Player Matchup

Sun Wukong
Sun Wukong
Clouse86
Sun Wukong
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
308W - 247L
1,537 Elo+
Party 4
Janus
Janus
FBarrios990
Janus
Level 103
God Stats
5W - 7L
1,278 SR
Queue Stats
298W - 240L
1,496 Elo+
Party 4
Cliodhna
Cliodhna
OUnKnoWnBr
Cliodhna
Level 57
God Stats
3W - 0L
1,814 SR
Queue Stats
44W - 41L
1,529 Elo+
Party 1
Ymir
Ymir
Rique2809
Ymir
Level 64
God Stats
7W - 4L
1,511 SR
Queue Stats
36W - 29L
1,527 Elo+
Party 1
Artemis
Artemis
bigberna
Artemis
Level 47
God Stats
49W - 43L
1,880 SR
Queue Stats
109W - 90L
1,678 Elo+
Party 4
Team Averages
Level 71
1,596 SR
1,554 Elo+

VS

Team Averages
Level 67
1,695 SR
1,510 Elo+
Ravana
Ravana
Endler015
Ravana
Level 57
God Stats
2W - 6L
1,501 SR
Queue Stats
341W - 377L
1,417 Elo+
Solo
Ra
Ra
JeanMoura7
Ra
Level 28
God Stats
5W - 3L
1,903 SR
Queue Stats
235W - 190L
1,596 Elo+
Party 2
Apollo
Apollo
Lannery
Apollo
Level 40
God Stats
1W - 3L
1,498 SR
Queue Stats
116W - 125L
1,500 Elo+
Party 3
Cerberus
Cerberus
Navart
Cerberus
Level 64
God Stats
3W - 1L
1,868 SR
Queue Stats
307W - 301L
1,460 Elo+
Party 3
Sylvanus
Sylvanus
RaphaelBurgos
Sylvanus
Level 148
God Stats
74W - 58L
1,705 SR
Queue Stats
198W - 147L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Clouse86
Sun Wukong
18
2 / 2 / 3
11,055
553
13,786
23,833
15,321
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

19
10 / 1 / 5
12,208
610
18,762
8,442
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
OUnKnoWnBr
Cliodhna
15
4 / 6 / 5
9,462
473
10,651
15,338
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
14
3 / 4 / 12
9,689
484
7,023
20,091
20,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
bigberna
Artemis
17
4 / 0 / 11
10,647
532
14,866
11,267
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Endler015
Ravana
18
2 / 3 / 10
10,593
530
11,679
13,639
6,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 5 / 2
11,935
597
15,371
14,695
6,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Lannery
Apollo
15
2 / 6 / 2
9,538
477
7,907
14,964
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Navart
Cerberus
13
0 / 6 / 8
8,729
436
8,067
23,643
21,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
RaphaelBurgos
Sylvanus
17
2 / 3 / 5
10,639
532
13,317
14,999
8,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
23
Kills
13
13
Deaths
23
36
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Clouse86
Sun Wukong
2
2
3
1.75
L
Ravana
Endler015
Ravana
2
3
10
2.33
W
10
1
5
12.5
L
7
5
2
1.6
L
Apollo
Lannery
Apollo
2
6
2
0.5
L
Cerberus
Navart
Cerberus
0
6
8
0.67
W
Cliodhna
OUnKnoWnBr
Cliodhna
4
6
5
1.08
L
Sylvanus
RaphaelBurgos
Sylvanus
2
3
5
1.5
W
Ymir
3
4
12
2.25
W
Artemis
bigberna
Artemis
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,088
Damage
56,341
78,971
Taken
81,940
48,487
Mitigated
47,558
24,871
Healing
26,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Clouse86
Sun Wukong
13,786
2,857
517
7,239
23,833
15,321
0
11,620
12,067
0
86,885
L
Ravana
Endler015
Ravana
11,679
2,197
0
2,842
13,639
6,889
743
5,483
7,919
0
86,196
W
18,762
2,408
309
3,366
8,442
2,717
847
3,645
4,647
90,790
0
L
15,371
656
1,077
5,951
14,695
6,260
490
6,079
8,419
100,278
0
L
Apollo
Lannery
Apollo
7,907
4,617
0
3,505
14,964
4,467
624
3,230
11,652
0
58,574
L
Cerberus
Navart
Cerberus
8,067
347
1,021
6,009
23,643
21,779
0
7,105
16,332
27,811
6,014
W
Cliodhna
OUnKnoWnBr
Cliodhna
10,651
1,617
0
5,410
15,338
5,626
0
6,359
8,838
0
61,073
L
Sylvanus
RaphaelBurgos
Sylvanus
13,317
4,417
558
5,470
14,999
8,163
1,058
3,080
11,833
69,686
12,132
W
Ymir
7,023
1,604
215
2,768
20,091
20,509
189
8,080
11,774
20,299
0
W
Artemis
bigberna
Artemis
14,866
7,507
0
5,047
11,267
4,314
891
3,711
7,505
0
77,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,061
Gold Earned
51,434
563
Minions Killed
644
0
Camps Cleared
0
2,024,346
Distance Traveled
1,915,268
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,055
553
161
8
0
406,877
10
L
Ravana
10,593
530
119
6
0
412,846
0
W
Janus
12,208
610
176
9
0
396,948
5
L
Ra
11,935
597
184
9
0
411,757
1
L
Apollo
9,538
477
118
6
0
349,125
3
L
Cerberus
8,729
436
58
3
0
400,805
8
W
Cliodhna
9,462
473
86
4
0
458,004
1
L
Sylvanus
10,639
532
165
8
0
340,735
7
W
Ymir
9,689
484
20
1
0
397,105
3
W
Artemis
10,647
532
120
6
0
365,412
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role