Player Matchup

Ravana
Ravana
Backtokitchen
Ravana
Level 47
God Stats
2W - 2L
1,245 SR
Queue Stats
5W - 9L
1,166 Elo+
Party 1
Guan Yu
Guan Yu
rabbitak
Guan Yu
Level 77
God Stats
4W - 1L
1,531 SR
Queue Stats
6W - 11L
1,166 Elo+
Party 1
Discordia
Discordia
realEVS
Discordia
Level 65
God Stats
2W - 3L
1,313 SR
Queue Stats
6W - 11L
1,166 Elo+
Party 1
Team Averages
Level 63
1,363 SR
1,166 Elo+

VS

Team Averages
Level 63
1,346 SR
1,432 Elo+
Xing Tian
Xing Tian
CeklaRepa
Xing Tian
Level 89
God Stats
2W - 9L
1,211 SR
Queue Stats
40W - 65L
1,481 Elo+
Party 2
Neith
Neith
Chiccko
Neith
Level 60
God Stats
11W - 21L
1,328 SR
Queue Stats
79W - 119L
1,334 Elo+
Solo
Sol
Sol
Jornu
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 63L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 13
12,289
768
14,503
13,753
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
rabbitak
Guan Yu
18
9 / 2 / 15
12,932
808
12,944
21,079
17,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
realEVS
Discordia
17
7 / 2 / 14
12,249
766
19,486
8,496
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CeklaRepa
Xing Tian
13
0 / 9 / 6
10,409
651
6,237
21,805
19,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Chiccko
Neith
14
2 / 7 / 1
10,252
641
9,115
16,391
3,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Jornu
Sol
16
4 / 9 / 2
11,321
708
13,767
16,057
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
25
Kills
6
6
Deaths
25
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
2
13
7.75
L
Xing Tian
CeklaRepa
Xing Tian
0
9
6
0.33
L
Neith
Chiccko
Neith
2
7
1
0.36
L
Sol
Jornu
Sol
4
9
2
0.56
W
Guan Yu
rabbitak
Guan Yu
9
2
15
8.25
W
Discordia
realEVS
Discordia
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,933
Damage
29,119
43,328
Taken
54,253
28,894
Mitigated
26,940
17,470
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,503
2,517
0
3,685
13,753
8,186
1,832
6,680
7,073
0
35,169
L
Xing Tian
CeklaRepa
Xing Tian
6,237
595
0
2,724
21,805
19,131
0
4,634
15,622
13,870
0
L
Neith
Chiccko
Neith
9,115
3,210
0
2,401
16,391
3,936
0
6,440
9,370
0
46,698
L
Sol
Jornu
Sol
13,767
3,957
127
2,591
16,057
3,873
0
8,801
6,853
36,537
2,733
W
Guan Yu
rabbitak
Guan Yu
12,944
1,467
3,224
9,639
21,079
17,892
342
8,690
12,389
237
32,009
W
Discordia
realEVS
Discordia
19,486
1,058
0
922
8,496
2,816
556
4,618
3,878
63,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,470
Gold Earned
31,982
148
Minions Killed
133
10
Camps Cleared
3
917,966
Distance Traveled
724,484
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,289
768
33
2
1
312,803
1
L
Xing Tian
10,409
651
7
0
0
245,637
1
L
Neith
10,252
641
78
5
1
231,195
5
L
Sol
11,321
708
48
3
2
247,652
2
W
Guan Yu
12,932
808
35
2
2
326,550
3
W
Discordia
12,249
766
80
5
7
278,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role