Player Matchup

Kali
Kali
The_Sensei_45
Kali
Level 100
God Stats
4W - 3L
1,500 SR
Queue Stats
57W - 50L
1,603 Elo+
Party 2
Apollo
Apollo
Vumbah
Apollo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,635 Elo+
Party 2
Cthulhu
Cthulhu
X_Brick_Master_X
Cthulhu
Level 97
God Stats
8W - 4L
1,500 SR
Queue Stats
75W - 88L
1,167 Elo+
Party 2
Scylla
Scylla
X_MIAMI_DUD3_X
Scylla
Level 104
God Stats
2W - 7L
1,247 SR
Queue Stats
49W - 52L
1,564 Elo+
Party 2
Zhong Kui
Zhong Kui
hne_1404
Zhong Kui
Level 107
God Stats
5W - 1L
1,743 SR
Queue Stats
35W - 43L
1,552 Elo+
Party 2
Team Averages
Level 105
1,498 SR
1,504 Elo+

VS

Team Averages
Level 93
1,649 SR
1,562 Elo+
Jormungandr
Jormungandr
MayappIe
Jormungandr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,730 Elo+
Solo
Jing Wei
Jing Wei
MismagiusOW
Jing Wei
Level 124
God Stats
0W - 2L
1,715 SR
Queue Stats
48W - 52L
1,519 Elo+
Party 1
Janus
Janus
MobilizedEagle4
Janus
Level 125
God Stats
6W - 4L
1,804 SR
Queue Stats
250W - 252L
1,599 Elo+
Party 1
Mulan
Mulan
Stokeleyyyy
Mulan
Level 68
God Stats
10W - 7L
1,475 SR
Queue Stats
150W - 157L
1,579 Elo+
Party 1
Ne Zha
Ne Zha
TopACIDKILLER
Ne Zha
Level 109
God Stats
1W - 3L
1,749 SR
Queue Stats
86W - 101L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 1
7,200
655
3,456
8,369
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Apollo
Vumbah
Apollo
13
4 / 0 / 3
7,044
640
5,296
4,198
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 1 / 2
6,297
572
2,370
6,124
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 6
6,312
574
1,711
2,746
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
hne_1404
Zhong Kui
12
4 / 0 / 3
7,073
643
5,891
6,483
4,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MayappIe
Jormungandr
1
0 / 0 / 0
1,987
181
0
0
0
Jing Wei
MismagiusOW
Jing Wei
11
0 / 3 / 0
6,160
560
1,491
5,805
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 4 / 0
5,735
521
3,904
5,176
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
5,505
500
4,989
8,544
3,694
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
2 / 6 / 1
5,462
497
3,343
9,716
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
17
Kills
4
5
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
MayappIe
Jormungandr
0
0
0
0
L
Jing Wei
MismagiusOW
Jing Wei
0
3
0
0
L
2
4
0
0.5
L
0
4
1
0.13
W
5
3
1
1.83
L
2
6
1
0.42
W
Apollo
Vumbah
Apollo
4
0
3
5.5
W
4
1
2
5
W
0
1
6
3
W
Zhong Kui
hne_1404
Zhong Kui
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,724
Damage
13,727
27,920
Taken
29,241
14,944
Mitigated
8,474
11,763
Healing
5,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
MayappIe
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
MismagiusOW
Jing Wei
1,491
1,293
0
1,708
5,805
1,199
480
0
5,805
0
40,116
L
3,904
507
0
750
5,176
1,119
0
2,276
2,900
27,081
0
L
4,989
1,325
0
754
8,544
3,694
0
3,445
5,099
0
27,138
W
3,456
1,561
0
3,937
8,369
3,580
0
449
7,920
0
35,265
L
3,343
1,792
0
2,745
9,716
2,462
0
4,251
5,465
0
20,832
W
Apollo
Vumbah
Apollo
5,296
3,153
0
794
4,198
1,660
576
430
3,768
0
41,742
W
2,370
393
13
1,018
6,124
4,547
54
1,520
4,604
19,980
0
W
1,711
169
0
488
2,746
613
454
1,198
1,548
29,495
0
W
Zhong Kui
hne_1404
Zhong Kui
5,891
669
65
5,448
6,483
4,544
690
307
6,176
36,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,926
Gold Earned
24,849
342
Minions Killed
242
0
Camps Cleared
0
1,081,786
Distance Traveled
767,735
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
1,987
181
0
0
0
0
0
L
Jing Wei
6,160
560
92
8
0
178,758
1
L
Janus
5,735
521
49
4
0
195,161
3
L
Mulan
5,505
500
54
5
0
189,051
0
W
Kali
7,200
655
66
6
0
233,827
0
L
Ne Zha
5,462
497
47
4
0
204,765
0
W
Apollo
7,044
640
88
8
0
220,580
0
W
Cthulhu
6,297
572
28
3
0
230,942
1
W
Scylla
6,312
574
82
7
0
196,956
1
W
Zhong Kui
7,073
643
78
7
0
199,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role