Player Matchup

Agni
Agni
Bronze III
BlueNH
Agni
Bronze III
Level 36
God Stats
0W - 2L
1,422 SR
Queue Stats
0W - 4L
1,287 MMR
Party 1
Ares
Ares
Bronze III
No-v-aa
Ares
Bronze III
Level 105
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 5L
1,342 MMR
Party 1
Bacchus
Bacchus
Bronze III
Xx-barbarianxX
Bacchus
Bronze III
Level 57
God Stats
0W - 2L
1,091 SR
Queue Stats
0W - 6L
1,287 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,266 SR
1,305 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 54
1,490 SR
1,015 MMR
Xing Tian
Xing Tian
Silver III
JBHens
Xing Tian
Silver III
Level 85
God Stats
4W - 2L
1,627 SR
Queue Stats
90W - 116L
1,001 MMR
Solo
Bastet
Bastet
Bronze II
Onlyonethatleft
Bastet
Bronze II
Level 45
God Stats
2W - 11L
1,428 SR
Queue Stats
14W - 76L
1,022 MMR
Party 2
Zeus
Zeus
Bronze II
swansonbroth21
Zeus
Bronze II
Level 33
God Stats
7W - 22L
1,417 SR
Queue Stats
16W - 81L
1,022 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BlueNH
Agni
13
3 / 8 / 5
10,080
593
10,437
15,526
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ares
No-v-aa
Ares
15
2 / 3 / 7
11,361
668
8,801
25,303
33,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 3 / 5
11,359
668
8,644
15,503
10,102
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ScyllaBaron SamediAh Muzen CabAchillesGeb

VS

Bans
ThothNikeSolMulanDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JBHens
Xing Tian
17
0 / 2 / 14
12,055
709
10,978
22,185
28,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 5 / 10
11,416
672
7,928
9,010
5,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
11 / 3 / 2
13,235
779
30,336
7,685
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
10
Kills
14
14
Deaths
10
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Agni
BlueNH
Agni
3
8
5
0.69
W
Xing Tian
JBHens
Xing Tian
0
2
14
3.5
L
Ares
No-v-aa
Ares
2
3
7
1.83
W
3
5
10
1.6
L
5
3
5
2.5
W
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,882
Damage
49,242
56,332
Taken
38,880
48,451
Mitigated
36,437
6,788
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
BlueNH
Agni
10,437
902
139
1,756
15,526
4,415
0
10,758
4,768
43,230
0
W
Xing Tian
JBHens
Xing Tian
10,978
767
0
4,375
22,185
28,375
522
16,074
6,111
33,812
0
L
Ares
No-v-aa
Ares
8,801
571
666
2,784
25,303
33,934
297
18,891
6,412
22,692
0
W
7,928
2,432
0
669
9,010
5,068
464
5,418
3,592
0
21,102
L
8,644
526
0
1,443
15,503
10,102
0
12,049
3,454
31,721
0
W
30,336
1,232
0
26
7,685
2,994
1,222
6,691
994
90,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,800
Gold Earned
36,706
141
Minions Killed
198
3
Camps Cleared
10
855,932
Distance Traveled
939,481
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,080
593
62
4
1
252,612
0
W
Xing Tian
12,055
709
37
2
2
320,373
4
L
Ares
11,361
668
28
2
1
298,909
1
W
Bastet
11,416
672
33
2
3
317,249
0
L
Bacchus
11,359
668
51
3
1
304,411
1
W
Zeus
13,235
779
128
8
5
301,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role