Player Matchup

Anhur
Anhur
BBKeane
Anhur
Level 29
God Stats
1W - 0L
1,733 SR
Queue Stats
11W - 5L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BabyyCheyy24
Tsukuyomi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Solo
Sun Wukong
Sun Wukong
DoubleG32
Sun Wukong
Level 126
God Stats
1W - 0L
1,801 SR
Queue Stats
14W - 5L
1,424 Elo+
Party 1
Freya
Freya
Johbl18boys
Freya
Level 59
God Stats
4W - 1L
1,426 SR
Queue Stats
32W - 30L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
winknit
Cthulhu
Level 56
God Stats
6W - 0L
1,902 SR
Queue Stats
42W - 28L
1,600 Elo+
Party 1
Team Averages
Level 57
1,672 SR
1,448 Elo+

VS

Team Averages
Level 38
1,477 SR
1,357 Elo+
Sylvanus
Sylvanus
AroAlmightyQc
Sylvanus
Level 69
God Stats
0W - 1L
1,189 SR
Queue Stats
52W - 88L
1,206 Elo+
Party 2
Kali
Kali
Black_Keith_
Kali
Level 49
God Stats
1W - 3L
1,686 SR
Queue Stats
5W - 15L
1,162 Elo+
Solo
Scylla
Scylla
NicMaster
Scylla
Level 39
God Stats
19W - 27L
1,512 SR
Queue Stats
145W - 154L
1,400 Elo+
Party 2
Apollo
Apollo
Sardonicpoet
Apollo
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
53W - 59L
1,515 Elo+
Solo
Sol
Sol
magneto-osee
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BBKeane
Anhur
16
9 / 4 / 8
9,472
861
8,678
9,505
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
BabyyCheyy24
Tsukuyomi
14
2 / 3 / 4
8,270
752
3,533
7,212
2,388
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
DoubleG32
Sun Wukong
17
10 / 1 / 14
9,994
909
14,025
12,568
6,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
7 / 3 / 10
9,911
901
13,857
9,030
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
winknit
Cthulhu
15
2 / 3 / 10
8,469
770
7,264
12,248
11,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AroAlmightyQc
Sylvanus
13
0 / 6 / 5
7,505
682
6,039
15,371
11,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 7 / 4
8,675
789
5,920
11,466
3,856
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
NicMaster
Scylla
14
4 / 7 / 2
8,065
733
5,301
8,414
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
16
4 / 4 / 4
8,818
802
8,108
9,219
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 2
7,414
674
2,704
7,088
2,151
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
30
Kills
12
14
Deaths
30
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AroAlmightyQc
Sylvanus
0
6
5
0.42
W
Anhur
BBKeane
Anhur
9
4
8
3.25
W
Tsukuyomi
BabyyCheyy24
Tsukuyomi
2
3
4
1.33
L
3
7
4
0.71
W
Sun Wukong
DoubleG32
Sun Wukong
10
1
14
17
W
7
3
10
4
L
Scylla
NicMaster
Scylla
4
7
2
0.71
L
Apollo
4
4
4
1.5
L
1
6
2
0.33
W
Cthulhu
winknit
Cthulhu
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,357
Damage
28,072
50,563
Taken
51,558
27,867
Mitigated
22,814
8,631
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AroAlmightyQc
Sylvanus
6,039
847
1,335
2,894
15,371
11,507
0
6,244
8,783
10,436
0
W
Anhur
BBKeane
Anhur
8,678
6,030
0
880
9,505
3,393
1,411
3,152
6,261
0
22,039
W
Tsukuyomi
BabyyCheyy24
Tsukuyomi
3,533
633
0
1,079
7,212
2,388
0
3,014
4,170
0
16,466
L
5,920
2,407
0
983
11,466
3,856
0
4,211
7,063
0
10,864
W
Sun Wukong
DoubleG32
Sun Wukong
14,025
2,384
0
1,776
12,568
6,653
81
2,760
9,768
0
32,429
W
13,857
5,022
0
3,406
9,030
3,624
987
1,179
7,811
35,352
0
L
Scylla
NicMaster
Scylla
5,301
363
0
0
8,414
2,328
0
3,028
5,206
10,433
0
L
Apollo
8,108
4,256
0
1,521
9,219
2,972
0
3,511
5,449
0
28,073
L
2,704
1,190
0
640
7,088
2,151
0
3,193
3,687
8,517
0
W
Cthulhu
winknit
Cthulhu
7,264
549
488
1,002
12,248
11,809
0
3,575
8,509
23,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,116
Gold Earned
40,477
174
Minions Killed
100
0
Camps Cleared
0
1,144,776
Distance Traveled
984,915
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,505
682
5
0
0
191,058
0
W
Anhur
9,472
861
41
4
0
212,035
0
W
Tsukuyomi
8,270
752
42
4
0
214,882
0
L
Kali
8,675
789
9
1
0
194,205
2
W
Sun Wukong
9,994
909
22
2
0
248,949
1
W
Freya
9,911
901
43
4
0
225,972
0
L
Scylla
8,065
733
16
1
0
214,343
3
L
Apollo
8,818
802
52
5
0
206,599
0
L
Sol
7,414
674
18
2
0
178,710
0
W
Cthulhu
8,469
770
26
2
0
242,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role