Player Matchup

Zeus
Zeus
 
Zeus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Anarchy_Celtic
Ares
Level 103
God Stats
6W - 6L
1,323 SR
Queue Stats
58W - 80L
1,431 Elo+
Party 2
Kali
Kali
Qc_BeSt_1
Kali
Level 37
God Stats
1W - 2L
1,495 SR
Queue Stats
41W - 64L
1,382 Elo+
Solo
Achilles
Achilles
angiemuchacha982
Achilles
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 37L
1,583 Elo+
Party 2
Neith
Neith
cairparavell
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,220 Elo+
Solo
Team Averages
Level 41
1,464 SR
1,423 Elo+

VS

Team Averages
Level 66
1,462 SR
1,478 Elo+
Hades
Hades
SpidaMan3668
Hades
Level 37
God Stats
1W - 0L
1,519 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nox
Nox
UtsujoeVibin
Nox
Level 27
God Stats
10W - 7L
1,444 SR
Queue Stats
27W - 38L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
Zodiac_Tickler
Gilgamesh
Level 88
God Stats
2W - 1L
1,382 SR
Queue Stats
3W - 2L
1,499 Elo+
Party 1
Cerberus
Cerberus
awolfrising35
Cerberus
Level 149
God Stats
1W - 0L
1,467 SR
Queue Stats
10W - 13L
1,294 Elo+
Solo
Bakasura
Bakasura
bolertj
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
0 / 7 / 4
8,201
683
10,756
10,091
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 2
8,436
703
5,870
12,903
13,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
14
1 / 5 / 1
8,186
682
4,674
12,565
3,967
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 8 / 1
8,897
741
9,392
16,436
14,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 5 / 0
8,789
732
5,154
9,451
2,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 14
10,345
862
11,422
12,580
7,951
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 3 / 15
9,615
801
7,345
7,877
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Zodiac_Tickler
Gilgamesh
17
7 / 0 / 9
10,179
848
11,577
12,572
8,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
awolfrising35
Cerberus
14
2 / 2 / 15
9,888
824
2,467
7,618
4,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
bolertj
Bakasura
19
11 / 0 / 6
11,197
933
13,603
10,182
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
88
6
Kills
29
29
Deaths
6
8
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
7
4
0.29
L
1
4
2
0.5
L
Kali
1
5
1
0.3
W
7
1
14
14
W
2
3
15
3.17
W
Gilgamesh
Zodiac_Tickler
Gilgamesh
7
0
9
11.5
L
4
8
1
0.56
W
Cerberus
awolfrising35
Cerberus
2
2
15
4.75
W
Bakasura
bolertj
Bakasura
11
0
6
14
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,846
Damage
46,414
61,446
Taken
50,829
37,352
Mitigated
30,005
7,956
Healing
18,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,756
1,554
0
228
10,091
2,951
262
3,611
6,195
25,467
0
L
5,870
223
0
490
12,903
13,158
185
3,487
8,762
17,071
0
L
Kali
4,674
2,116
0
3,885
12,565
3,967
0
5,860
6,225
0
23,290
W
11,422
532
1,617
6,512
12,580
7,951
1,539
4,251
8,137
31,354
0
W
7,345
1,188
944
1,555
7,877
2,505
887
3,370
4,040
23,681
0
W
Gilgamesh
Zodiac_Tickler
Gilgamesh
11,577
3,965
0
2,365
12,572
8,887
3,223
4,060
8,257
0
30,187
L
9,392
2,421
0
1,754
16,436
14,280
0
6,350
9,030
488
23,900
W
Cerberus
awolfrising35
Cerberus
2,467
132
568
2,755
7,618
4,936
623
2,856
4,454
9,354
0
W
Bakasura
bolertj
Bakasura
13,603
10,423
0
2,436
10,182
5,726
0
1,489
8,370
0
45,324
L
5,154
1,280
48
1,551
9,451
2,996
3,597
1,081
7,647
0
38,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,509
Gold Earned
51,224
189
Minions Killed
221
0
Camps Cleared
0
1,071,047
Distance Traveled
1,179,246
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,201
683
41
3
0
204,852
0
L
Ares
8,436
703
8
1
0
238,856
1
L
Kali
8,186
682
22
2
0
227,817
3
W
Hades
10,345
862
48
4
0
232,572
1
W
Nox
9,615
801
33
3
0
240,048
1
W
Gilgamesh
10,179
848
29
2
0
258,709
0
L
Achilles
8,897
741
41
3
0
222,684
0
W
Cerberus
9,888
824
22
2
0
162,063
0
W
Bakasura
11,197
933
89
7
0
285,854
0
L
Neith
8,789
732
77
6
0
176,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role