Player Matchup

Ne Zha
Ne Zha
BUcak3Stain
Ne Zha
Level 43
God Stats
0W - 3L
1,271 SR
Queue Stats
73W - 54L
1,521 Elo+
Solo
Janus
Janus
LeftMelon
Janus
Level 132
God Stats
2W - 4L
1,509 SR
Queue Stats
87W - 66L
1,506 Elo+
Solo
Bellona
Bellona
Tatacaw
Bellona
Level 42
God Stats
8W - 13L
1,504 SR
Queue Stats
34W - 52L
1,521 Elo+
Solo
Eset
Eset
nyxifurnasty
Eset
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,675 Elo+
Party 1
Medusa
Medusa
syfypride
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,580 Elo+
Party 1
Team Averages
Level 63
1,457 SR
1,560 Elo+

VS

Team Averages
Level 71
1,508 SR
1,551 Elo+
Thoth
Thoth
Juice Bawx1860
Thoth
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 80L
1,691 Elo+
Party 2
Thanatos
Thanatos
OrikamiNA
Thanatos
Level 46
God Stats
16W - 14L
1,558 SR
Queue Stats
401W - 401L
1,623 Elo+
Solo
Guan Yu
Guan Yu
Pepe723-
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,402 Elo+
Party 3
Atlas
Atlas
TyyTyy
Atlas
Level 127
God Stats
5W - 6L
1,484 SR
Queue Stats
437W - 286L
1,568 Elo+
Party 2
Xbalanque
Xbalanque
itsTiamat
Xbalanque
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
168W - 159L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
2 / 3 / 4
9,282
489
6,028
15,125
5,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
LeftMelon
Janus
15
3 / 3 / 2
9,226
486
7,702
7,657
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Tatacaw
Bellona
16
1 / 5 / 1
9,761
514
7,794
15,812
15,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 5 / 6
8,339
439
4,003
11,931
9,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Medusa
syfypride
Medusa
16
4 / 2 / 3
9,996
526
11,463
13,144
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 7
11,366
598
12,680
7,131
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
OrikamiNA
Thanatos
16
3 / 4 / 4
10,153
534
5,288
15,033
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Pepe723-
Guan Yu
15
6 / 2 / 5
10,050
529
5,711
10,165
9,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
TyyTyy
Atlas
18
2 / 1 / 5
11,178
588
12,108
11,966
14,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
itsTiamat
Xbalanque
16
1 / 5 / 4
9,811
516
8,989
14,163
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
13
Kills
17
18
Deaths
13
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
3
4
1.33
W
5
1
7
8.5
L
Janus
LeftMelon
Janus
3
3
2
1.33
W
Thanatos
OrikamiNA
Thanatos
3
4
4
1.25
W
Guan Yu
Pepe723-
Guan Yu
6
2
5
4.25
L
Bellona
Tatacaw
Bellona
1
5
1
0.3
W
Atlas
TyyTyy
Atlas
2
1
5
4.5
W
Xbalanque
itsTiamat
Xbalanque
1
5
4
0.6
L
3
5
6
1.2
L
Medusa
syfypride
Medusa
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,990
Damage
44,776
63,669
Taken
58,458
36,507
Mitigated
34,799
18,049
Healing
32,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
6,028
1,236
0
6,916
15,125
5,774
0
1,999
13,126
0
78,362
W
12,680
0
0
2,068
7,131
1,925
364
2,149
4,802
85,801
0
L
Janus
LeftMelon
Janus
7,702
185
0
858
7,657
1,166
0
5,487
2,170
53,319
0
W
Thanatos
OrikamiNA
Thanatos
5,288
1,147
0
10,605
15,033
4,599
655
3,678
11,203
0
62,701
W
Guan Yu
Pepe723-
Guan Yu
5,711
329
1,673
5,612
10,165
9,819
119
3,475
6,220
0
24,306
L
Bellona
Tatacaw
Bellona
7,794
2,207
0
4,224
15,812
15,233
0
10,924
4,888
0
71,593
W
Atlas
TyyTyy
Atlas
12,108
3,354
0
5,404
11,966
14,931
104
447
11,519
78,888
0
W
Xbalanque
itsTiamat
Xbalanque
8,989
3,902
0
6,934
14,163
3,525
0
1,338
12,785
0
73,763
L
4,003
650
386
1,803
11,931
9,979
0
3,776
8,155
17,766
0
L
Medusa
syfypride
Medusa
11,463
3,994
0
3,862
13,144
4,355
420
2,602
10,542
0
82,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,604
Gold Earned
52,558
595
Minions Killed
564
0
Camps Cleared
0
1,818,884
Distance Traveled
1,837,323
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,282
489
134
7
0
390,048
3
W
Thoth
11,366
598
153
8
0
385,164
6
L
Janus
9,226
486
131
7
0
364,873
2
W
Thanatos
10,153
534
108
6
0
392,040
6
W
Guan Yu
10,050
529
41
2
0
374,789
2
L
Bellona
9,761
514
169
9
0
383,587
5
W
Atlas
11,178
588
141
7
0
365,588
4
W
Xbalanque
9,811
516
121
6
0
319,742
8
L
Eset
8,339
439
25
1
0
357,530
10
L
Medusa
9,996
526
136
7
0
322,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role