Player Matchup

Osiris
Osiris
 
Osiris
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
ImSteveO
Cliodhna
Level 107
God Stats
7W - 3L
1,208 SR
Queue Stats
233W - 216L
1,378 Elo+
Party 4
Thoth
Thoth
RaveWave
Thoth
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,614 Elo+
Party 1
Neith
Neith
urBadKid6969
Neith
Level 23
God Stats
12W - 11L
1,167 SR
Queue Stats
17W - 13L
1,469 Elo+
Party 4
Ares
Ares
xOS_KADETx
Ares
Level 89
God Stats
18W - 13L
1,707 SR
Queue Stats
331W - 318L
1,473 Elo+
Party 4
Team Averages
Level 78
1,416 SR
1,487 Elo+

VS

Team Averages
Level 66
1,392 SR
1,506 Elo+
Cerberus
Cerberus
Getsukage
Cerberus
Level 129
God Stats
3W - 2L
1,120 SR
Queue Stats
92W - 119L
1,325 Elo+
Party 2
Bakasura
Bakasura
Nirashm
Bakasura
Level 68
God Stats
2W - 1L
1,394 SR
Queue Stats
73W - 58L
1,530 Elo+
Party 3
Vulcan
Vulcan
Nucl3arFish
Vulcan
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 17L
1,695 Elo+
Party 3
Danzaburou
Danzaburou
fivesweg
Danzaburou
Level 26
God Stats
1W - 1L
1,425 SR
Queue Stats
12W - 13L
1,456 Elo+
Party 2
Bellona
Bellona
plainsaber
Bellona
Level 67
God Stats
4W - 3L
1,522 SR
Queue Stats
69W - 71L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 5 / 1
5,238
437
3,933
10,499
7,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
ImSteveO
Cliodhna
12
7 / 1 / 0
7,398
617
4,823
5,328
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
RaveWave
Thoth
10
0 / 2 / 0
5,958
497
3,514
4,572
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 3
5,731
478
4,898
7,561
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 6
6,732
561
4,990
10,438
6,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Getsukage
Cerberus
11
2 / 2 / 5
7,441
620
4,600
11,861
8,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Nirashm
Bakasura
13
6 / 1 / 1
7,883
657
5,213
7,825
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
13
1 / 0 / 3
7,401
617
2,315
2,858
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
fivesweg
Danzaburou
12
2 / 5 / 3
6,938
578
4,654
6,890
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
plainsaber
Bellona
14
4 / 1 / 2
8,226
686
7,543
8,611
7,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
9
Kills
15
15
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
1
0.1
W
Cerberus
Getsukage
Cerberus
2
2
5
2.25
L
Cliodhna
ImSteveO
Cliodhna
7
1
0
7
W
Bakasura
Nirashm
Bakasura
6
1
1
6.5
W
Vulcan
1
0
3
2.5
L
Thoth
RaveWave
Thoth
0
2
0
0
W
Danzaburou
fivesweg
Danzaburou
2
5
3
0.7
W
Bellona
plainsaber
Bellona
4
1
2
5
L
1
5
3
0.5
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,158
Damage
24,325
38,398
Taken
38,045
18,526
Mitigated
21,276
8,794
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,933
1,414
0
1,880
10,499
7,603
0
272
9,133
0
20,373
W
Cerberus
Getsukage
Cerberus
4,600
411
225
3,664
11,861
8,104
33
2,172
9,689
19,674
0
L
Cliodhna
ImSteveO
Cliodhna
4,823
449
0
2,730
5,328
1,639
0
688
4,528
0
38,023
W
Bakasura
Nirashm
Bakasura
5,213
2,753
0
3,674
7,825
3,275
1,219
1,339
6,486
0
42,507
W
Vulcan
2,315
440
0
1,419
2,858
929
674
1,192
1,666
40,730
0
L
Thoth
RaveWave
Thoth
3,514
193
0
1,259
4,572
1,122
736
796
3,414
33,551
0
W
Danzaburou
fivesweg
Danzaburou
4,654
2,670
0
1,145
6,890
1,807
1,682
1,743
5,147
0
42,676
W
Bellona
plainsaber
Bellona
7,543
2,112
0
1,718
8,611
7,161
656
2,058
6,553
0
43,924
L
4,898
2,208
0
765
7,561
1,590
0
2,119
5,402
0
24,765
L
4,990
408
853
1,307
10,438
6,572
0
2,842
7,088
22,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
37,889
264
Minions Killed
417
0
Camps Cleared
0
1,146,588
Distance Traveled
1,325,856
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,238
437
32
3
0
225,513
4
W
Cerberus
7,441
620
40
3
0
230,257
1
L
Cliodhna
7,398
617
85
7
0
251,860
0
W
Bakasura
7,883
657
99
8
0
332,127
3
W
Vulcan
7,401
617
85
7
0
279,657
0
L
Thoth
5,958
497
74
6
0
224,538
2
W
Danzaburou
6,938
578
90
8
0
221,730
1
W
Bellona
8,226
686
103
9
0
262,085
0
L
Neith
5,731
478
37
3
0
210,050
4
L
Ares
6,732
561
36
3
0
234,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role