Player Matchup

Danzaburou
Danzaburou
EcksBawks1
Danzaburou
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 27L
1,451 Elo+
Solo
Loki
Loki
ldilzI
Loki
Level 41
God Stats
5W - 7L
1,484 SR
Queue Stats
20W - 29L
1,408 Elo+
Party 4
Jormungandr
Jormungandr
vade_cloud_
Jormungandr
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 73L
1,471 Elo+
Party 4
Scylla
Scylla
xXScaltrielXx
Scylla
Level 96
God Stats
15W - 20L
1,138 SR
Queue Stats
158W - 178L
1,259 Elo+
Party 3
Apollo
Apollo
xdMaurilio
Apollo
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
275W - 301L
1,486 Elo+
Party 3
Team Averages
Level 73
1,425 SR
1,415 Elo+

VS

Team Averages
Level 86
1,645 SR
1,390 Elo+
Serqet
Serqet
KIDDRYCK
Serqet
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,248 Elo+
Solo
Ymir
Ymir
MountainGuerilla
Ymir
Level 80
God Stats
9W - 9L
1,864 SR
Queue Stats
143W - 151L
1,482 Elo+
Party 2
Heimdallr
Heimdallr
benboom412
Heimdallr
Level 66
God Stats
6W - 6L
1,859 SR
Queue Stats
119W - 119L
1,477 Elo+
Party 2
Ah Puch
Ah Puch
bigmart19
Ah Puch
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
462W - 540L
1,393 Elo+
Party 1
Erlang Shen
Erlang Shen
tedwise
Erlang Shen
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EcksBawks1
Danzaburou
19
5 / 6 / 1
12,108
550
9,126
16,248
6,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
ldilzI
Loki
15
3 / 6 / 3
9,964
453
5,459
15,196
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
vade_cloud_
Jormungandr
15
0 / 7 / 8
9,365
426
12,473
19,139
16,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 4 / 0
10,714
487
5,858
12,016
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
xdMaurilio
Apollo
20
8 / 7 / 0
12,825
583
12,232
19,338
8,150
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
KIDDRYCK
Serqet
19
8 / 3 / 3
11,896
541
9,998
16,327
7,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 1 / 14
11,849
539
7,930
16,886
19,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
benboom412
Heimdallr
20
10 / 6 / 13
13,307
605
23,234
18,673
8,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
bigmart19
Ah Puch
18
4 / 3 / 9
11,225
510
12,253
15,469
6,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
tedwise
Erlang Shen
18
3 / 4 / 8
11,418
519
9,052
15,467
14,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
17
Kills
30
30
Deaths
17
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
EcksBawks1
Danzaburou
5
6
1
0.92
W
Serqet
KIDDRYCK
Serqet
8
3
3
3.17
W
5
1
14
12
W
Heimdallr
benboom412
Heimdallr
10
6
13
2.75
W
Ah Puch
bigmart19
Ah Puch
4
3
9
2.83
L
Loki
ldilzI
Loki
3
6
3
0.75
W
Erlang Shen
tedwise
Erlang Shen
3
4
8
1.75
L
Jormungandr
vade_cloud_
Jormungandr
0
7
8
0.57
L
1
4
0
0.25
L
Apollo
xdMaurilio
Apollo
8
7
0
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,148
Damage
62,467
81,937
Taken
82,822
40,589
Mitigated
56,497
11,948
Healing
26,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
EcksBawks1
Danzaburou
9,126
3,659
0
2,903
16,248
6,457
1,170
4,326
11,664
0
67,454
W
Serqet
KIDDRYCK
Serqet
9,998
2,104
0
6,769
16,327
7,192
0
1,555
14,766
0
72,620
W
7,930
1,028
862
4,406
16,886
19,025
1,259
3,289
13,535
39,462
0
W
Heimdallr
benboom412
Heimdallr
23,234
12,115
746
3,629
18,673
8,933
5,234
5,447
13,204
0
99,446
W
Ah Puch
bigmart19
Ah Puch
12,253
581
639
4,991
15,469
6,728
590
6,007
9,332
63,783
5,467
L
Loki
ldilzI
Loki
5,459
898
0
1,000
15,196
5,166
0
2,191
12,454
0
44,491
W
Erlang Shen
tedwise
Erlang Shen
9,052
3,932
0
4,214
15,467
14,619
871
1,777
13,654
0
66,291
L
Jormungandr
vade_cloud_
Jormungandr
12,473
5,024
446
2,279
19,139
16,560
0
5,249
13,728
37,288
0
L
5,858
271
0
35
12,016
4,256
434
4,640
6,558
77,197
0
L
Apollo
xdMaurilio
Apollo
12,232
6,484
0
5,285
19,338
8,150
542
3,102
15,982
0
96,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,976
Gold Earned
59,695
605
Minions Killed
576
0
Camps Cleared
0
1,967,062
Distance Traveled
2,089,559
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,108
550
132
6
0
369,069
0
W
Serqet
11,896
541
120
5
0
452,118
6
W
Ymir
11,849
539
60
3
0
440,245
7
W
Heimdallr
13,307
605
161
7
0
382,184
2
W
Ah Puch
11,225
510
128
6
0
391,581
4
L
Loki
9,964
453
60
3
0
452,330
5
W
Erlang Shen
11,418
519
107
5
0
423,431
10
L
Jormungandr
9,365
426
44
2
0
360,752
3
L
Scylla
10,714
487
191
9
0
413,953
3
L
Apollo
12,825
583
178
8
0
370,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role