Player Matchup

Mercury
Mercury
Diamond IV
Grmlin
Mercury
Diamond IV
Level 71
God Stats
6W - 5L
1,626 SR
Queue Stats
469W - 448L
2,154 MMR
Solo
Agni
Agni
Gold IV
Haizakii
Agni
Gold IV
Level 51
God Stats
2W - 1L
1,748 SR
Queue Stats
97W - 103L
1,687 MMR
Solo
Ganesha
Ganesha
Gold II
Kalzito
Ganesha
Gold II
Level 100
God Stats
30W - 28L
1,539 SR
Queue Stats
630W - 622L
1,658 MMR
Solo
Tyr
Tyr
Gold IV
francociccale
Tyr
Gold IV
Level 126
God Stats
102W - 101L
1,585 SR
Queue Stats
521W - 510L
1,700 MMR
Solo
Izanami
Izanami
Gold I
twitchtvtchizAO
Izanami
Gold I
Level 160
God Stats
9W - 6L
1,641 SR
Queue Stats
63W - 68L
1,650 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 102
1,628 SR
1,770 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,566 SR
1,765 MMR
Chaac
Chaac
Silver I
D4nzoka
Chaac
Silver I
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 25L
1,628 MMR
Solo
Heimdallr
Heimdallr
Diamond III
Dorypequeño
Heimdallr
Diamond III
Level 119
God Stats
12W - 2L
1,942 SR
Queue Stats
227W - 168L
2,288 MMR
Solo
Poseidon
Poseidon
Gold III
Ioking
Poseidon
Gold III
Level 160
God Stats
6W - 10L
1,388 SR
Queue Stats
83W - 74L
1,629 MMR
Solo
Fafnir
Fafnir
Gold V
Äinz
Fafnir
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,610 MMR
Solo
Apollo
Apollo
Gold IV
éogankas
Apollo
Gold IV
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 36L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Grmlin
Mercury
20
6 / 3 / 11
16,549
637
21,063
22,541
11,402
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
20
8 / 3 / 6
14,496
558
21,964
13,802
5,780
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Kalzito
Ganesha
19
0 / 1 / 17
13,657
525
7,710
21,534
33,665
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 3 / 7
16,172
622
18,284
32,982
42,088
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
5 / 4 / 7
16,644
640
21,823
22,735
7,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
GebThothBastet

VS

Bans
OdinLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D4nzoka
Chaac
17
2 / 10 / 3
11,528
443
13,058
29,706
36,879
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Dorypequeño
Heimdallr
20
4 / 5 / 4
13,904
535
24,422
23,307
6,584
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
Ioking
Poseidon
20
5 / 3 / 4
13,511
520
15,737
13,371
4,762
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Äinz
Fafnir
17
1 / 4 / 6
11,482
442
7,688
23,383
34,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
éogankas
Apollo
20
2 / 7 / 5
12,898
496
11,480
24,260
10,430
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
29
Kills
14
14
Deaths
29
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
D4nzoka
Chaac
2
10
3
0.35
L
Heimdallr
Dorypequeño
Heimdallr
4
5
4
1.2
W
Mercury
Grmlin
Mercury
6
3
11
3.83
W
Agni
8
3
6
3.67
L
Poseidon
Ioking
Poseidon
5
3
4
2.33
W
Ganesha
Kalzito
Ganesha
0
1
17
8.5
W
10
3
7
4.5
W
5
4
7
2.13
L
Fafnir
Äinz
Fafnir
1
4
6
1
L
Apollo
éogankas
Apollo
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,844
Damage
72,385
113,594
Taken
114,027
100,638
Mitigated
93,077
41,257
Healing
30,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
D4nzoka
Chaac
13,058
1,253
0
6,872
29,706
36,879
0
8,772
20,727
52
69,723
L
Heimdallr
Dorypequeño
Heimdallr
24,422
15,646
0
8,669
23,307
6,584
134
3,985
19,258
0
146,531
W
Mercury
Grmlin
Mercury
21,063
11,025
0
5,607
22,541
11,402
2,317
5,276
16,558
0
173,792
W
Agni
21,964
1,598
0
2,135
13,802
5,780
3,338
3,840
9,728
107,103
0
L
Poseidon
Ioking
Poseidon
15,737
2,411
0
3,276
13,371
4,762
0
3,082
10,103
99,717
0
W
Ganesha
Kalzito
Ganesha
7,710
524
980
7,550
21,534
33,665
402
7,049
14,147
29,706
0
W
18,284
2,893
0
14,443
32,982
42,088
462
5,038
26,569
0
104,828
W
21,823
14,773
0
10,542
22,735
7,703
5,049
1,890
20,843
0
162,827
L
Fafnir
Äinz
Fafnir
7,688
1,639
324
5,126
23,383
34,422
0
9,823
13,225
21,620
0
L
Apollo
éogankas
Apollo
11,480
7,582
0
5,951
24,260
10,430
1,675
3,146
21,006
0
120,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,518
Gold Earned
63,323
831
Minions Killed
712
0
Camps Cleared
0
2,904,629
Distance Traveled
2,497,802
44
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,528
443
126
5
0
463,001
3
L
Heimdallr
13,904
535
199
8
0
506,411
5
W
Mercury
16,549
637
195
8
0
660,538
4
W
Agni
14,496
558
191
7
0
549,804
8
L
Poseidon
13,511
520
190
7
0
556,249
13
W
Ganesha
13,657
525
2
0
0
557,117
19
W
Tyr
16,172
622
182
7
0
619,835
5
W
Izanami
16,644
640
261
10
0
517,335
8
L
Fafnir
11,482
442
21
1
0
495,763
12
L
Apollo
12,898
496
176
7
0
476,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role