Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Bluefax
Freya
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 81L
1,515 Elo+
Solo
Anhur
Anhur
Gozzah
Anhur
Level 148
God Stats
2W - 2L
1,687 SR
Queue Stats
120W - 70L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
LoyalSaiyan
Cthulhu
Level 160
God Stats
4W - 2L
1,673 SR
Queue Stats
149W - 82L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
OddDuckk
Baron Samedi
Level 89
God Stats
4W - 4L
1,445 SR
Queue Stats
15W - 16L
1,377 Elo+
Solo
Team Averages
Level 127
1,561 SR
1,469 Elo+

VS

Team Averages
Level 83
1,500 SR
1,371 Elo+
Da Ji
Da Ji
CeefyB
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 49L
1,287 Elo+
Party 3
Medusa
Medusa
Huilson_Cotta
Medusa
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,473 Elo+
Solo
Tiamat
Tiamat
MELlODASAMA
Tiamat
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,353 Elo+
Party 2
Mulan
Mulan
MimiPepper
Mulan
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 177L
1,392 Elo+
Party 3
Ah Puch
Ah Puch
ThomasTheTrainn
Ah Puch
Level 101
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 11L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
5 / 3 / 12
10,197
850
8,332
19,066
15,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
Bluefax
Freya
17
6 / 1 / 7
10,222
852
9,856
7,976
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Gozzah
Anhur
17
9 / 3 / 5
10,113
843
8,400
8,944
2,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
LoyalSaiyan
Cthulhu
16
1 / 2 / 15
9,089
757
8,886
14,273
12,667
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
OddDuckk
Baron Samedi
17
3 / 1 / 9
9,827
819
9,151
8,223
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CeefyB
Da Ji
14
1 / 8 / 4
8,279
690
4,957
10,889
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 6 / 3
9,396
783
6,895
10,568
4,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
16
3 / 2 / 4
9,226
769
7,975
7,384
4,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
14
2 / 5 / 5
8,014
668
4,383
14,955
7,569
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 6
8,560
713
15,657
7,130
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
24
Kills
10
10
Deaths
24
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
3
12
3.67
W
Freya
Bluefax
Freya
6
1
7
9.5
L
Da Ji
CeefyB
Da Ji
1
8
4
0.38
W
Anhur
Gozzah
Anhur
9
3
5
3.83
L
3
6
3
0.75
W
Cthulhu
LoyalSaiyan
Cthulhu
1
2
15
4.25
L
Tiamat
3
2
4
2.5
L
Mulan
2
5
5
0.9
W
Baron Samedi
OddDuckk
Baron Samedi
3
1
9
7.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,625
Damage
39,867
58,482
Taken
50,926
37,972
Mitigated
22,867
24,987
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,332
2,078
1,939
6,268
19,066
15,400
726
5,725
13,089
0
20,884
W
Freya
Bluefax
Freya
9,856
3,665
0
4,214
7,976
3,834
181
1,873
6,099
26,973
2,761
L
Da Ji
CeefyB
Da Ji
4,957
878
0
841
10,889
3,994
0
4,189
6,650
0
20,237
W
Anhur
Gozzah
Anhur
8,400
3,889
0
2,926
8,944
2,804
1,034
4,713
4,118
0
39,072
L
6,895
2,643
0
1,083
10,568
4,060
0
5,243
5,199
0
28,377
W
Cthulhu
LoyalSaiyan
Cthulhu
8,886
327
1,631
4,389
14,273
12,667
0
6,037
8,138
22,406
0
L
Tiamat
7,975
727
0
1,856
7,384
4,841
0
4,439
2,848
31,561
0
L
Mulan
4,383
738
92
2,061
14,955
7,569
0
7,882
6,917
0
10,761
W
Baron Samedi
OddDuckk
Baron Samedi
9,151
853
1,075
2,545
8,223
3,267
1,897
4,651
3,406
36,904
0
L
15,657
230
0
971
7,130
2,403
0
4,663
2,408
37,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,448
Gold Earned
43,475
252
Minions Killed
206
0
Camps Cleared
0
1,279,302
Distance Traveled
1,199,636
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,197
850
31
3
0
259,293
1
W
Freya
10,222
852
49
4
0
271,451
4
L
Da Ji
8,279
690
27
2
0
215,639
0
W
Anhur
10,113
843
71
6
0
246,065
0
L
Medusa
9,396
783
46
4
0
239,250
3
W
Cthulhu
9,089
757
34
3
0
258,631
0
L
Tiamat
9,226
769
61
5
0
255,914
0
L
Mulan
8,014
668
11
1
0
223,698
2
W
Baron Samedi
9,827
819
67
6
0
243,862
3
L
Ah Puch
8,560
713
61
5
0
265,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role