Player Matchup

Ra
Ra
AngelAguirre69
Ra
Level 2
God Stats
1W - 1L
1,260 SR
Queue Stats
1W - 1L
1,143 Elo+
Party 3
Ares
Ares
GarbageTheFox
Ares
Level 27
God Stats
1W - 0L
1,693 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Artemis
Artemis
MikeDaMartianG
Artemis
Level 146
God Stats
1W - 0L
1,856 SR
Queue Stats
29W - 32L
1,456 Elo+
Solo
Odin
Odin
Slayrman5210
Odin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Nemesis
Nemesis
erick54848
Nemesis
Level 1
God Stats
1W - 1L
1,260 SR
Queue Stats
1W - 1L
1,143 Elo+
Party 3
Team Averages
Level 56
1,514 SR
1,348 Elo+

VS

Team Averages
Level 37
1,497 SR
1,512 Elo+
Nox
Nox
 
Nox
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DokkieDoo
Tsukuyomi
Level 8
God Stats
1W - 1L
1,516 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Sin8527
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
colbytheram
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
qok Senpai
Gilgamesh
Level 39
God Stats
8W - 4L
1,468 SR
Queue Stats
27W - 20L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 7
9,451
788
6,375
9,980
4,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 4 / 6
11,144
929
13,925
16,455
19,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 2 / 8
9,116
760
12,189
10,460
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 2 / 8
10,137
845
9,838
11,376
13,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
erick54848
Nemesis
15
3 / 6 / 7
9,026
752
4,445
11,826
6,139
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 5 / 4
9,327
777
11,459
10,893
4,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
DokkieDoo
Tsukuyomi
14
2 / 6 / 10
8,383
699
8,098
12,192
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
Sin8527
Nemesis
15
4 / 3 / 5
8,533
711
5,404
12,821
8,891
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 8 / 10
8,220
685
2,846
9,938
3,193
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
qok Senpai
Gilgamesh
17
10 / 2 / 5
10,651
888
10,362
14,230
10,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
54
24
Kills
20
21
Deaths
24
36
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
5
4
1.2
W
3
7
7
0.93
L
Tsukuyomi
DokkieDoo
Tsukuyomi
2
6
10
1.17
W
10
4
6
3.25
W
2
2
8
3
L
Nemesis
Sin8527
Nemesis
4
3
5
2.17
W
6
2
8
5
L
0
8
10
0.63
W
Nemesis
erick54848
Nemesis
3
6
7
1.08
L
Gilgamesh
qok Senpai
Gilgamesh
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,772
Damage
38,169
60,097
Taken
60,074
47,827
Mitigated
32,579
15,669
Healing
6,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
11,459
1,733
251
1,553
10,893
4,666
0
3,360
7,409
33,448
0
W
6,375
2,127
1,241
1,115
9,980
4,219
787
2,485
7,495
30,105
0
L
Tsukuyomi
DokkieDoo
Tsukuyomi
8,098
2,967
0
310
12,192
5,153
0
2,810
9,346
0
16,585
W
13,925
2,051
1,959
3,589
16,455
19,638
1,127
2,556
13,899
24,620
0
W
12,189
5,980
0
4,120
10,460
4,679
4,352
2,913
7,547
0
42,388
L
Nemesis
Sin8527
Nemesis
5,404
2,956
0
1,611
12,821
8,891
0
3,591
9,090
0
10,876
W
9,838
2,348
0
2,047
11,376
13,152
1,318
4,340
7,036
84
23,204
L
2,846
1,011
0
783
9,938
3,193
0
2,688
7,166
9,139
0
W
Nemesis
erick54848
Nemesis
4,445
1,729
0
1,598
11,826
6,139
685
2,011
9,815
0
13,496
L
Gilgamesh
qok Senpai
Gilgamesh
10,362
2,922
0
1,590
14,230
10,676
400
7,637
6,293
0
29,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,874
Gold Earned
45,114
170
Minions Killed
120
0
Camps Cleared
0
1,144,332
Distance Traveled
1,177,664
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,327
777
58
5
0
247,394
3
W
Ra
9,451
788
53
4
0
201,117
0
L
Tsukuyomi
8,383
699
10
1
0
228,189
0
W
Ares
11,144
929
18
2
0
252,474
0
W
Artemis
9,116
760
48
4
0
215,034
0
L
Nemesis
8,533
711
12
1
0
264,470
0
W
Odin
10,137
845
38
3
0
238,553
2
L
Sol
8,220
685
10
1
0
200,640
0
W
Nemesis
9,026
752
13
1
0
237,154
0
L
Gilgamesh
10,651
888
30
3
0
236,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role