Player Matchup

Olorun
Olorun
 
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Hontrash
Artemis
Level 83
God Stats
4W - 3L
1,692 SR
Queue Stats
22W - 19L
1,568 Elo+
Solo
Cliodhna
Cliodhna
KillzoneMD
Cliodhna
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 137L
1,383 Elo+
Party 2
Mulan
Mulan
Symba012
Mulan
Level 75
God Stats
25W - 20L
1,599 SR
Queue Stats
168W - 170L
1,353 Elo+
Party 2
Team Averages
Level 103
1,558 SR
1,461 Elo+

VS

Team Averages
Level 94
1,607 SR
1,485 Elo+
Nemesis
Nemesis
 
Nemesis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
JackieRabbitLeg
Cerberus
Level 68
God Stats
4W - 6L
1,730 SR
Queue Stats
370W - 379L
1,507 Elo+
Solo
Hou Yi
Hou Yi
Minor07
Hou Yi
Level 149
God Stats
4W - 6L
1,715 SR
Queue Stats
129W - 120L
1,532 Elo+
Solo
Thor
Thor
Zwarfa
Thor
Level 64
God Stats
9W - 10L
1,691 SR
Queue Stats
34W - 45L
1,438 Elo+
Party 1
Raijin
Raijin
rinck
Raijin
Level 86
God Stats
1W - 3L
1,401 SR
Queue Stats
10W - 12L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 2 / 1
8,006
616
3,078
4,651
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
 
Kumbhakarna
12
1 / 2 / 7
7,207
554
1,963
9,903
6,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Hontrash
Artemis
15
7 / 0 / 4
8,612
662
13,444
6,851
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
KillzoneMD
Cliodhna
14
4 / 1 / 3
7,854
604
7,244
6,004
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Symba012
Mulan
14
2 / 0 / 1
7,841
603
8,609
13,171
6,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 2 / 1
6,684
514
7,207
9,841
4,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
10
0 / 4 / 1
5,921
455
3,470
12,029
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Minor07
Hou Yi
10
0 / 4 / 1
5,837
449
3,287
8,314
1,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Zwarfa
Thor
11
3 / 5 / 2
6,901
531
7,019
10,559
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Raijin
rinck
Raijin
11
2 / 2 / 1
6,862
528
3,297
7,701
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
5
5
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
2
1
1.75
W
Kumbhakarna
 
Kumbhakarna
1
2
7
2.25
L
Nemesis
 
Nemesis
0
2
1
0.25
W
Artemis
Hontrash
Artemis
7
0
4
9
L
Cerberus
0
4
1
0.13
W
Cliodhna
KillzoneMD
Cliodhna
4
1
3
5.5
L
Hou Yi
Minor07
Hou Yi
0
4
1
0.13
W
Mulan
Symba012
Mulan
2
0
1
2.5
L
Thor
Zwarfa
Thor
3
5
2
0.8
L
Raijin
rinck
Raijin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,338
Damage
24,280
40,580
Taken
48,444
19,587
Mitigated
15,781
17,565
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,078
1,020
32
1,704
4,651
1,918
1,046
1,579
2,912
43,937
2,211
W
Kumbhakarna
 
Kumbhakarna
1,963
179
0
2,342
9,903
6,683
179
1,640
8,217
14,317
4,313
L
Nemesis
 
Nemesis
7,207
1,611
0
4,516
9,841
4,021
0
195
9,216
0
35,819
W
Artemis
Hontrash
Artemis
13,444
7,589
0
3,594
6,851
2,271
455
2,073
4,728
0
61,892
L
Cerberus
3,470
134
89
2,803
12,029
5,502
0
835
11,149
16,526
0
W
Cliodhna
KillzoneMD
Cliodhna
7,244
1,223
0
3,767
6,004
2,064
466
1,137
4,779
0
46,407
L
Hou Yi
Minor07
Hou Yi
3,287
1,473
0
1,304
8,314
1,221
0
308
8,006
0
37,376
W
Mulan
Symba012
Mulan
8,609
1,589
0
6,126
13,171
6,651
154
34
12,342
0
45,530
L
Thor
Zwarfa
Thor
7,019
3,359
0
500
10,559
2,967
0
1,267
9,249
0
36,509
L
Raijin
rinck
Raijin
3,297
321
0
2,250
7,701
2,070
0
1,652
6,049
38,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,520
Gold Earned
32,205
425
Minions Killed
337
0
Camps Cleared
0
1,350,735
Distance Traveled
1,237,938
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,006
616
102
8
0
266,117
4
W
Kumbhakarna
7,207
554
30
2
0
264,805
5
L
Nemesis
6,684
514
77
6
0
274,598
2
W
Artemis
8,612
662
109
8
0
258,805
2
L
Cerberus
5,921
455
31
2
0
243,385
5
W
Cliodhna
7,854
604
85
7
0
318,505
3
L
Hou Yi
5,837
449
83
6
0
194,588
7
W
Mulan
7,841
603
99
8
0
242,503
2
L
Thor
6,901
531
67
5
0
263,097
0
L
Raijin
6,862
528
79
6
0
262,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role