Player Matchup

Neith
Neith
GREASEYPETAH
Neith
Level 65
God Stats
24W - 14L
1,473 SR
Queue Stats
25W - 14L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
Shmogols
Cthulhu
Level 125
God Stats
7W - 9L
1,652 SR
Queue Stats
91W - 90L
1,543 Elo+
Party 1
Artio
Artio
Ugly Town
Artio
Level 104
God Stats
2W - 2L
1,278 SR
Queue Stats
17W - 17L
1,491 Elo+
Party 1
Team Averages
Level 98
1,468 SR
1,477 Elo+

VS

Team Averages
Level 68
1,481 SR
1,395 Elo+
Nike
Nike
 
Nike
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Lana_Rhoades186
Sylvanus
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 65L
1,438 Elo+
Party 2
Kukulkan
Kukulkan
leonpinto
Kukulkan
Level 49
God Stats
9W - 14L
1,442 SR
Queue Stats
15W - 34L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
7,824
782
8,894
7,461
2,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Shmogols
Cthulhu
12
4 / 1 / 6
7,752
775
9,977
10,597
9,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Ugly Town
Artio
13
3 / 1 / 9
7,621
762
5,010
13,013
8,731
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
0 / 4 / 3
6,373
637
4,092
10,209
5,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
10
2 / 5 / 0
6,268
627
5,247
10,770
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
leonpinto
Kukulkan
11
1 / 3 / 1
6,790
679
9,698
6,070
2,269
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
4
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
4
3
0.38
W
5
2
6
4
L
Sylvanus
2
5
0
0.4
W
Cthulhu
Shmogols
Cthulhu
4
1
6
7
W
Artio
Ugly Town
Artio
3
1
9
7.5
L
Kukulkan
leonpinto
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,881
Damage
19,037
31,071
Taken
27,049
21,222
Mitigated
12,262
13,911
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,092
1,168
831
1,641
10,209
5,184
0
6,258
3,951
0
11,415
W
8,894
4,263
926
1,460
7,461
2,835
919
4,524
2,937
0
22,000
L
Sylvanus
5,247
2,129
1,270
2,293
10,770
4,809
18
5,792
4,978
11,733
2,666
W
Cthulhu
Shmogols
Cthulhu
9,977
728
192
2,410
10,597
9,656
319
4,827
5,770
20,681
0
W
Artio
Ugly Town
Artio
5,010
119
2,125
6,798
13,013
8,731
318
5,232
7,781
19,902
0
L
Kukulkan
leonpinto
Kukulkan
9,698
1,007
662
547
6,070
2,269
0
3,294
2,776
28,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,197
Gold Earned
19,431
104
Minions Killed
93
3
Camps Cleared
5
531,967
Distance Traveled
453,181
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,373
637
15
2
1
167,756
1
W
Neith
7,824
782
39
4
1
150,994
1
L
Sylvanus
6,268
627
27
3
3
131,526
0
W
Cthulhu
7,752
775
38
4
0
196,681
4
W
Artio
7,621
762
27
3
2
184,292
2
L
Kukulkan
6,790
679
51
5
1
153,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role