Player Matchup

Chang'e
Chang'e
KINUA969
Chang'e
Level 116
God Stats
11W - 12L
1,709 SR
Queue Stats
222W - 271L
1,357 Elo+
Party 1
Serqet
Serqet
Saladin709
Serqet
Level 128
God Stats
0W - 1L
1,748 SR
Queue Stats
30W - 35L
1,108 Elo+
Party 1
Skadi
Skadi
UniDraGuine
Skadi
Level 35
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
chrom26
Gilgamesh
Level 41
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 6L
1,207 Elo+
Party 1
Fenrir
Fenrir
killerdark2595
Fenrir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,144 Elo+
Party 1
Team Averages
Level 75
1,502 SR
1,263 Elo+

VS

Team Averages
Level 19
1,500 SR
1,355 Elo+
Bakasura
Bakasura
Bigdaddy82105
Bakasura
Level 4
God Stats
1W - 1L
1,346 SR
Queue Stats
2W - 6L
1,303 Elo+
Solo
Cthulhu
Cthulhu
Derron22
Cthulhu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 39L
1,375 Elo+
Solo
Bastet
Bastet
LillStickin
Bastet
Level 47
God Stats
29W - 26L
1,523 SR
Queue Stats
57W - 72L
1,228 Elo+
Solo
Tsukuyomi
Tsukuyomi
Slayyytergodexx
Tsukuyomi
Level 18
God Stats
31W - 21L
1,631 SR
Queue Stats
550W - 633L
1,371 Elo+
Solo
Anubis
Anubis
SoberMuch
Anubis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KINUA969
Chang'e
17
3 / 5 / 9
10,447
653
11,274
17,814
11,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Saladin709
Serqet
18
7 / 2 / 4
11,083
693
6,641
10,711
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 8 / 7
10,365
648
12,071
16,740
4,011
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
chrom26
Gilgamesh
17
0 / 6 / 13
10,029
627
12,371
24,157
10,951
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 6 / 8
10,375
648
6,017
19,121
11,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bigdaddy82105
Bakasura
15
0 / 4 / 8
10,466
654
2,083
13,695
4,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Derron22
Cthulhu
19
4 / 2 / 11
11,467
717
14,771
13,979
14,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
18
2 / 6 / 10
11,011
688
9,656
12,634
6,291
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Slayyytergodexx
Tsukuyomi
19
6 / 4 / 10
12,029
752
10,917
14,107
6,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
SoberMuch
Anubis
20
15 / 4 / 8
13,465
842
36,213
18,202
10,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
74
19
Kills
27
27
Deaths
20
41
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bigdaddy82105
Bakasura
0
4
8
1
W
Cthulhu
Derron22
Cthulhu
4
2
11
4.75
L
Chang'e
KINUA969
Chang'e
3
5
9
1.5
W
Bastet
2
6
10
1.17
L
Serqet
Saladin709
Serqet
7
2
4
4.5
W
Tsukuyomi
Slayyytergodexx
Tsukuyomi
6
4
10
2.75
W
Anubis
SoberMuch
Anubis
15
4
8
4.75
L
4
8
7
0.94
L
Gilgamesh
chrom26
Gilgamesh
0
6
13
1.08
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,374
Damage
73,640
88,543
Taken
72,617
41,642
Mitigated
43,344
14,300
Healing
22,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bigdaddy82105
Bakasura
2,083
1,401
1,390
943
13,695
4,764
705
1,577
10,642
0
7,589
W
Cthulhu
Derron22
Cthulhu
14,771
616
1,520
4,901
13,979
14,786
31
2,564
10,994
30,711
0
L
Chang'e
KINUA969
Chang'e
11,274
976
4,179
5,983
17,814
11,408
184
8,703
8,856
36,811
0
W
Bastet
9,656
2,907
0
1,533
12,634
6,291
812
2,744
9,409
0
37,635
L
Serqet
Saladin709
Serqet
6,641
1,125
0
1,547
10,711
4,009
0
3,172
7,361
0
23,565
W
Tsukuyomi
Slayyytergodexx
Tsukuyomi
10,917
1,736
0
1,590
14,107
6,871
2,051
2,339
11,339
0
34,596
W
Anubis
SoberMuch
Anubis
36,213
2,181
0
11,076
18,202
10,632
1,807
3,237
14,556
71,249
0
L
12,071
6,106
0
0
16,740
4,011
976
11,098
5,280
0
23,898
L
Gilgamesh
chrom26
Gilgamesh
12,371
2,681
0
602
24,157
10,951
357
13,514
10,344
4,562
26,556
L
6,017
1,366
528
1,461
19,121
11,263
0
13,022
5,718
0
10,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,299
Gold Earned
58,438
175
Minions Killed
216
0
Camps Cleared
0
1,484,341
Distance Traveled
1,594,600
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,466
654
10
1
0
378,901
0
W
Cthulhu
11,467
717
38
2
0
317,692
0
L
Chang'e
10,447
653
51
3
0
266,680
0
W
Bastet
11,011
688
50
3
0
313,200
0
L
Serqet
11,083
693
38
2
0
341,927
4
W
Tsukuyomi
12,029
752
44
3
0
304,399
0
W
Anubis
13,465
842
74
5
0
280,408
0
L
Skadi
10,365
648
24
2
0
249,299
0
L
Gilgamesh
10,029
627
44
3
0
317,558
0
L
Fenrir
10,375
648
18
1
0
308,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role