Player Matchup

Ne Zha
Ne Zha
Silver I
Adruous
Ne Zha
Silver I
Level 128
God Stats
4W - 8L
1,884 SR
Queue Stats
71W - 67L
1,584 MMR
Solo
Janus
Janus
Gold V
Jcspeedy1
Janus
Gold V
Level 112
God Stats
8W - 8L
1,500 SR
Queue Stats
148W - 179L
1,587 MMR
Solo
Neith
Neith
Gold IV
Replay_02
Neith
Gold IV
Level 160
God Stats
22W - 15L
1,783 SR
Queue Stats
309W - 301L
1,580 MMR
Solo
Tyr
Tyr
Silver I
criizthian
Tyr
Silver I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,544 MMR
Party 2
Kali
Kali
Gold II
husanave46
Kali
Gold II
Level 149
God Stats
18W - 12L
1,522 SR
Queue Stats
190W - 174L
1,629 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,638 SR
1,585 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,589 SR
1,584 MMR
Merlin
Merlin
Gold III
DIRKTROLLZ
Merlin
Gold III
Level 149
God Stats
33W - 34L
1,552 SR
Queue Stats
380W - 377L
1,581 MMR
Solo
Artio
Artio
Gold IV
GomzaPlay_1
Artio
Gold IV
Level 157
God Stats
3W - 2L
1,643 SR
Queue Stats
167W - 160L
1,539 MMR
Party 1
Set
Set
Bronze III
YungZoe79
Set
Bronze III
Level 128
God Stats
1W - 2L
1,531 SR
Queue Stats
3W - 3L
1,592 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
chuyowh
Ah Muzen Cab
Gold IV
Level 160
God Stats
4W - 4L
1,719 SR
Queue Stats
90W - 87L
1,641 MMR
Party 1
Bellona
Bellona
Bronze III
jbsmoove72
Bellona
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Adruous
Ne Zha
6
1 / 1 / 2
3,914
783
3,316
4,738
1,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
Jcspeedy1
Janus
7
0 / 0 / 0
3,717
743
956
1,640
302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Replay_02
Neith
6
2 / 0 / 1
4,077
815
2,291
2,288
676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
4,013
803
1,432
2,008
1,077
Breastplate

Breastplate

+20
Physical Protection

7
1 / 1 / 0
3,857
771
799
2,992
1,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BastetZeusGeb

VS

Bans
AchillesHelUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DIRKTROLLZ
Merlin
7
0 / 1 / 1
3,621
724
211
2,786
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 1 / 0
3,573
715
2,181
5,314
1,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
1,059
212
0
0
0
Ah Muzen Cab
chuyowh
Ah Muzen Cab
6
0 / 2 / 0
3,279
656
1,685
4,075
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
jbsmoove72
Bellona
6
0 / 0 / 0
3,626
725
700
3,418
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Adruous
Ne Zha
1
1
2
2
L
Merlin
DIRKTROLLZ
Merlin
0
1
1
0.5
L
1
1
0
1
W
Janus
Jcspeedy1
Janus
0
0
0
0
W
Neith
Replay_02
Neith
2
0
1
2.5
L
0
0
0
0
L
Ah Muzen Cab
chuyowh
Ah Muzen Cab
0
2
0
0
W
0
0
0
0
W
1
1
0
1
L
Bellona
jbsmoove72
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,794
Damage
4,777
13,666
Taken
15,593
4,518
Mitigated
5,687
6,183
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Adruous
Ne Zha
3,316
1,336
71
2,456
4,738
1,378
0
1,691
3,047
0
11,137
L
Merlin
DIRKTROLLZ
Merlin
211
89
0
925
2,786
687
0
842
1,830
17,945
0
L
2,181
453
411
1,713
5,314
1,878
0
0
5,314
7,907
0
W
Janus
Jcspeedy1
Janus
956
41
0
625
1,640
302
60
148
1,492
16,314
0
W
Neith
Replay_02
Neith
2,291
1,013
0
904
2,288
676
0
490
1,798
0
17,636
L
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
chuyowh
Ah Muzen Cab
1,685
734
0
1,704
4,075
768
0
0
4,075
0
15,211
W
1,432
100
0
945
2,008
1,077
0
0
2,008
0
14,864
W
799
313
0
1,182
2,992
1,085
0
63
2,929
0
17,974
L
Bellona
jbsmoove72
Bellona
700
119
0
1,325
3,418
2,354
0
0
3,418
0
12,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,578
Gold Earned
15,158
168
Minions Killed
122
0
Camps Cleared
0
551,970
Distance Traveled
414,084
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,914
783
15
3
0
116,747
0
L
Merlin
3,621
724
33
7
0
99,995
3
L
Artio
3,573
715
11
2
0
119,969
1
W
Janus
3,717
743
34
7
0
98,348
4
W
Neith
4,077
815
42
8
0
95,341
1
L
Set
1,059
212
0
0
0
0
0
L
Ah Muzen Cab
3,279
656
34
7
0
98,542
1
W
Tyr
4,013
803
36
7
0
111,329
0
W
Kali
3,857
771
41
8
0
130,205
0
L
Bellona
3,626
725
44
9
0
95,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role