Player Matchup

Nike
Nike
 
Nike
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
LILQ263
Achilles
Level 106
God Stats
5W - 5L
1,115 SR
Queue Stats
68W - 78L
1,481 Elo+
Solo
Izanami
Izanami
chiko888
Izanami
Level 157
God Stats
6W - 4L
1,496 SR
Queue Stats
122W - 110L
1,444 Elo+
Party 1
Scylla
Scylla
locoswagmil
Scylla
Level 87
God Stats
7W - 2L
1,500 SR
Queue Stats
63W - 64L
1,510 Elo+
Solo
Team Averages
Level 113
1,422 SR
1,487 Elo+

VS

Team Averages
Level 125
1,477 SR
1,536 Elo+
Hera
Hera
Finniban
Hera
Level 154
God Stats
14W - 15L
1,384 SR
Queue Stats
212W - 234L
1,537 Elo+
Solo
Sylvanus
Sylvanus
FlashCamBam33
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
JumperDunk
Kuzenbo
Level 135
God Stats
2W - 8L
1,500 SR
Queue Stats
144W - 148L
1,500 Elo+
Solo
Loki
Loki
NinjaFish26
Loki
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 2
Cupid
Cupid
TGBEric
Cupid
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
309W - 310L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
6 / 4 / 2
8,693
580
6,420
9,355
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
 
Geb
13
0 / 1 / 6
8,035
536
2,438
9,877
8,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
LILQ263
Achilles
14
1 / 2 / 2
8,011
534
6,509
13,166
10,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
chiko888
Izanami
15
5 / 2 / 3
8,742
583
10,305
9,984
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
16
4 / 1 / 2
9,343
623
5,777
9,157
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
0 / 2 / 1
8,015
534
4,100
5,924
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
FlashCamBam33
Sylvanus
14
3 / 3 / 1
8,569
571
7,769
12,100
12,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
JumperDunk
Kuzenbo
9
0 / 3 / 3
6,206
414
2,792
8,837
6,385
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
4 / 3 / 0
7,494
500
4,799
8,363
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
TGBEric
Cupid
12
3 / 5 / 0
7,120
475
5,780
9,520
2,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
10
10
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
4
2
1.75
W
Geb
 
Geb
0
1
6
3
L
Hera
0
2
1
0.25
L
Sylvanus
FlashCamBam33
Sylvanus
3
3
1
1.17
L
Kuzenbo
JumperDunk
Kuzenbo
0
3
3
0.5
W
Achilles
LILQ263
Achilles
1
2
2
1
L
4
3
0
1.33
L
Cupid
TGBEric
Cupid
3
5
0
0.6
W
Izanami
chiko888
Izanami
5
2
3
3.25
W
Scylla
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,449
Damage
25,240
51,539
Taken
44,744
29,676
Mitigated
25,005
20,146
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,420
1,238
0
2,045
9,355
4,278
0
1,586
7,769
0
52,249
W
Geb
 
Geb
2,438
75
296
2,953
9,877
8,546
356
1,482
8,395
19,165
0
L
Hera
4,100
1,385
0
1,364
5,924
1,318
0
2,108
3,700
59,834
0
L
Sylvanus
FlashCamBam33
Sylvanus
7,769
2,046
68
2,996
12,100
12,792
0
0
12,100
42,925
7,558
L
Kuzenbo
JumperDunk
Kuzenbo
2,792
991
0
1,719
8,837
6,385
0
2,169
6,643
11,678
0
W
Achilles
LILQ263
Achilles
6,509
2,321
0
5,443
13,166
10,313
45
5,808
7,358
0
43,412
L
4,799
898
0
1,920
8,363
2,261
0
873
7,490
0
37,081
L
Cupid
TGBEric
Cupid
5,780
3,736
0
1,576
9,520
2,249
188
2,871
6,596
0
42,575
W
Izanami
chiko888
Izanami
10,305
6,448
0
5,819
9,984
3,352
2,726
1,804
8,180
0
92,560
W
Scylla
5,777
785
0
3,590
9,157
3,187
0
3,165
5,992
64,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,824
Gold Earned
37,404
537
Minions Killed
373
0
Camps Cleared
0
1,373,493
Distance Traveled
1,329,534
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,693
580
89
6
0
284,680
6
W
Geb
8,035
536
36
2
0
296,216
1
L
Hera
8,015
534
123
8
0
296,011
4
L
Sylvanus
8,569
571
94
6
0
220,813
3
L
Kuzenbo
6,206
414
8
1
0
272,302
0
W
Achilles
8,011
534
113
8
0
281,252
4
L
Loki
7,494
500
66
4
0
293,784
0
L
Cupid
7,120
475
82
5
0
246,624
2
W
Izanami
8,742
583
168
11
0
235,266
1
W
Scylla
9,343
623
131
9
0
276,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role