Player Matchup

Discordia
Discordia
Marshall311
Discordia
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
109W - 95L
1,694 Elo+
Party 4
Sylvanus
Sylvanus
PartyPanda68
Sylvanus
Level 103
God Stats
0W - 1L
1,373 SR
Queue Stats
70W - 64L
1,600 Elo+
Party 4
Kali
Kali
Waddyy
Kali
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,416 Elo+
Party 3
Hercules
Hercules
darkdj25
Hercules
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,801 Elo+
Party 4
Khepri
Khepri
patsfan313
Khepri
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,416 Elo+
Party 3
Team Averages
Level 118
1,475 SR
1,586 Elo+

VS

Team Averages
Level 115
1,551 SR
1,605 Elo+
Chang'e
Chang'e
FenrirErreape
Chang'e
Level 105
God Stats
4W - 2L
1,715 SR
Queue Stats
354W - 357L
1,566 Elo+
Party 2
Izanami
Izanami
LegacyMirage
Izanami
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
372W - 317L
1,634 Elo+
Party 1
Vulcan
Vulcan
LuGanghu
Vulcan
Level 158
God Stats
1W - 4L
1,541 SR
Queue Stats
228W - 240L
1,544 Elo+
Party 2
Anubis
Anubis
Wh1teThundr
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,687 Elo+
Solo
Tiamat
Tiamat
oWMoSpectre
Tiamat
Level 127
God Stats
9W - 2L
1,500 SR
Queue Stats
271W - 244L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Marshall311
Discordia
19
9 / 4 / 6
11,597
682
35,601
15,674
7,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
PartyPanda68
Sylvanus
17
1 / 5 / 11
10,757
633
4,000
23,572
42,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
Waddyy
Kali
16
4 / 7 / 7
11,116
654
10,821
17,526
10,388
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
darkdj25
Hercules
19
2 / 6 / 7
10,682
628
9,228
28,512
30,503
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
patsfan313
Khepri
18
2 / 5 / 7
11,054
650
9,898
23,200
31,719
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
2 / 4 / 14
10,806
636
6,670
15,680
5,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LegacyMirage
Izanami
20
11 / 2 / 11
13,420
789
26,807
12,566
5,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
LuGanghu
Vulcan
18
4 / 5 / 17
12,144
714
21,267
14,384
5,819
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
20
4 / 4 / 22
13,312
783
23,974
20,235
10,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
20
6 / 3 / 17
12,427
731
14,755
13,307
8,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
108
18
Kills
27
27
Deaths
18
38
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
4
14
2.25
W
Izanami
LegacyMirage
Izanami
11
2
11
8.25
W
Vulcan
LuGanghu
Vulcan
4
5
17
2.5
L
Discordia
Marshall311
Discordia
9
4
6
3
L
Sylvanus
PartyPanda68
Sylvanus
1
5
11
1.3
L
Kali
Waddyy
Kali
4
7
7
1.07
W
Anubis
4
4
22
3.75
L
Hercules
darkdj25
Hercules
2
6
7
0.92
W
Tiamat
6
3
17
4.83
L
Khepri
patsfan313
Khepri
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,548
Damage
93,473
108,484
Taken
76,172
123,048
Mitigated
34,895
43,663
Healing
42,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
6,670
466
11,340
6,876
15,680
5,294
306
10,300
3,524
12,181
0
W
Izanami
LegacyMirage
Izanami
26,807
13,643
2,905
3,392
12,566
5,444
4,541
8,200
3,954
0
53,442
W
Vulcan
LuGanghu
Vulcan
21,267
7,811
125
1,558
14,384
5,819
0
7,993
6,037
39,690
0
L
Discordia
Marshall311
Discordia
35,601
0
5,576
4,430
15,674
7,511
200
11,065
4,609
57,312
0
L
Sylvanus
PartyPanda68
Sylvanus
4,000
671
9,100
5,548
23,572
42,927
93
14,693
8,879
9,279
0
L
Kali
Waddyy
Kali
10,821
3,639
681
4,138
17,526
10,388
0
10,199
7,327
0
30,017
W
Anubis
23,974
875
2,064
10,076
20,235
10,148
1,012
11,550
8,219
49,415
0
L
Hercules
darkdj25
Hercules
9,228
1,413
737
7,183
28,512
30,503
228
17,499
11,013
497
23,470
W
Tiamat
14,755
857
1,177
3,087
13,307
8,190
250
9,883
2,990
25,700
0
L
Khepri
patsfan313
Khepri
9,898
27
1,559
4,711
23,200
31,719
0
13,210
9,990
22,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,206
Gold Earned
62,109
169
Minions Killed
192
0
Camps Cleared
0
1,457,899
Distance Traveled
1,655,967
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,806
636
6
0
0
338,678
0
W
Izanami
13,420
789
63
4
0
314,707
3
W
Vulcan
12,144
714
43
3
0
361,911
0
L
Discordia
11,597
682
36
2
0
326,974
1
L
Sylvanus
10,757
633
9
1
0
266,130
0
L
Kali
11,116
654
49
3
0
260,123
0
W
Anubis
13,312
783
58
3
0
296,646
0
L
Hercules
10,682
628
47
3
0
292,917
2
W
Tiamat
12,427
731
22
1
0
344,025
3
L
Khepri
11,054
650
28
2
0
311,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role