Player Matchup

Nemesis
Nemesis
BangBrosStar
Nemesis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,729 Elo+
Solo
Ymir
Ymir
InsanityRunner
Ymir
Level 45
God Stats
1W - 1L
1,481 SR
Queue Stats
23W - 7L
1,549 Elo+
Party 1
Hera
Hera
Synnario
Hera
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 60L
1,607 Elo+
Party 1
Ra
Ra
Vevah
Ra
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 56L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
everydown52
Gilgamesh
Level 57
God Stats
2W - 0L
1,909 SR
Queue Stats
49W - 64L
1,461 Elo+
Solo
Team Averages
Level 108
1,578 SR
1,563 Elo+

VS

Team Averages
Level 58
1,594 SR
1,617 Elo+
Kali
Kali
ChaoticAmoeba
Kali
Level 28
God Stats
10W - 6L
1,655 SR
Queue Stats
482W - 480L
1,648 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Millsycks
Morgan Le Fay
Level 71
God Stats
4W - 5L
1,589 SR
Queue Stats
38W - 34L
1,494 Elo+
Solo
Hel
Hel
Spideemane
Hel
Level 47
God Stats
9W - 6L
1,609 SR
Queue Stats
66W - 46L
1,679 Elo+
Solo
Ares
Ares
Theenemysmisery
Ares
Level 136
God Stats
2W - 8L
1,359 SR
Queue Stats
131W - 99L
1,577 Elo+
Solo
Bellona
Bellona
Tropixs
Bellona
Level 6
God Stats
11W - 7L
1,760 SR
Queue Stats
41W - 61L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BangBrosStar
Nemesis
18
5 / 1 / 11
10,319
737
13,605
14,704
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 3 / 8
8,973
641
7,241
13,178
12,628
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hera
17
3 / 1 / 16
10,536
753
25,466
7,033
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ra
20
8 / 0 / 8
11,549
825
11,080
7,790
3,386
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
everydown52
Gilgamesh
17
4 / 3 / 9
9,722
694
8,637
11,745
8,673
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
9,413
672
7,388
14,926
6,862
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Millsycks
Morgan Le Fay
16
0 / 2 / 5
9,171
655
18,600
10,665
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 2
8,916
637
4,110
12,898
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 6 / 5
9,491
678
11,726
23,766
26,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Tropixs
Bellona
14
0 / 5 / 3
8,910
636
4,290
18,134
16,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
21
Kills
8
8
Deaths
21
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BangBrosStar
Nemesis
5
1
11
10.5
L
4
4
4
1.5
W
1
3
8
1.67
L
Morgan Le Fay
Millsycks
Morgan Le Fay
0
2
5
1.25
L
1
4
2
0.5
W
Hera
3
1
16
11
L
3
6
5
0.92
L
Bellona
Tropixs
Bellona
0
5
3
0.3
W
Ra
8
0
8
12
W
Gilgamesh
everydown52
Gilgamesh
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,029
Damage
46,114
54,450
Taken
80,389
36,235
Mitigated
60,415
17,937
Healing
24,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BangBrosStar
Nemesis
13,605
4,084
0
3,307
14,704
9,037
841
9,394
5,310
0
27,268
L
7,388
2,995
0
2,474
14,926
6,862
0
7,990
6,575
0
30,357
W
7,241
822
0
834
13,178
12,628
239
7,737
5,441
13,227
0
L
Morgan Le Fay
Millsycks
Morgan Le Fay
18,600
864
0
413
10,665
4,181
36
6,524
3,671
64,441
0
L
4,110
296
9,536
5,177
12,898
5,562
0
8,328
4,168
26,164
0
W
Hera
25,466
4,068
140
2,029
7,033
2,511
300
3,934
3,099
52,444
0
L
11,726
244
0
3,962
23,766
26,907
0
11,919
10,967
22,023
0
L
Bellona
Tropixs
Bellona
4,290
705
1,670
990
18,134
16,903
276
7,550
9,884
0
14,748
W
Ra
11,080
1,941
5,097
4,626
7,790
3,386
268
5,950
1,840
60,098
0
W
Gilgamesh
everydown52
Gilgamesh
8,637
1,563
0
1,904
11,745
8,673
0
7,421
4,324
0
27,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,099
Gold Earned
45,901
268
Minions Killed
233
0
Camps Cleared
0
1,494,319
Distance Traveled
1,401,024
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,319
737
43
3
0
324,753
2
L
Kali
9,413
672
46
3
0
284,674
0
W
Ymir
8,973
641
17
1
0
256,165
0
L
Morgan Le Fay
9,171
655
85
6
0
275,229
4
L
Hel
8,916
637
51
4
0
293,407
0
W
Hera
10,536
753
61
4
0
316,611
2
L
Ares
9,491
678
19
1
0
262,861
2
L
Bellona
8,910
636
32
2
0
284,853
0
W
Ra
11,549
825
112
8
0
308,683
1
W
Gilgamesh
9,722
694
35
3
0
288,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role