Player Matchup

Loki
Loki
Hibris
Loki
Level 152
God Stats
23W - 0L
1,918 SR
Queue Stats
1,416W - 96L
2,260 Elo+
Party 2
Jormungandr
Jormungandr
ItsCaptainBasch
Jormungandr
Level 142
God Stats
27W - 1L
2,066 SR
Queue Stats
764W - 23L
2,247 Elo+
Party 2
Scylla
Scylla
SlugKing
Scylla
Level 148
God Stats
149W - 8L
2,078 SR
Queue Stats
1,405W - 111L
2,260 Elo+
Party 2
Team Averages
Level 147
2,021 SR
2,255 Elo+

VS

Team Averages
Level 142
1,500 SR
1,577 Elo+
Mulan
Mulan
Pfinkk
Mulan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,633 Elo+
Party 1
Chang'e
Chang'e
Riventi
Chang'e
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Atlas
Atlas
Serphy
Atlas
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Hibris
Loki
13
4 / 1 / 7
8,183
909
8,616
9,563
4,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
ItsCaptainBasch
Jormungandr
12
3 / 1 / 9
7,507
834
8,861
10,471
9,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
SlugKing
Scylla
13
5 / 0 / 7
7,890
877
10,873
3,934
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Pfinkk
Mulan
10
0 / 4 / 2
5,981
665
5,312
11,564
7,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Riventi
Chang'e
10
2 / 4 / 0
6,347
705
5,025
8,305
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Serphy
Atlas
9
0 / 4 / 2
6,314
702
4,370
12,004
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
2
2
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
Hibris
Loki
4
1
7
7.5
W
Jormungandr
ItsCaptainBasch
Jormungandr
3
1
9
7.5
L
Mulan
Pfinkk
Mulan
0
4
2
0.25
L
Chang'e
Riventi
Chang'e
2
4
0
0.5
L
Atlas
Serphy
Atlas
0
4
2
0.25
W
Scylla
SlugKing
Scylla
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,350
Damage
14,707
23,968
Taken
31,873
15,587
Mitigated
18,703
8,052
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Hibris
Loki
8,616
2,064
1,370
3,956
9,563
4,620
1,267
4,001
5,413
0
25,517
W
Jormungandr
ItsCaptainBasch
Jormungandr
8,861
2,622
637
1,622
10,471
9,503
407
4,059
6,128
24,316
0
L
Mulan
Pfinkk
Mulan
5,312
476
343
1,283
11,564
7,434
0
7,040
4,316
0
18,533
L
Chang'e
Riventi
Chang'e
5,025
1,010
1,120
1,813
8,305
2,368
0
5,171
2,934
20,611
0
L
Atlas
Serphy
Atlas
4,370
1,432
280
2,304
12,004
8,901
0
7,032
4,784
9,987
0
W
Scylla
SlugKing
Scylla
10,873
1,522
0
467
3,934
1,464
963
1,120
2,814
33,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,580
Gold Earned
18,642
124
Minions Killed
87
6
Camps Cleared
3
573,467
Distance Traveled
517,632
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,183
909
27
3
1
205,773
2
W
Jormungandr
7,507
834
31
3
1
181,324
4
L
Mulan
5,981
665
38
4
2
180,449
3
L
Chang'e
6,347
705
36
4
1
168,268
2
L
Atlas
6,314
702
13
1
0
168,915
3
W
Scylla
7,890
877
66
7
4
186,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role