Player Matchup

Merlin
Merlin
ALFATOR36
Merlin
Level 67
God Stats
24W - 32L
1,571 SR
Queue Stats
676W - 734L
1,488 Elo+
Solo
Thanatos
Thanatos
YiFatality
Thanatos
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
43W - 26L
1,502 Elo+
Solo
Medusa
Medusa
emocionadodemais
Medusa
Level 43
God Stats
1W - 1L
1,455 SR
Queue Stats
43W - 60L
1,277 Elo+
Solo
Sobek
Sobek
lacazino94
Sobek
Level 64
God Stats
4W - 4L
1,259 SR
Queue Stats
23W - 26L
1,334 Elo+
Solo
Chaac
Chaac
moonnick
Chaac
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
204W - 221L
1,558 Elo+
Solo
Team Averages
Level 77
1,457 SR
1,432 Elo+

VS

Team Averages
Level 76
1,492 SR
1,518 Elo+
Zeus
Zeus
Doisdrc
Zeus
Level 36
God Stats
7W - 3L
1,789 SR
Queue Stats
122W - 151L
1,453 Elo+
Solo
Bastet
Bastet
GkiraG
Bastet
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,742 Elo+
Solo
Sol
Sol
JeanSilvaSants
Sol
Level 64
God Stats
49W - 41L
1,494 SR
Queue Stats
76W - 61L
1,459 Elo+
Solo
Apollo
Apollo
LeanerSkate8888
Apollo
Level 66
God Stats
2W - 8L
1,168 SR
Queue Stats
80W - 94L
1,301 Elo+
Solo
Ganesha
Ganesha
aquinix8
Ganesha
Level 115
God Stats
1W - 3L
1,507 SR
Queue Stats
132W - 152L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ALFATOR36
Merlin
20
6 / 7 / 17
14,482
517
21,326
18,154
6,804
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
YiFatality
Thanatos
20
22 / 6 / 10
17,876
638
30,181
29,149
13,009
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 8 / 10
14,465
517
10,451
23,240
10,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
19
5 / 5 / 22
14,001
500
8,729
24,387
28,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
moonnick
Chaac
20
12 / 1 / 16
16,273
581
27,463
37,440
38,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Doisdrc
Zeus
19
8 / 12 / 4
13,394
478
26,210
20,223
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
GkiraG
Bastet
17
3 / 11 / 6
11,466
410
8,236
26,011
7,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
1 / 10 / 3
12,164
434
15,108
25,990
15,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
9 / 11 / 2
13,284
474
14,425
22,334
7,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
aquinix8
Ganesha
20
6 / 10 / 10
13,940
498
25,230
32,707
14,317
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
52
51
Kills
27
27
Deaths
54
75
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
ALFATOR36
Merlin
6
7
17
2.07
L
Zeus
Doisdrc
Zeus
8
12
4
0.83
L
Bastet
GkiraG
Bastet
3
11
6
0.55
L
1
10
3
0.25
L
9
11
2
0.91
W
Thanatos
YiFatality
Thanatos
22
6
10
4.5
L
Ganesha
aquinix8
Ganesha
6
10
10
1.1
W
6
8
10
1.38
W
Sobek
5
5
22
3.2
W
Chaac
moonnick
Chaac
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,150
Damage
89,209
132,370
Taken
127,265
96,988
Mitigated
49,893
68,844
Healing
21,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ALFATOR36
Merlin
21,326
1,204
1,038
5,190
18,154
6,804
1,301
11,398
6,248
84,698
0
L
Zeus
Doisdrc
Zeus
26,210
2,347
0
2,643
20,223
5,281
44
3,599
16,624
91,582
0
L
Bastet
GkiraG
Bastet
8,236
1,721
0
5,004
26,011
7,245
0
7,756
18,255
0
47,515
L
15,108
4,142
0
7,065
25,990
15,958
1,316
5,169
20,821
74,731
6,469
L
14,425
7,038
598
3,933
22,334
7,092
854
6,513
15,821
0
69,193
W
Thanatos
YiFatality
Thanatos
30,181
12,573
0
22,074
29,149
13,009
2,050
15,138
13,484
0
149,996
L
Ganesha
aquinix8
Ganesha
25,230
2,742
91
2,519
32,707
14,317
0
12,373
20,334
92,756
0
W
10,451
5,673
0
7,790
23,240
10,051
3,263
7,664
15,460
0
101,903
W
Sobek
8,729
501
633
9,177
24,387
28,934
289
13,723
10,390
39,316
0
W
Chaac
moonnick
Chaac
27,463
7,038
0
22,942
37,440
38,190
756
16,198
20,961
0
123,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,097
Gold Earned
64,248
658
Minions Killed
535
0
Camps Cleared
0
2,561,151
Distance Traveled
2,280,961
6
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,482
517
137
5
0
483,323
4
L
Zeus
13,394
478
147
5
0
443,762
3
L
Bastet
11,466
410
75
3
0
469,775
5
L
Sol
12,164
434
134
5
0
454,517
15
L
Apollo
13,284
474
107
4
0
461,161
4
W
Thanatos
17,876
638
134
5
0
523,221
2
L
Ganesha
13,940
498
72
3
0
451,746
7
W
Medusa
14,465
517
155
6
0
451,596
0
W
Sobek
14,001
500
47
2
0
534,020
0
W
Chaac
16,273
581
185
7
0
568,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role