
190
1,315
1,444
10,262
4,626
0
3,913
6,349
10,695
0
L
Erlang Shen
Bionic1515
Erlang Shen
2,839
1,516
0
2,235
7,873
4,548
0
0
7,873
0
34,207
L
Thoth
BletschR
Thoth
2,466
0
0
250
5,624
1,267
0
127
5,497
42,940
0
W
Cliodhna
Cathect
Cliodhna
8,347
1,457
0
3,672
7,116
2,487
0
669
6,447
0
56,734
L
5,138
1,317
0
3,388
8,443
2,507
0
1,277
7,166
0
43,885
W
7,421
4,226
434
3,349
5,682
1,931
0
621
5,061
40,054
5,941
W
Nike
4,625
1,424
0
1,647
7,845
2,839
0
0
7,845
0
51,269
W
Chiron
Wubbn
Chiron
5,953
1,638
203
2,853
7,070
2,182
355
2,433
4,560
0
54,836
W
2,401
627
0
933
5,996
3,421
0
1,150
4,536
12,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,515
Gold Earned
30,243
427
Minions Killed
355
0
Camps Cleared
0
1,263,207
Distance Traveled
1,095,418
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,540
504
69
6
0
207,374
3
L
Ares
5,295
481
17
2
0
228,220
3
L
Erlang Shen
6,260
569
83
8
0
194,704
5
L
Thoth
6,507
592
93
8
0
212,192
6
W
Cliodhna
8,270
752
105
10
0
297,101
4
L
Susano
6,641
604
93
8
0
252,928
2
W
Olorun
7,037
640
82
7
0
222,135
2
W
Nike
7,767
706
112
10
0
247,864
1
W
Chiron
7,882
717
114
10
0
222,790
3
W
Geb
6,559
596
14
1
0
273,317
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role