Player Matchup

Hel
Hel
Bunzzz101
Hel
Level 126
God Stats
4W - 8L
1,743 SR
Queue Stats
77W - 80L
1,537 Elo+
Party 1
Bastet
Bastet
RobotPoptart_
Bastet
Level 135
God Stats
0W - 2L
1,553 SR
Queue Stats
69W - 78L
1,766 Elo+
Party 1
Artio
Artio
YrNxt
Artio
Level 149
God Stats
1W - 2L
1,746 SR
Queue Stats
94W - 110L
1,644 Elo+
Party 1
Horus
Horus
dduck420
Horus
Level 149
God Stats
3W - 5L
1,569 SR
Queue Stats
57W - 71L
1,524 Elo+
Party 1
Achilles
Achilles
xTHE_IRISH_KINGx
Achilles
Level 125
God Stats
3W - 7L
1,640 SR
Queue Stats
97W - 115L
1,546 Elo+
Party 1
Team Averages
Level 137
1,650 SR
1,603 Elo+

VS

Team Averages
Level 125
1,528 SR
1,518 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Kecuun
Ymir
Level 69
God Stats
2W - 0L
1,728 SR
Queue Stats
25W - 14L
1,642 Elo+
Party 2
Da Ji
Da Ji
Toxicking558267
Da Ji
Level 127
God Stats
15W - 11L
1,476 SR
Queue Stats
123W - 160L
1,481 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
thebaddest98
Morgan Le Fay
Level 128
God Stats
66W - 96L
1,435 SR
Queue Stats
649W - 893L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 3
5,163
469
2,033
8,128
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
3 / 4 / 4
6,275
570
6,664
8,278
2,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
YrNxt
Artio
10
1 / 5 / 0
5,856
532
3,098
9,472
7,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
dduck420
Horus
8
2 / 5 / 2
5,500
500
4,549
10,278
3,006
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 4 / 3
6,450
586
6,927
9,762
2,970
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
7 / 3 / 3
7,797
709
9,462
7,232
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
 
Gilgamesh
11
4 / 1 / 1
6,880
625
6,767
9,448
4,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
Kecuun
Ymir
10
5 / 1 / 6
7,085
644
5,043
8,198
6,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 2 / 3
7,000
636
5,525
7,066
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
thebaddest98
Morgan Le Fay
10
2 / 3 / 6
6,259
569
6,322
4,686
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
10
Kills
24
24
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
3
2.83
W
Gilgamesh
 
Gilgamesh
4
1
1
4.5
L
0
6
3
0.25
W
Ymir
Kecuun
Ymir
5
1
6
8
L
3
4
4
1.25
W
6
2
3
3.75
L
Artio
YrNxt
Artio
1
5
0
0.2
L
Horus
dduck420
Horus
2
5
2
0.6
W
Morgan Le Fay
thebaddest98
Morgan Le Fay
2
3
6
1.67
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,271
Damage
33,119
45,918
Taken
36,630
20,828
Mitigated
16,319
11,159
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,462
4,197
0
1,183
7,232
1,739
964
734
6,288
48,066
2,031
W
Gilgamesh
 
Gilgamesh
6,767
2,175
0
3,283
9,448
4,860
0
2,190
6,764
0
34,688
L
2,033
268
1,081
2,464
8,128
4,966
0
5,445
2,683
13,126
0
W
Ymir
Kecuun
Ymir
5,043
1,926
1,318
2,322
8,198
6,151
0
697
7,308
19,596
0
L
6,664
2,402
0
1,401
8,278
2,334
0
2,682
5,596
0
28,360
W
5,525
1,575
0
1,996
7,066
2,127
592
717
6,313
0
31,714
L
Artio
YrNxt
Artio
3,098
69
0
3,180
9,472
7,552
0
0
9,472
25,944
0
L
Horus
dduck420
Horus
4,549
1,956
538
1,245
10,278
3,006
0
5,741
4,537
0
18,922
W
Morgan Le Fay
thebaddest98
Morgan Le Fay
6,322
397
0
500
4,686
1,442
0
263
4,423
30,325
0
L
6,927
2,626
0
1,250
9,762
2,970
0
6,551
3,211
0
30,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,244
Gold Earned
35,021
202
Minions Killed
321
0
Camps Cleared
0
1,117,680
Distance Traveled
1,155,824
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,797
709
100
9
0
214,322
1
W
Gilgamesh
6,880
625
75
7
0
224,996
0
L
Hel
5,163
469
11
1
0
211,117
3
W
Ymir
7,085
644
33
3
0
215,650
3
L
Bastet
6,275
570
42
4
0
253,921
0
W
Da Ji
7,000
636
64
6
0
273,727
0
L
Artio
5,856
532
50
5
0
195,716
0
L
Horus
5,500
500
38
3
0
219,781
1
W
Morgan Le Fay
6,259
569
49
4
0
227,129
0
L
Achilles
6,450
586
61
6
0
237,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role