Player Matchup

Thanatos
Thanatos
CharlyDanielMTZ
Thanatos
Level 148
God Stats
1W - 1L
1,142 SR
Queue Stats
35W - 33L
1,454 Elo+
Party 1
Ravana
Ravana
Flushed 63
Ravana
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
386W - 402L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
Nathandog8000
Kukulkan
Level 32
God Stats
1W - 0L
1,507 SR
Queue Stats
3W - 1L
1,531 Elo+
Solo
Team Averages
Level 83
1,383 SR
1,477 Elo+

VS

Team Averages
Level 88
1,577 SR
1,574 Elo+
Bacchus
Bacchus
Draagonki
Bacchus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,675 Elo+
Solo
Nu Wa
Nu Wa
HauntdDreamz715
Nu Wa
Level 108
God Stats
2W - 4L
1,765 SR
Queue Stats
39W - 53L
1,530 Elo+
Solo
Chiron
Chiron
Wreckshtt
Chiron
Level 92
God Stats
20W - 22L
1,465 SR
Queue Stats
82W - 90L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
9 / 4 / 2
9,229
839
11,781
11,590
4,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
Flushed 63
Ravana
13
1 / 3 / 7
7,770
706
3,214
6,839
4,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Nathandog8000
Kukulkan
14
4 / 1 / 7
9,132
830
6,194
4,397
1,310
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Draagonki
Bacchus
12
3 / 4 / 5
8,068
733
4,249
8,582
9,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 7 / 3
7,398
673
4,276
7,466
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Wreckshtt
Chiron
12
3 / 3 / 5
7,994
727
6,566
8,931
2,664
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
14
Kills
8
8
Deaths
14
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
9
4
2
2.5
L
Bacchus
Draagonki
Bacchus
3
4
5
1.38
W
Ravana
Flushed 63
Ravana
1
3
7
1.5
L
2
7
3
0.5
W
Kukulkan
Nathandog8000
Kukulkan
4
1
7
7.5
L
Chiron
Wreckshtt
Chiron
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,189
Damage
15,091
22,826
Taken
24,979
10,672
Mitigated
13,529
13,090
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
11,781
3,819
0
9,246
11,590
4,991
366
3,281
8,309
0
30,609
L
Bacchus
Draagonki
Bacchus
4,249
428
0
1,353
8,582
9,188
0
3,174
4,847
9,903
0
W
Ravana
Flushed 63
Ravana
3,214
344
201
2,278
6,839
4,371
636
3,031
3,808
0
16,870
L
4,276
1,535
0
218
7,466
1,677
0
1,109
5,966
17,842
0
W
Kukulkan
Nathandog8000
Kukulkan
6,194
668
0
1,365
4,397
1,310
290
2,500
1,897
36,493
0
L
Chiron
Wreckshtt
Chiron
6,566
2,348
670
2,903
8,931
2,664
0
2,405
6,345
0
26,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,131
Gold Earned
23,460
126
Minions Killed
88
6
Camps Cleared
4
615,099
Distance Traveled
491,325
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,229
839
28
3
4
202,182
2
L
Bacchus
8,068
733
11
1
1
183,822
2
W
Ravana
7,770
706
24
2
2
204,350
3
L
Nu Wa
7,398
673
30
3
1
125,924
1
W
Kukulkan
9,132
830
74
7
0
208,567
1
L
Chiron
7,994
727
47
4
2
181,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role