Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
HYP3R--VIP3R_717
Ra
Level 83
God Stats
4W - 7L
1,727 SR
Queue Stats
339W - 431L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
hunter-katana
Cthulhu
Level 41
God Stats
13W - 12L
1,591 SR
Queue Stats
220W - 278L
1,405 Elo+
Party 1
Team Averages
Level 82
1,606 SR
1,422 Elo+

VS

Team Averages
Level 52
1,505 SR
1,307 Elo+
Fafnir
Fafnir
XxSuperAVOxX
Fafnir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 2
Aphrodite
Aphrodite
hubrock
Aphrodite
Level 87
God Stats
29W - 35L
1,514 SR
Queue Stats
221W - 487L
1,351 Elo+
Solo
Hachiman
Hachiman
nun suiza
Hachiman
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
6 / 1 / 5
8,525
775
8,984
7,581
3,425
12
5 / 2 / 5
8,678
789
8,904
8,295
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
11
2 / 4 / 9
8,190
745
5,514
12,768
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
3 / 1 / 4
7,985
726
4,603
10,899
10,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
hubrock
Aphrodite
12
2 / 5 / 4
7,708
701
5,431
10,118
5,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
nun suiza
Hachiman
9
1 / 7 / 2
7,212
656
2,399
6,234
1,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
13
Kills
6
7
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
1
5
8.5
W
5
2
5
3.75
L
Fafnir
3
1
4
5
L
Aphrodite
hubrock
Aphrodite
2
5
4
0.8
W
Cthulhu
2
4
9
1.63
L
Hachiman
nun suiza
Hachiman
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,402
Damage
12,433
28,644
Taken
27,251
19,262
Mitigated
17,959
7,811
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,984
2,731
487
1,559
7,581
3,425
27
3,852
3,729
0
29,524
W
8,904
808
728
3,480
8,295
3,493
609
2,718
5,577
27,477
0
L
Fafnir
4,603
1,316
288
1,612
10,899
10,932
0
6,195
4,304
11,353
0
L
Aphrodite
hubrock
Aphrodite
5,431
408
2,835
3,265
10,118
5,271
0
5,468
4,354
20,126
0
W
Cthulhu
5,514
225
317
1,240
12,768
12,344
0
4,805
7,963
20,689
0
L
Hachiman
nun suiza
Hachiman
2,399
1,791
0
243
6,234
1,756
0
2,396
3,732
0
7,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
22,905
102
Minions Killed
58
9
Camps Cleared
1
591,356
Distance Traveled
441,829
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,525
775
34
3
5
207,442
1
W
Ra
8,678
789
47
4
3
195,944
4
L
Fafnir
7,985
726
13
1
0
212,860
2
L
Aphrodite
7,708
701
30
3
0
145,712
1
W
Cthulhu
8,190
745
21
2
1
187,970
0
L
Hachiman
7,212
656
15
1
1
83,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role