Player Matchup

Ne Zha
Ne Zha
Bjacks61
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,496 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Generalcolts
Kumbhakarna
Level 23
God Stats
3W - 3L
1,542 SR
Queue Stats
23W - 23L
1,503 Elo+
Party 1
Agni
Agni
Spawn89
Agni
Level 160
God Stats
56W - 49L
1,272 SR
Queue Stats
997W - 1,006L
1,504 Elo+
Solo
Team Averages
Level 104
1,438 SR
1,501 Elo+

VS

Team Averages
Level 108
1,460 SR
1,437 Elo+
Scylla
Scylla
Braxtie Bear
Scylla
Level 46
God Stats
1W - 2L
1,255 SR
Queue Stats
112W - 97L
1,452 Elo+
Party 2
Mulan
Mulan
Spiicythree
Mulan
Level 136
God Stats
1W - 1L
1,626 SR
Queue Stats
12W - 14L
1,288 Elo+
Solo
Fenrir
Fenrir
ZJN11
Fenrir
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
306W - 213L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bjacks61
Ne Zha
13
1 / 6 / 2
8,505
608
8,129
8,780
3,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
Generalcolts
Kumbhakarna
12
0 / 3 / 3
8,886
635
2,018
12,593
11,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
Spawn89
Agni
13
1 / 3 / 1
8,624
616
6,311
8,051
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 2 / 5
9,751
697
6,509
6,064
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 9
10,116
723
10,553
14,662
20,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ZJN11
Fenrir
15
8 / 1 / 4
10,489
749
9,537
10,720
10,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
2
Kills
12
12
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bjacks61
Ne Zha
1
6
2
0.33
W
Scylla
3
2
5
2.75
L
Kumbhakarna
Generalcolts
Kumbhakarna
0
3
3
0.5
L
Agni
Spawn89
Agni
1
3
1
0.5
W
1
0
9
5.5
W
Fenrir
ZJN11
Fenrir
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,458
Damage
26,599
29,424
Taken
31,446
17,632
Mitigated
32,382
3,987
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bjacks61
Ne Zha
8,129
1,593
0
525
8,780
3,229
0
400
8,380
0
25,718
W
Scylla
6,509
669
0
864
6,064
2,034
0
1,622
4,442
34,425
0
L
Kumbhakarna
Generalcolts
Kumbhakarna
2,018
490
123
2,447
12,593
11,582
0
4,573
8,020
5,947
0
L
Agni
Spawn89
Agni
6,311
400
0
892
8,051
2,821
0
1,604
6,447
32,683
0
W
10,553
1,739
976
6,804
14,662
20,134
264
3,687
10,975
0
35,142
W
Fenrir
ZJN11
Fenrir
9,537
2,651
0
2,477
10,720
10,214
452
3,887
6,833
0
30,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,015
Gold Earned
30,356
115
Minions Killed
166
1
Camps Cleared
10
749,654
Distance Traveled
723,380
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,505
608
47
3
1
251,946
2
W
Scylla
9,751
697
65
5
4
236,454
2
L
Kumbhakarna
8,886
635
3
0
0
242,569
3
L
Agni
8,624
616
65
5
0
255,139
2
W
Mulan
10,116
723
36
3
2
247,567
5
W
Fenrir
10,489
749
65
5
4
239,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role