Player Matchup

Gilgamesh
Gilgamesh
DonkeySlayer
Gilgamesh
Level 160
God Stats
8W - 14L
1,500 SR
Queue Stats
675W - 725L
1,586 Elo+
Solo
Cernunnos
Cernunnos
Maddie
Cernunnos
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 54L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
WrinkledPrincess
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 69L
1,739 Elo+
Party 1
Baron Samedi
Baron Samedi
iiThaviperii
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,766 Elo+
Party 1
Nox
Nox
marinacc
Nox
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 144L
1,688 Elo+
Party 1
Team Averages
Level 117
1,500 SR
1,688 Elo+

VS

Team Averages
Level 128
1,529 SR
1,554 Elo+
Poseidon
Poseidon
DAMNFUNNY
Poseidon
Level 69
God Stats
2W - 1L
1,407 SR
Queue Stats
109W - 85L
1,630 Elo+
Party 2
Persephone
Persephone
DEEJHUDG22
Persephone
Level 158
God Stats
10W - 3L
1,715 SR
Queue Stats
622W - 630L
1,564 Elo+
Solo
Merlin
Merlin
Isrealrc
Merlin
Level 125
God Stats
2W - 2L
1,708 SR
Queue Stats
328W - 285L
1,560 Elo+
Party 2
Olorun
Olorun
MakePlays
Olorun
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 151L
1,597 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UnusualSupport
Ah Muzen Cab
Level 160
God Stats
4W - 3L
1,315 SR
Queue Stats
134W - 118L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DonkeySlayer
Gilgamesh
18
7 / 4 / 11
11,596
725
18,311
20,876
22,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Maddie
Cernunnos
19
6 / 3 / 11
12,410
776
15,044
20,551
8,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 4 / 18
12,174
761
17,354
23,146
27,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
iiThaviperii
Baron Samedi
20
4 / 3 / 17
12,163
760
12,039
19,248
20,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
8 / 2 / 14
12,618
789
8,678
12,894
4,996
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DAMNFUNNY
Poseidon
17
3 / 8 / 7
10,596
662
11,721
13,399
5,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
DEEJHUDG22
Persephone
17
3 / 4 / 9
10,870
679
16,853
10,992
7,639
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
Isrealrc
Merlin
18
4 / 6 / 9
10,996
687
22,322
14,856
9,228
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
MakePlays
Olorun
18
2 / 8 / 9
10,782
674
8,710
17,073
8,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
UnusualSupport
Ah Muzen Cab
20
4 / 3 / 7
11,409
713
13,738
22,698
31,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
57
29
Kills
16
16
Deaths
29
71
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DAMNFUNNY
Poseidon
3
8
7
0.81
L
Persephone
DEEJHUDG22
Persephone
3
4
9
1.88
W
Gilgamesh
DonkeySlayer
Gilgamesh
7
4
11
3.13
L
Merlin
Isrealrc
Merlin
4
6
9
1.42
W
Cernunnos
Maddie
Cernunnos
6
3
11
3.83
L
Olorun
MakePlays
Olorun
2
8
9
0.81
L
Ah Muzen Cab
UnusualSupport
Ah Muzen Cab
4
3
7
2.5
W
4
4
18
3.25
W
Baron Samedi
iiThaviperii
Baron Samedi
4
3
17
4.17
W
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,426
Damage
73,344
96,715
Taken
79,018
84,304
Mitigated
62,488
53,951
Healing
23,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DAMNFUNNY
Poseidon
11,721
1,237
611
989
13,399
5,516
473
6,366
6,858
33,048
0
L
Persephone
DEEJHUDG22
Persephone
16,853
828
0
2,278
10,992
7,639
440
6,980
3,841
33,826
0
W
Gilgamesh
DonkeySlayer
Gilgamesh
18,311
5,193
1,842
6,124
20,876
22,019
398
9,532
11,344
251
22,210
L
Merlin
Isrealrc
Merlin
22,322
2,647
906
1,851
14,856
9,228
697
7,569
6,931
32,818
0
W
Cernunnos
Maddie
Cernunnos
15,044
6,749
3,304
10,030
20,551
8,701
3,527
14,251
6,300
0
46,431
L
Olorun
MakePlays
Olorun
8,710
4,866
3,537
3,335
17,073
8,186
0
7,898
9,042
26,519
0
L
Ah Muzen Cab
UnusualSupport
Ah Muzen Cab
13,738
4,047
1,053
8,857
22,698
31,919
390
8,243
14,023
0
21,832
W
17,354
593
4,654
5,289
23,146
27,999
122
11,391
11,755
30,270
0
W
Baron Samedi
iiThaviperii
Baron Samedi
12,039
153
6,860
7,034
19,248
20,589
790
13,995
5,253
29,694
0
W
8,678
672
5,501
3,313
12,894
4,996
1,436
10,437
2,457
29,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,961
Gold Earned
54,653
222
Minions Killed
157
0
Camps Cleared
0
1,535,759
Distance Traveled
1,333,350
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,596
662
28
2
0
279,743
0
L
Persephone
10,870
679
41
3
0
293,054
1
W
Gilgamesh
11,596
725
19
1
0
322,465
0
L
Merlin
10,996
687
22
1
0
223,249
1
W
Cernunnos
12,410
776
84
5
0
290,801
0
L
Olorun
10,782
674
48
3
0
223,695
0
L
Ah Muzen Cab
11,409
713
18
1
0
313,609
0
W
Cthulhu
12,174
761
27
2
0
299,304
0
W
Baron Samedi
12,163
760
39
2
0
294,135
0
W
Nox
12,618
789
53
3
0
329,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role