Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Exaqushaner
Achilles
Level 101
God Stats
106W - 82L
1,424 SR
Queue Stats
299W - 268L
1,467 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RagingMexican
Ah Muzen Cab
Level 103
God Stats
6W - 7L
1,447 SR
Queue Stats
177W - 153L
1,526 Elo+
Party 2
Zeus
Zeus
Ula247
Zeus
Level 144
God Stats
5W - 1L
1,500 SR
Queue Stats
185W - 139L
1,582 Elo+
Party 2
Cthulhu
Cthulhu
playingwtnt
Cthulhu
Level 24
God Stats
6W - 6L
1,337 SR
Queue Stats
8W - 9L
1,378 Elo+
Party 2
Team Averages
Level 96
1,441 SR
1,491 Elo+

VS

Team Averages
Level 108
1,668 SR
1,551 Elo+
Ao Kuang
Ao Kuang
ChicoTierBones
Ao Kuang
Level 142
God Stats
43W - 37L
1,631 SR
Queue Stats
267W - 240L
1,570 Elo+
Solo
Izanami
Izanami
Nauxus_-
Izanami
Level 42
God Stats
1W - 1L
1,827 SR
Queue Stats
78W - 83L
1,624 Elo+
Solo
Ganesha
Ganesha
SaxSolo
Ganesha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 87L
1,445 Elo+
Solo
Nox
Nox
thecarter3006
Nox
Level 154
God Stats
30W - 26L
1,691 SR
Queue Stats
78W - 77L
1,549 Elo+
Party 1
Bastet
Bastet
xTrojan23x
Bastet
Level 160
God Stats
5W - 6L
1,690 SR
Queue Stats
23W - 23L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 5 / 13
9,948
765
7,797
16,758
12,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Exaqushaner
Achilles
17
5 / 1 / 12
9,932
764
5,376
9,442
12,873
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
RagingMexican
Ah Muzen Cab
18
7 / 2 / 10
10,388
799
13,364
7,696
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Ula247
Zeus
20
12 / 1 / 12
11,760
905
25,681
6,093
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
playingwtnt
Cthulhu
16
0 / 3 / 6
9,175
706
4,874
9,683
8,513
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
3 / 5 / 4
9,919
763
9,090
15,509
8,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Nauxus_-
Izanami
15
0 / 4 / 3
8,447
650
5,877
11,212
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
SaxSolo
Ganesha
15
0 / 6 / 6
9,336
718
4,201
16,635
15,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 6 / 2
9,547
734
5,971
11,253
5,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
xTrojan23x
Bastet
16
5 / 7 / 3
9,501
731
9,215
13,486
3,556
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
28
Kills
12
12
Deaths
28
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
5
13
2.1
L
Ao Kuang
3
5
4
1
W
Achilles
Exaqushaner
Achilles
5
1
12
11
L
Izanami
Nauxus_-
Izanami
0
4
3
0.38
W
Ah Muzen Cab
RagingMexican
Ah Muzen Cab
7
2
10
6
L
Ganesha
SaxSolo
Ganesha
0
6
6
0.5
W
Zeus
Ula247
Zeus
12
1
12
18
W
Cthulhu
playingwtnt
Cthulhu
0
3
6
1
L
4
6
2
0.83
L
Bastet
xTrojan23x
Bastet
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,092
Damage
34,354
49,672
Taken
68,095
38,834
Mitigated
37,248
8,537
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,797
1,682
972
2,774
16,758
12,317
1,180
5,934
10,824
0
21,837
L
Ao Kuang
9,090
1,137
0
4,616
15,509
8,820
0
6,527
8,783
28,549
0
W
Achilles
Exaqushaner
Achilles
5,376
1,109
0
362
9,442
12,873
41
3,781
5,661
0
20,484
L
Izanami
Nauxus_-
Izanami
5,877
4,376
0
1,490
11,212
3,384
1,561
6,157
4,869
0
25,984
W
Ah Muzen Cab
RagingMexican
Ah Muzen Cab
13,364
5,619
0
2,210
7,696
3,081
2,041
4,611
3,085
0
35,547
L
Ganesha
SaxSolo
Ganesha
4,201
501
415
2,332
16,635
15,814
0
5,676
10,623
13,774
0
W
Zeus
Ula247
Zeus
25,681
2,838
437
1,086
6,093
2,050
2,202
2,764
3,329
53,447
0
W
Cthulhu
playingwtnt
Cthulhu
4,874
362
0
696
9,683
8,513
320
2,172
7,511
28,698
0
L
5,971
380
101
689
11,253
5,674
39
4,871
6,124
28,506
0
L
Bastet
xTrojan23x
Bastet
9,215
2,174
0
1,437
13,486
3,556
0
6,113
7,141
0
19,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,203
Gold Earned
46,750
247
Minions Killed
215
0
Camps Cleared
0
1,343,190
Distance Traveled
1,246,917
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,948
765
25
2
0
275,614
2
L
Ao Kuang
9,919
763
58
4
0
243,514
1
W
Achilles
9,932
764
26
2
0
285,773
0
L
Izanami
8,447
650
77
6
0
242,681
1
W
Ah Muzen Cab
10,388
799
73
6
0
256,975
3
L
Ganesha
9,336
718
4
0
0
260,583
2
W
Zeus
11,760
905
79
6
0
251,974
2
W
Cthulhu
9,175
706
44
3
0
272,854
1
L
Nox
9,547
734
49
4
0
248,735
1
L
Bastet
9,501
731
27
2
0
251,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role