Player Matchup

Chang'e
Chang'e
IcySeduction
Chang'e
Level 153
God Stats
6W - 6L
1,816 SR
Queue Stats
372W - 349L
1,729 Elo+
Party 1
Hel
Hel
MageOrMid
Hel
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,799 Elo+
Party 1
Xing Tian
Xing Tian
Samurai_Zach94
Xing Tian
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
474W - 473L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
TheRaz41
Sun Wukong
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,627 Elo+
Party 1
Hou Yi
Hou Yi
Vicarfortunato
Hou Yi
Level 142
God Stats
5W - 0L
1,500 SR
Queue Stats
145W - 72L
1,689 Elo+
Party 1
Team Averages
Level 115
1,563 SR
1,671 Elo+

VS

Team Averages
Level 85
1,621 SR
1,583 Elo+
Bacchus
Bacchus
Chaser1986
Bacchus
Level 44
God Stats
10W - 11L
1,473 SR
Queue Stats
250W - 218L
1,640 Elo+
Party 3
Amaterasu
Amaterasu
Dizman
Amaterasu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 114L
1,611 Elo+
Party 3
Neith
Neith
Master Nels 117
Neith
Level 39
God Stats
1W - 1L
1,664 SR
Queue Stats
1W - 2L
1,658 Elo+
Solo
Kali
Kali
NukZZ
Kali
Level 122
God Stats
1W - 1L
1,733 SR
Queue Stats
30W - 33L
1,519 Elo+
Party 2
Anubis
Anubis
lns
Anubis
Level 149
God Stats
1W - 1L
1,735 SR
Queue Stats
31W - 31L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IcySeduction
Chang'e
20
9 / 1 / 11
12,627
842
21,745
11,437
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
4 / 0 / 16
11,909
794
11,076
4,999
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Samurai_Zach94
Xing Tian
17
3 / 3 / 15
11,488
766
9,505
22,516
26,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
TheRaz41
Sun Wukong
17
3 / 5 / 14
10,966
731
11,638
20,796
12,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
10 / 3 / 11
12,484
832
23,862
11,822
5,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chaser1986
Bacchus
17
4 / 6 / 5
10,199
680
12,031
14,798
14,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Dizman
Amaterasu
16
0 / 6 / 7
10,130
675
9,694
24,305
19,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 7 / 4
9,515
634
8,846
13,275
3,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
NukZZ
Kali
18
5 / 4 / 5
10,760
717
8,873
19,557
8,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
lns
Anubis
16
1 / 6 / 5
9,771
651
10,249
14,176
5,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
29
Kills
12
12
Deaths
29
67
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chaser1986
Bacchus
4
6
5
1.08
L
Amaterasu
Dizman
Amaterasu
0
6
7
0.58
W
Chang'e
IcySeduction
Chang'e
9
1
11
14.5
W
4
0
16
12
L
2
7
4
0.57
L
Kali
NukZZ
Kali
5
4
5
1.88
W
Xing Tian
Samurai_Zach94
Xing Tian
3
3
15
3.5
W
Sun Wukong
TheRaz41
Sun Wukong
3
5
14
2
W
10
3
11
5.17
L
Anubis
lns
Anubis
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,826
Damage
49,693
71,570
Taken
86,111
52,565
Mitigated
51,274
28,721
Healing
15,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chaser1986
Bacchus
12,031
500
372
2,110
14,798
14,336
0
7,421
6,989
26,566
0
L
Amaterasu
Dizman
Amaterasu
9,694
2,896
1,331
3,879
24,305
19,071
0
12,879
10,670
0
30,193
W
Chang'e
IcySeduction
Chang'e
21,745
1,205
5,297
5,503
11,437
5,102
3,383
3,028
8,409
60,203
0
W
11,076
916
5,601
2,985
4,999
3,258
1,995
793
4,206
41,400
0
L
8,846
3,076
0
1,364
13,275
3,961
0
6,713
6,171
0
25,704
L
Kali
NukZZ
Kali
8,873
2,966
27
3,199
19,557
8,358
24
7,420
11,622
0
28,268
W
Xing Tian
Samurai_Zach94
Xing Tian
9,505
892
608
3,021
22,516
26,371
423
6,859
15,657
21,997
0
W
Sun Wukong
TheRaz41
Sun Wukong
11,638
2,554
0
3,183
20,796
12,385
1,092
6,831
13,965
0
31,422
W
23,862
12,823
0
2,523
11,822
5,449
5,005
4,769
7,053
0
64,009
L
Anubis
lns
Anubis
10,249
753
0
3,008
14,176
5,548
0
5,757
8,184
41,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,474
Gold Earned
50,375
290
Minions Killed
219
0
Camps Cleared
0
1,524,447
Distance Traveled
1,309,782
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,199
680
23
2
0
261,279
1
L
Amaterasu
10,130
675
40
3
0
292,642
2
W
Chang'e
12,627
842
91
6
0
310,382
1
W
Hel
11,909
794
73
5
0
318,448
2
L
Neith
9,515
634
39
3
0
220,752
1
L
Kali
10,760
717
41
3
0
299,746
1
W
Xing Tian
11,488
766
14
1
0
317,991
2
W
Sun Wukong
10,966
731
41
3
0
288,316
0
W
Hou Yi
12,484
832
71
5
0
289,310
0
L
Anubis
9,771
651
76
5
0
235,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role