Player Matchup

Mercury
Mercury
CoffeLake
Mercury
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 330L
1,461 Elo+
Party 1
Medusa
Medusa
DBOXREAPER1
Medusa
Level 106
God Stats
18W - 14L
1,626 SR
Queue Stats
72W - 68L
1,529 Elo+
Party 4
Vulcan
Vulcan
DESTRUCTORDORTOS
Vulcan
Level 100
God Stats
13W - 8L
1,584 SR
Queue Stats
41W - 54L
1,360 Elo+
Solo
Kumbhakarna
Kumbhakarna
Killersharpshot
Kumbhakarna
Level 127
God Stats
13W - 6L
1,587 SR
Queue Stats
74W - 85L
1,526 Elo+
Party 4
Guan Yu
Guan Yu
OGFelz
Guan Yu
Level 78
God Stats
24W - 25L
1,287 SR
Queue Stats
478W - 507L
1,443 Elo+
Party 1
Team Averages
Level 99
1,517 SR
1,464 Elo+

VS

Team Averages
Level 70
1,412 SR
1,536 Elo+
Nu Wa
Nu Wa
Ahawktallon
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 65L
1,573 Elo+
Party 2
King Arthur
King Arthur
GhostlySage
King Arthur
Level 29
God Stats
0W - 2L
1,296 SR
Queue Stats
11W - 7L
1,540 Elo+
Party 2
Kali
Kali
LorthrusCain
Kali
Level 79
God Stats
1W - 3L
1,579 SR
Queue Stats
59W - 88L
1,440 Elo+
Party 3
Sobek
Sobek
MathManKage
Sobek
Level 67
God Stats
3W - 5L
1,183 SR
Queue Stats
39W - 55L
1,440 Elo+
Party 3
Jing Wei
Jing Wei
monkey22306
Jing Wei
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 55L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CoffeLake
Mercury
17
9 / 4 / 7
10,563
587
7,241
17,655
6,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
13
2 / 5 / 10
8,213
456
11,054
14,756
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
9 / 3 / 6
10,250
569
23,577
11,750
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Killersharpshot
Kumbhakarna
13
3 / 4 / 10
8,705
484
6,541
17,456
19,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
OGFelz
Guan Yu
16
4 / 0 / 7
9,807
545
8,760
15,590
13,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 5
9,342
519
18,868
13,535
2,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
GhostlySage
King Arthur
12
1 / 5 / 2
8,058
448
6,389
14,796
5,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
8 / 4 / 2
10,222
568
10,672
16,287
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 7
7,404
411
2,874
15,879
11,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
monkey22306
Jing Wei
12
3 / 7 / 6
7,958
442
8,262
15,550
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
27
Kills
15
16
Deaths
27
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Mercury
CoffeLake
Mercury
9
4
7
3.13
W
Medusa
2
5
10
1.4
W
9
3
6
4
L
King Arthur
GhostlySage
King Arthur
1
5
2
0.4
W
Kumbhakarna
Killersharpshot
Kumbhakarna
3
4
10
2
L
8
4
2
2.25
L
0
4
7
0.88
W
Guan Yu
OGFelz
Guan Yu
4
0
7
7.5
L
Jing Wei
monkey22306
Jing Wei
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,173
Damage
47,065
77,207
Taken
76,047
46,498
Mitigated
27,753
30,786
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,868
6,522
118
1,825
13,535
2,953
13
6,903
6,632
67,108
0
W
Mercury
CoffeLake
Mercury
7,241
3,666
612
7,887
17,655
6,352
1,170
3,369
14,076
0
71,668
W
Medusa
11,054
4,638
724
5,447
14,756
4,051
1,829
4,882
9,688
0
39,974
W
23,577
12,534
0
2,101
11,750
3,747
1,174
6,182
5,226
80,036
0
L
King Arthur
GhostlySage
King Arthur
6,389
677
467
1,082
14,796
5,238
0
5,768
9,028
0
29,927
W
Kumbhakarna
Killersharpshot
Kumbhakarna
6,541
325
625
4,720
17,456
19,058
221
3,833
13,405
26,254
0
L
10,672
4,942
0
3,701
16,287
4,259
155
5,942
10,345
0
41,785
L
2,874
318
433
4,291
15,879
11,336
343
7,070
8,809
14,678
0
W
Guan Yu
OGFelz
Guan Yu
8,760
795
1,406
7,264
15,590
13,290
569
2,304
13,070
5,325
47,005
L
Jing Wei
monkey22306
Jing Wei
8,262
6,790
0
4,113
15,550
3,967
0
6,179
9,257
0
37,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,538
Gold Earned
42,984
449
Minions Killed
296
0
Camps Cleared
0
1,790,391
Distance Traveled
1,635,076
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,342
519
116
6
0
300,290
5
W
Mercury
10,563
587
125
7
0
419,181
3
W
Medusa
8,213
456
66
4
0
340,547
9
W
Vulcan
10,250
569
116
6
0
340,663
3
L
King Arthur
8,058
448
51
3
0
279,274
0
W
Kumbhakarna
8,705
484
41
2
0
338,230
2
L
Kali
10,222
568
53
3
0
391,500
0
L
Sobek
7,404
411
19
1
0
350,204
1
W
Guan Yu
9,807
545
101
6
0
351,770
2
L
Jing Wei
7,958
442
57
3
0
313,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role