Player Matchup

Hou Yi
Hou Yi
Bronze III
 
Hou Yi
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Bronze III
Calocu
Olorun
Bronze III
Level 149
God Stats
1W - 3L
1,821 SR
Queue Stats
31W - 34L
1,456 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
CodyTheSeer
Morgan Le Fay
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,438 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Ssilence772
Gilgamesh
Silver I
Level 123
God Stats
6W - 4L
1,808 SR
Queue Stats
258W - 276L
1,439 MMR
Solo
Da Ji
Da Ji
Bronze III
YeAtoaster
Da Ji
Bronze III
Level 115
God Stats
22W - 42L
1,500 SR
Queue Stats
275W - 322L
1,454 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,626 SR
1,457 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,496 SR
1,448 MMR
Athena
Athena
Silver I
IXDemiGodXI
Athena
Silver I
Level 148
God Stats
6W - 0L
1,500 SR
Queue Stats
38W - 43L
1,432 MMR
Solo
King Arthur
King Arthur
Silver I
Jeαn
King Arthur
Silver I
Level 154
God Stats
11W - 12L
1,430 SR
Queue Stats
291W - 284L
1,447 MMR
Solo
Arachne
Arachne
Bronze III
cHUCkNOrRis5852
Arachne
Bronze III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,461 MMR
Party 1
Medusa
Medusa
Bronze III
mrsteelurkill
Medusa
Bronze III
Level 143
God Stats
1W - 1L
1,541 SR
Queue Stats
11W - 12L
1,456 MMR
Party 1
Merlin
Merlin
Gold V
realAlphaprime6
Merlin
Gold V
Level 152
God Stats
3W - 4L
1,508 SR
Queue Stats
157W - 154L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
1 / 0 / 0
3,579
716
1,493
2,640
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Calocu
Olorun
5
0 / 2 / 0
3,347
669
1,846
2,328
687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
CodyTheSeer
Morgan Le Fay
6
0 / 0 / 0
3,252
650
621
1,335
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Ssilence772
Gilgamesh
4
0 / 2 / 0
3,059
612
1,143
4,581
1,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
1
0 / 0 / 0
2,472
494
0
0
0
Bans
SolThanatosGeb

VS

Bans
PersephoneAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
6
1 / 0 / 3
4,027
805
1,046
3,069
1,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Jeαn
King Arthur
6
0 / 1 / 0
3,487
697
1,775
3,404
977
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 0 / 2
3,480
696
688
2,412
827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
3 / 0 / 1
4,093
819
3,374
2,206
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,458
692
542
1,057
311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
4
4
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
0
0
1
L
Olorun
Calocu
Olorun
0
2
0
0
L
Morgan Le Fay
CodyTheSeer
Morgan Le Fay
0
0
0
0
W
Athena
1
0
3
2.5
W
King Arthur
Jeαn
King Arthur
0
1
0
0
L
Gilgamesh
Ssilence772
Gilgamesh
0
2
0
0
L
Da Ji
0
0
0
0
W
0
0
2
1
W
3
0
1
3.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,103
Damage
7,425
10,884
Taken
12,148
2,964
Mitigated
3,795
3,884
Healing
5,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
1,493
802
0
1,374
2,640
578
0
0
2,640
0
12,041
L
Olorun
Calocu
Olorun
1,846
1,145
0
432
2,328
687
0
194
2,134
15,140
2,487
L
Morgan Le Fay
CodyTheSeer
Morgan Le Fay
621
0
0
250
1,335
325
0
542
793
9,091
0
W
Athena
1,046
478
0
1,774
3,069
1,094
0
1,148
1,921
8,861
0
W
King Arthur
Jeαn
King Arthur
1,775
407
0
840
3,404
977
0
0
3,404
0
12,677
L
Gilgamesh
Ssilence772
Gilgamesh
1,143
353
52
1,776
4,581
1,374
0
852
3,729
0
4,574
L
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
688
467
0
1,211
2,412
827
0
0
2,412
0
15,835
W
3,374
1,660
0
1,247
2,206
586
0
208
1,998
0
19,047
W
542
0
0
285
1,057
311
0
577
436
13,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,709
Gold Earned
18,545
106
Minions Killed
131
0
Camps Cleared
0
392,851
Distance Traveled
547,132
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,579
716
32
6
0
100,613
1
L
Olorun
3,347
669
42
8
0
96,651
2
L
Morgan Le Fay
3,252
650
23
5
0
95,048
2
W
Athena
4,027
805
12
2
0
113,416
2
W
King Arthur
3,487
697
25
5
0
112,907
0
L
Gilgamesh
3,059
612
9
2
0
100,539
1
L
Da Ji
2,472
494
0
0
0
0
0
W
Arachne
3,480
696
33
7
0
126,152
1
W
Medusa
4,093
819
40
8
0
100,389
1
W
Merlin
3,458
692
21
4
0
94,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role