Player Matchup

Set
Set
Babayagahitch
Set
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
142W - 149L
1,518 Elo+
Party 1
Hel
Hel
Jcqt11
Hel
Level 119
God Stats
5W - 2L
1,540 SR
Queue Stats
522W - 563L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
MrThorvalds
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,468 Elo+
Party 1
Team Averages
Level 103
1,513 SR
1,495 Elo+

VS

Team Averages
Level 109
1,475 SR
1,517 Elo+
Zhong Kui
Zhong Kui
BlastedGrass
Zhong Kui
Level 99
God Stats
11W - 8L
1,664 SR
Queue Stats
40W - 33L
1,534 Elo+
Party 2
Odin
Odin
LemurPercy
Odin
Level 103
God Stats
1W - 0L
1,510 SR
Queue Stats
22W - 23L
1,560 Elo+
Party 2
Medusa
Medusa
TokenGossamer
Medusa
Level 126
God Stats
1W - 1L
1,251 SR
Queue Stats
3W - 3L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 3
10,325
738
9,885
16,938
11,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hel
Jcqt11
Hel
13
1 / 7 / 6
8,954
640
4,848
12,985
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
MrThorvalds
Cthulhu
13
2 / 4 / 5
9,051
647
12,004
21,613
19,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlastedGrass
Zhong Kui
17
7 / 2 / 8
10,922
780
15,172
11,693
8,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 10
10,147
725
9,270
10,271
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
7 / 3 / 10
11,098
793
20,423
11,084
3,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
7
Kills
18
18
Deaths
8
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
Zhong Kui
BlastedGrass
Zhong Kui
7
2
8
5.5
L
Hel
Jcqt11
Hel
1
7
6
0.57
W
4
3
10
3
L
Cthulhu
MrThorvalds
Cthulhu
2
4
5
1.13
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,737
Damage
44,865
51,536
Taken
33,048
35,391
Mitigated
17,247
17,089
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,885
4,826
0
3,622
16,938
11,677
0
5,610
11,061
0
20,904
W
Zhong Kui
BlastedGrass
Zhong Kui
15,172
3,682
1,032
6,405
11,693
8,534
1,309
5,304
5,576
41,438
5,029
L
Hel
Jcqt11
Hel
4,848
238
3,617
4,710
12,985
4,513
0
2,168
10,570
27,452
0
W
9,270
1,404
1,572
2,377
10,271
4,727
815
4,692
4,997
0
17,716
L
Cthulhu
MrThorvalds
Cthulhu
12,004
992
0
5,140
21,613
19,201
0
6,555
14,740
28,181
0
W
20,423
7,222
0
1,303
11,084
3,986
1,397
5,780
4,600
0
57,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
32,167
114
Minions Killed
161
2
Camps Cleared
10
666,861
Distance Traveled
714,994
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,325
738
19
1
0
228,437
1
W
Zhong Kui
10,922
780
60
4
6
241,795
4
L
Hel
8,954
640
66
5
1
196,471
0
W
Odin
10,147
725
20
1
1
225,926
2
L
Cthulhu
9,051
647
29
2
1
241,953
3
W
Medusa
11,098
793
81
6
3
247,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role