Player Matchup

Kali
Kali
 
Kali
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BragConch472
Ares
Level 28
God Stats
1W - 3L
1,151 SR
Queue Stats
2W - 7L
1,198 Elo+
Party 1
Cernunnos
Cernunnos
IzNervii
Cernunnos
Level 46
God Stats
19W - 14L
1,871 SR
Queue Stats
45W - 26L
1,632 Elo+
Party 1
Tyr
Tyr
MeltedBoss40631
Tyr
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 12L
1,240 Elo+
Party 1
Nox
Nox
Ripperdisk
Nox
Level 93
God Stats
4W - 1L
1,723 SR
Queue Stats
100W - 80L
1,572 Elo+
Party 1
Team Averages
Level 51
1,549 SR
1,428 Elo+

VS

Team Averages
Level 63
1,480 SR
1,601 Elo+
Nox
Nox
AlucardPrimal
Nox
Level 78
God Stats
8W - 7L
1,500 SR
Queue Stats
375W - 402L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
Bosses flame
Baron Samedi
Level 39
God Stats
1W - 2L
1,402 SR
Queue Stats
1W - 2L
1,765 Elo+
Party 2
Hou Yi
Hou Yi
HackAttack3052
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
Mirage Scorpion
Zeus
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,488 Elo+
Solo
Bakasura
Bakasura
SmashDaddyJ
Bakasura
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 33L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
5 / 1 / 8
9,101
569
7,955
10,707
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 0 / 10
7,678
480
3,054
6,482
5,006
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
IzNervii
Cernunnos
16
10 / 1 / 3
10,028
627
10,904
9,654
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 2 / 7
9,464
592
6,143
11,936
8,993
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 1 / 4
9,098
569
7,864
7,640
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,536
409
2,659
12,805
5,312
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Bosses flame
Baron Samedi
12
2 / 5 / 1
7,755
485
4,996
8,329
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
0 / 6 / 0
6,566
410
3,756
9,022
2,335
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 0
7,426
464
7,844
9,515
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
SmashDaddyJ
Bakasura
14
3 / 5 / 0
9,028
564
8,466
12,350
6,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
29
Kills
5
5
Deaths
29
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
1
8
9
L
0
7
1
0.07
L
Baron Samedi
Bosses flame
Baron Samedi
2
5
1
0.5
W
2
0
10
7
L
0
6
0
0
W
Cernunnos
IzNervii
Cernunnos
10
1
3
11.5
W
6
2
7
4.75
L
0
6
0
0
W
6
1
4
8
L
Bakasura
SmashDaddyJ
Bakasura
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,920
Damage
27,721
46,419
Taken
52,021
24,826
Mitigated
20,417
12,409
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,955
3,706
0
2,260
10,707
4,278
0
2,155
8,008
0
68,727
L
2,659
399
0
3,380
12,805
5,312
54
2,936
9,869
34,000
0
L
Baron Samedi
Bosses flame
Baron Samedi
4,996
145
126
1,498
8,329
3,165
610
1,557
6,772
35,571
0
W
3,054
114
309
434
6,482
5,006
270
2,202
4,002
14,886
0
L
3,756
2,239
0
1,124
9,022
2,335
320
335
8,687
0
34,334
W
Cernunnos
IzNervii
Cernunnos
10,904
5,202
0
2,999
9,654
3,396
736
1,896
7,703
0
73,605
W
6,143
913
0
4,030
11,936
8,993
110
4,851
6,448
0
47,095
L
7,844
787
0
1,876
9,515
3,426
0
3,621
5,894
50,941
0
W
7,864
484
0
2,377
7,640
3,153
518
3,895
3,297
60,053
0
L
Bakasura
SmashDaddyJ
Bakasura
8,466
4,768
0
2,981
12,350
6,179
0
2,469
9,881
0
53,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,369
Gold Earned
37,311
507
Minions Killed
429
0
Camps Cleared
0
1,611,438
Distance Traveled
1,391,057
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,101
569
116
7
0
360,684
1
L
Nox
6,536
409
69
4
0
266,602
0
L
Baron Samedi
7,755
485
76
5
0
256,947
3
W
Ares
7,678
480
24
2
0
324,384
0
L
Hou Yi
6,566
410
66
4
0
265,959
2
W
Cernunnos
10,028
627
142
9
0
305,340
3
W
Tyr
9,464
592
100
6
0
315,025
6
L
Zeus
7,426
464
109
7
0
263,138
5
W
Nox
9,098
569
125
8
0
306,005
2
L
Bakasura
9,028
564
109
7
0
338,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role