Player Matchup

Odin
Odin
IzzTheFinest
Odin
Level 127
God Stats
1W - 3L
1,384 SR
Queue Stats
218W - 158L
1,632 Elo+
Party 1
Fenrir
Fenrir
MDthebeast13
Fenrir
Level 63
God Stats
9W - 22L
1,010 SR
Queue Stats
155W - 137L
1,496 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheLawSlayer
Morgan Le Fay
Level 118
God Stats
1W - 1L
1,137 SR
Queue Stats
53W - 38L
1,497 Elo+
Party 1
Team Averages
Level 103
1,177 SR
1,541 Elo+

VS

Team Averages
Level 52
1,602 SR
1,640 Elo+
Zeus
Zeus
Citruslfa
Zeus
Level 61
God Stats
3W - 2L
1,512 SR
Queue Stats
23W - 35L
1,632 Elo+
Party 2
Tyr
Tyr
Zaine
Tyr
Level 64
God Stats
5W - 5L
1,670 SR
Queue Stats
8W - 7L
1,643 Elo+
Party 2
Khepri
Khepri
juniden
Khepri
Level 30
God Stats
6W - 4L
1,624 SR
Queue Stats
19W - 28L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
11,012
612
7,205
17,524
15,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
16
3 / 6 / 2
10,913
606
6,554
16,410
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TheLawSlayer
Morgan Le Fay
18
1 / 3 / 7
11,866
659
16,064
13,643
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
10 / 2 / 2
13,904
772
23,123
6,223
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Zaine
Tyr
17
3 / 5 / 10
12,357
687
10,930
16,824
16,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
juniden
Khepri
16
0 / 1 / 11
12,043
669
6,288
14,029
17,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
8
Kills
13
13
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
2
2
5.5
L
4
4
4
1.5
L
Fenrir
3
6
2
0.67
L
Morgan Le Fay
TheLawSlayer
Morgan Le Fay
1
3
7
1.5
W
Tyr
Zaine
Tyr
3
5
10
1.6
W
Khepri
juniden
Khepri
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,823
Damage
40,341
47,577
Taken
37,076
24,680
Mitigated
36,416
13,065
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
23,123
3,411
0
478
6,223
2,526
1,384
2,279
3,944
78,290
0
L
7,205
1,478
1,042
3,861
17,524
15,146
0
10,646
6,878
0
19,464
L
Fenrir
6,554
1,533
686
3,477
16,410
5,516
0
9,795
6,615
0
28,618
L
Morgan Le Fay
TheLawSlayer
Morgan Le Fay
16,064
2,118
986
3,013
13,643
4,018
378
9,670
3,973
71,860
0
W
Tyr
Zaine
Tyr
10,930
2,822
0
1,582
16,824
16,378
1,026
8,257
8,567
0
28,608
W
Khepri
juniden
Khepri
6,288
755
927
2,212
14,029
17,512
381
5,614
8,415
18,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,791
Gold Earned
38,304
187
Minions Killed
172
10
Camps Cleared
7
932,567
Distance Traveled
995,260
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,904
772
116
6
5
312,834
3
L
Odin
11,012
612
30
2
1
314,664
4
L
Fenrir
10,913
606
46
3
5
310,565
5
L
Morgan Le Fay
11,866
659
111
6
4
307,338
0
W
Tyr
12,357
687
37
2
2
339,258
6
W
Khepri
12,043
669
19
1
0
343,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role