Player Matchup

Tyr
Tyr
FerSZR1
Tyr
Level 157
God Stats
5W - 5L
1,703 SR
Queue Stats
149W - 152L
1,462 Elo+
Solo
Rama
Rama
UnsheathedSpoon
Rama
Level 68
God Stats
7W - 8L
1,426 SR
Queue Stats
181W - 166L
1,412 Elo+
Party 2
Loki
Loki
WyvernWraith7
Loki
Level 76
God Stats
21W - 17L
1,490 SR
Queue Stats
293W - 286L
1,387 Elo+
Party 2
Hades
Hades
iceguy_
Hades
Level 153
God Stats
11W - 2L
1,645 SR
Queue Stats
272W - 303L
1,494 Elo+
Solo
Cthulhu
Cthulhu
vyosa
Cthulhu
Level 117
God Stats
11W - 12L
1,814 SR
Queue Stats
297W - 323L
1,524 Elo+
Solo
Team Averages
Level 114
1,616 SR
1,456 Elo+

VS

Team Averages
Level 67
1,470 SR
1,393 Elo+
Cu Chulainn
Cu Chulainn
PappaMerph
Cu Chulainn
Level 76
God Stats
10W - 12L
1,500 SR
Queue Stats
347W - 355L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
StrodeMan00
Kukulkan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,265 Elo+
Solo
Sol
Sol
Z-Man146
Sol
Level 84
God Stats
9W - 13L
1,308 SR
Queue Stats
276W - 317L
1,435 Elo+
Party 1
Odin
Odin
barttolome
Odin
Level 47
God Stats
0W - 1L
1,748 SR
Queue Stats
6W - 11L
1,359 Elo+
Solo
Hun Batz
Hun Batz
jdvoss88
Hun Batz
Level 69
God Stats
14W - 14L
1,293 SR
Queue Stats
490W - 499L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
0 / 1 / 5
5,239
524
3,623
5,401
2,133
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 0 / 4
5,471
547
4,397
5,308
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 1 / 5
5,766
577
5,155
4,223
1,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
iceguy_
Hades
9
6 / 3 / 5
5,653
565
6,930
6,717
2,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
vyosa
Cthulhu
10
0 / 0 / 0
5,379
538
5,378
6,491
3,804
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PappaMerph
Cu Chulainn
6
1 / 3 / 3
4,530
453
3,478
8,211
4,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
StrodeMan00
Kukulkan
8
2 / 5 / 1
5,029
503
2,021
6,185
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 3 / 1
4,900
490
3,189
5,606
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 0 / 0
5,084
508
1,997
7,887
3,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
jdvoss88
Hun Batz
8
0 / 2 / 3
4,780
478
3,238
6,113
1,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
5
5
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
0
1
5
2.5
L
Cu Chulainn
PappaMerph
Cu Chulainn
1
3
3
0.83
L
Kukulkan
StrodeMan00
Kukulkan
2
5
1
0.5
W
3
0
4
5
W
4
1
5
6.5
L
2
3
1
0.83
L
0
0
0
0
W
Hades
iceguy_
Hades
6
3
5
2.83
L
Hun Batz
jdvoss88
Hun Batz
0
2
3
0.75
W
Cthulhu
vyosa
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,483
Damage
13,923
28,140
Taken
34,002
11,382
Mitigated
12,814
11,184
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
3,623
545
0
1,711
5,401
2,133
190
1,268
4,133
0
32,869
L
Cu Chulainn
PappaMerph
Cu Chulainn
3,478
1,031
261
2,202
8,211
4,607
0
2,429
5,782
0
9,037
L
Kukulkan
StrodeMan00
Kukulkan
2,021
638
0
1,280
6,185
1,568
0
2,230
3,955
23,191
0
W
4,397
3,884
0
2,767
5,308
1,511
260
1,830
3,478
0
28,398
W
5,155
1,555
395
1,429
4,223
1,090
0
437
3,786
0
28,610
L
3,189
824
309
2,293
5,606
961
0
485
5,121
16,476
0
L
1,997
846
0
2,820
7,887
3,932
238
5,030
2,857
0
18,705
W
Hades
iceguy_
Hades
6,930
531
120
1,815
6,717
2,844
0
1,675
5,042
18,853
0
L
Hun Batz
jdvoss88
Hun Batz
3,238
904
0
250
6,113
1,746
0
2,134
3,979
0
24,562
W
Cthulhu
vyosa
Cthulhu
5,378
644
0
2,947
6,491
3,804
210
0
6,491
28,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,508
Gold Earned
24,323
256
Minions Killed
179
0
Camps Cleared
0
960,457
Distance Traveled
914,599
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,239
524
53
5
0
203,294
0
L
Cu Chulainn
4,530
453
8
1
0
177,422
1
L
Kukulkan
5,029
503
44
4
0
172,594
2
W
Rama
5,471
547
56
6
0
181,403
2
W
Loki
5,766
577
57
6
0
234,166
5
L
Sol
4,900
490
32
3
0
169,974
3
L
Odin
5,084
508
48
5
0
179,644
2
W
Hades
5,653
565
31
3
0
166,395
4
L
Hun Batz
4,780
478
47
5
0
214,965
3
W
Cthulhu
5,379
538
59
6
0
175,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role