Player Matchup

Thor
Thor
BlitzNation09
Thor
Level 86
God Stats
17W - 13L
1,698 SR
Queue Stats
242W - 224L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
Fantasy26
Nu Wa
Level 61
God Stats
3W - 3L
1,627 SR
Queue Stats
127W - 129L
1,515 Elo+
Party 2
Neith
Neith
PrisonMike69
Neith
Level 28
God Stats
1W - 4L
1,620 SR
Queue Stats
1W - 7L
1,045 Elo+
Party 2
Team Averages
Level 58
1,648 SR
1,330 Elo+

VS

Team Averages
Level 60
1,532 SR
1,359 Elo+
Guan Yu
Guan Yu
SDitty
Guan Yu
Level 6
God Stats
0W - 2L
1,324 SR
Queue Stats
1W - 4L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
UnstoppableDong
Danzaburou
Level 88
God Stats
0W - 4L
1,772 SR
Queue Stats
211W - 150L
1,359 Elo+
Party 1
Khepri
Khepri
WoodKitten8
Khepri
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 11
14,377
685
13,274
21,758
12,401
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Fantasy26
Nu Wa
20
6 / 2 / 10
15,813
753
25,940
14,922
6,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 5 / 9
14,753
703
26,111
18,896
8,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SDitty
Guan Yu
15
1 / 5 / 7
12,546
597
3,644
23,629
30,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Danzaburou
UnstoppableDong
Danzaburou
20
12 / 7 / 0
16,970
808
25,698
25,123
11,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
16
0 / 5 / 8
13,240
630
7,518
25,753
35,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
17
Kills
13
13
Deaths
17
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
6
11
1.75
W
Nu Wa
Fantasy26
Nu Wa
6
2
10
5.5
W
6
5
9
2.1
L
Guan Yu
SDitty
Guan Yu
1
5
7
0.9
L
Danzaburou
UnstoppableDong
Danzaburou
12
7
0
1.71
L
Khepri
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,325
Damage
36,860
55,576
Taken
74,505
27,581
Mitigated
77,217
15,703
Healing
10,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,274
1,719
173
3,894
21,758
12,401
72
1,850
19,908
0
53,102
W
Nu Wa
Fantasy26
Nu Wa
25,940
4,811
465
4,391
14,922
6,429
339
3,674
11,248
87,005
0
W
26,111
12,662
0
6,780
18,896
8,751
2,821
3,353
15,543
0
82,524
L
Guan Yu
SDitty
Guan Yu
3,644
163
273
713
23,629
30,540
179
7,588
15,460
0
14,634
L
Danzaburou
UnstoppableDong
Danzaburou
25,698
14,516
0
7,876
25,123
11,500
2,608
7,663
17,073
0
103,920
L
Khepri
7,518
198
62
2,009
25,753
35,177
228
9,219
15,906
28,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,943
Gold Earned
42,756
235
Minions Killed
184
14
Camps Cleared
4
1,060,803
Distance Traveled
1,010,317
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,377
685
41
2
1
357,309
3
W
Nu Wa
15,813
753
107
5
5
346,560
3
W
Neith
14,753
703
87
4
8
356,934
0
L
Guan Yu
12,546
597
13
1
0
315,694
3
L
Danzaburou
16,970
808
136
6
4
346,817
0
L
Khepri
13,240
630
35
2
0
347,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role