Player Matchup

Gilgamesh
Gilgamesh
TurdSlayer420
Gilgamesh
Level 16
God Stats
25W - 29L
1,530 SR
Queue Stats
90W - 120L
1,466 Elo+
Party 3
Hera
Hera
lovespelll_
Hera
Level 26
God Stats
2W - 2L
1,650 SR
Queue Stats
25W - 41L
1,397 Elo+
Solo
Kukulkan
Kukulkan
ninjanate17
Kukulkan
Level 26
God Stats
1W - 5L
1,382 SR
Queue Stats
3W - 6L
1,438 Elo+
Party 3
Bellona
Bellona
pickinupurslac
Bellona
Level 44
God Stats
7W - 6L
1,357 SR
Queue Stats
38W - 76L
1,367 Elo+
Party 3
Fenrir
Fenrir
xSQUISHY-DIAPERx
Fenrir
Level 65
God Stats
9W - 17L
1,131 SR
Queue Stats
47W - 56L
1,095 Elo+
Party 3
Team Averages
Level 35
1,410 SR
1,353 Elo+

VS

Team Averages
Level 53
1,540 SR
1,437 Elo+
Baron Samedi
Baron Samedi
Drvgscope
Baron Samedi
Level 25
God Stats
18W - 19L
1,655 SR
Queue Stats
27W - 28L
1,505 Elo+
Party 1
Izanami
Izanami
KittenGoRAWR
Izanami
Level 25
God Stats
2W - 1L
1,713 SR
Queue Stats
6W - 9L
1,354 Elo+
Party 2
Zeus
Zeus
MagmaticLord
Zeus
Level 25
God Stats
2W - 3L
1,468 SR
Queue Stats
9W - 8L
1,456 Elo+
Party 2
Anhur
Anhur
Pnewskittles
Anhur
Level 89
God Stats
18W - 21L
1,506 SR
Queue Stats
133W - 148L
1,422 Elo+
Party 1
Thoth
Thoth
ScurvyCracker
Thoth
Level 103
God Stats
5W - 3L
1,359 SR
Queue Stats
24W - 31L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TurdSlayer420
Gilgamesh
18
1 / 4 / 4
11,023
648
1,634
19,949
15,841
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
2 / 6 / 11
11,953
703
14,564
14,313
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
ninjanate17
Kukulkan
19
2 / 6 / 6
11,770
692
7,732
12,821
4,029
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 5 / 4
12,079
711
7,641
18,809
19,354
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 7 / 2
12,583
740
9,916
17,208
6,799
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Drvgscope
Baron Samedi
19
4 / 5 / 6
12,476
734
10,903
12,722
6,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
KittenGoRAWR
Izanami
20
2 / 3 / 8
12,359
727
9,444
10,350
4,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 8 / 9
13,175
775
18,418
13,558
5,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 1 / 9
13,525
796
11,083
11,598
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 2 / 7
13,771
810
17,743
6,943
2,819
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
67
19
Kills
28
28
Deaths
19
27
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Drvgscope
Baron Samedi
4
5
6
1.4
W
Izanami
KittenGoRAWR
Izanami
2
3
8
2
W
7
8
9
1.44
W
6
1
9
10.5
W
9
2
7
6.25
L
Gilgamesh
TurdSlayer420
Gilgamesh
1
4
4
0.75
L
2
6
11
1.25
L
Kukulkan
ninjanate17
Kukulkan
2
6
6
0.83
L
3
5
4
1
L
11
7
2
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,487
Damage
67,591
83,100
Taken
55,171
50,825
Mitigated
24,067
4,941
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Drvgscope
Baron Samedi
10,903
196
939
1,757
12,722
6,855
0
5,775
6,803
21,863
0
W
Izanami
KittenGoRAWR
Izanami
9,444
4,333
270
1,043
10,350
4,412
3,028
4,428
5,812
0
43,382
W
18,418
2,486
0
128
13,558
5,363
866
7,011
6,413
48,324
0
W
11,083
5,655
0
5,238
11,598
4,618
984
2,884
8,630
0
62,773
W
17,743
464
333
1,247
6,943
2,819
2,137
1,862
5,041
57,902
0
L
Gilgamesh
TurdSlayer420
Gilgamesh
1,634
152
0
25
19,949
15,841
803
13,483
6,190
0
25,022
L
14,564
3,682
271
1,169
14,313
4,802
0
9,389
4,726
53,139
0
L
Kukulkan
ninjanate17
Kukulkan
7,732
1,157
230
839
12,821
4,029
1,208
6,721
5,912
42,953
0
L
7,641
1,248
0
433
18,809
19,354
389
9,744
8,489
1,588
32,764
L
9,916
2,147
48
1,926
17,208
6,799
2,049
6,145
10,719
0
24,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,408
Gold Earned
65,306
287
Minions Killed
335
0
Camps Cleared
0
1,516,257
Distance Traveled
1,691,500
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,476
734
28
2
0
326,154
0
W
Izanami
12,359
727
77
5
0
333,906
0
W
Zeus
13,175
775
45
3
0
333,143
0
W
Anhur
13,525
796
86
5
0
357,450
10
W
Thoth
13,771
810
99
6
0
340,847
0
L
Gilgamesh
11,023
648
57
3
0
287,637
0
L
Hera
11,953
703
59
3
0
303,058
2
L
Kukulkan
11,770
692
83
5
0
276,613
1
L
Bellona
12,079
711
57
3
0
330,649
3
L
Fenrir
12,583
740
31
2
0
318,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role