Player Matchup

Neith
Neith
GREASEYPETAH
Neith
Level 65
God Stats
24W - 14L
1,440 SR
Queue Stats
25W - 14L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
Shmogols
Cthulhu
Level 125
God Stats
7W - 9L
1,638 SR
Queue Stats
91W - 90L
1,540 Elo+
Party 1
Artio
Artio
Ugly Town
Artio
Level 104
God Stats
2W - 2L
1,136 SR
Queue Stats
17W - 17L
1,483 Elo+
Party 1
Team Averages
Level 98
1,405 SR
1,466 Elo+

VS

Team Averages
Level 64
1,191 SR
1,072 Elo+
Ah Puch
Ah Puch
Bondo Jester
Ah Puch
Level 88
God Stats
8W - 11L
1,139 SR
Queue Stats
42W - 70L
819 Elo+
Party 2
Odin
Odin
iTxFalknrath
Odin
Level 89
God Stats
13W - 11L
1,311 SR
Queue Stats
201W - 207L
1,579 Elo+
Solo
Neith
Neith
l Freakish l
Neith
Level 16
God Stats
0W - 3L
1,123 SR
Queue Stats
0W - 13L
819 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 3
14,254
679
16,917
18,407
8,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Shmogols
Cthulhu
19
2 / 3 / 7
14,133
673
15,773
29,460
29,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artio
Ugly Town
Artio
20
5 / 1 / 5
14,111
672
12,851
29,907
31,928
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bondo Jester
Ah Puch
19
6 / 3 / 3
13,061
622
30,107
22,051
9,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 5
12,101
576
13,393
21,687
28,145
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

17
1 / 4 / 8
12,078
575
16,065
13,048
6,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
12
Kills
9
9
Deaths
12
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bondo Jester
Ah Puch
6
3
3
2.5
W
5
5
3
1.3
W
Cthulhu
Shmogols
Cthulhu
2
3
7
1.83
W
Artio
Ugly Town
Artio
5
1
5
7.5
L
2
5
5
0.9
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,541
Damage
59,565
77,774
Taken
56,786
69,686
Mitigated
43,462
26,312
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bondo Jester
Ah Puch
30,107
515
0
4,950
22,051
9,164
194
13,989
8,062
77,244
0
W
16,917
8,465
21
2,267
18,407
8,671
1,697
8,676
9,731
0
49,216
W
Cthulhu
Shmogols
Cthulhu
15,773
1,121
1,631
6,156
29,460
29,087
614
12,987
15,965
53,089
0
W
Artio
Ugly Town
Artio
12,851
1,012
3,849
12,388
29,907
31,928
615
11,574
18,333
46,867
0
L
13,393
687
0
0
21,687
28,145
0
9,063
12,624
6,302
34,565
L
16,065
5,734
0
1,902
13,048
6,153
196
6,186
6,862
0
49,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,498
Gold Earned
37,240
215
Minions Killed
196
9
Camps Cleared
7
1,103,568
Distance Traveled
1,043,635
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,061
622
95
5
7
360,261
2
W
Neith
14,254
679
64
3
3
321,406
0
W
Cthulhu
14,133
673
95
5
3
398,393
4
W
Artio
14,111
672
56
3
3
383,769
4
L
Odin
12,101
576
35
2
0
384,501
11
L
Neith
12,078
575
66
3
0
298,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role