Player Matchup

Gilgamesh
Gilgamesh
Carnevali777
Gilgamesh
Level 84
God Stats
3W - 6L
1,446 SR
Queue Stats
207W - 227L
1,568 Elo+
Party 1
Erlang Shen
Erlang Shen
KittySlayerUtley
Erlang Shen
Level 124
God Stats
3W - 4L
1,840 SR
Queue Stats
47W - 41L
1,565 Elo+
Solo
Da Ji
Da Ji
NoyziVaccine
Da Ji
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,394 Elo+
Solo
Cernunnos
Cernunnos
OmNom42
Cernunnos
Level 93
God Stats
93W - 79L
1,741 SR
Queue Stats
143W - 139L
1,617 Elo+
Solo
Discordia
Discordia
skiip97
Discordia
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
259W - 294L
1,637 Elo+
Party 1
Team Averages
Level 91
1,605 SR
1,556 Elo+

VS

Team Averages
Level 114
1,505 SR
1,538 Elo+
Arachne
Arachne
Fat Lady Sings
Arachne
Level 155
God Stats
8W - 7L
1,500 SR
Queue Stats
465W - 464L
1,431 Elo+
Solo
Nike
Nike
HOLLOW_KING24
Nike
Level 96
God Stats
8W - 6L
1,662 SR
Queue Stats
270W - 272L
1,512 Elo+
Solo
Heimdallr
Heimdallr
MercifulBuddha96
Heimdallr
Level 124
God Stats
16W - 15L
1,300 SR
Queue Stats
433W - 439L
1,621 Elo+
Party 2
Baba Yaga
Baba Yaga
Pein102
Baba Yaga
Level 78
God Stats
14W - 16L
1,695 SR
Queue Stats
200W - 226L
1,659 Elo+
Party 2
Mulan
Mulan
amonkeybrain
Mulan
Level 118
God Stats
9W - 4L
1,370 SR
Queue Stats
420W - 434L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carnevali777
Gilgamesh
11
2 / 1 / 2
7,335
458
2,604
8,756
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
KittySlayerUtley
Erlang Shen
16
4 / 1 / 0
9,696
606
9,410
11,906
12,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 1
6,322
395
2,894
10,194
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
OmNom42
Cernunnos
12
1 / 4 / 2
7,780
486
6,681
10,109
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
skiip97
Discordia
15
4 / 5 / 1
8,774
548
7,265
8,509
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 1
9,978
624
7,914
11,717
6,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 4
8,412
526
4,243
10,094
6,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
16
5 / 2 / 0
9,451
591
7,281
9,690
3,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Pein102
Baba Yaga
14
1 / 3 / 0
8,332
521
6,758
8,144
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 3 / 1
8,732
546
6,113
10,817
9,944
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
11
Kills
13
14
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Carnevali777
Gilgamesh
2
1
2
3
W
6
2
1
3.25
W
1
1
4
3
L
Erlang Shen
KittySlayerUtley
Erlang Shen
4
1
0
4
W
Heimdallr
5
2
0
2.5
L
0
3
1
0.17
L
Cernunnos
OmNom42
Cernunnos
1
4
2
0.5
W
Baba Yaga
Pein102
Baba Yaga
1
3
0
0.33
W
0
3
1
0.17
L
Discordia
skiip97
Discordia
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,854
Damage
32,309
49,474
Taken
50,462
25,395
Mitigated
28,739
15,429
Healing
19,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Carnevali777
Gilgamesh
2,604
208
0
913
8,756
4,625
0
2,209
6,547
0
23,836
W
7,914
5,516
0
5,987
11,717
6,056
0
1,440
10,171
0
84,406
W
4,243
402
399
3,826
10,094
6,302
0
1,540
8,450
0
32,881
L
Erlang Shen
KittySlayerUtley
Erlang Shen
9,410
5,134
0
6,402
11,906
12,720
0
0
11,906
0
62,066
W
Heimdallr
7,281
3,068
0
2,954
9,690
3,618
2,055
464
9,184
0
70,063
L
2,894
689
0
2,731
10,194
2,856
0
960
9,234
0
30,730
L
Cernunnos
OmNom42
Cernunnos
6,681
2,306
0
3,038
10,109
2,358
478
982
9,126
0
46,709
W
Baba Yaga
Pein102
Baba Yaga
6,758
50
0
1,968
8,144
2,819
384
3,225
4,575
52,547
0
W
6,113
1,092
0
4,201
10,817
9,944
0
0
10,817
0
49,929
L
Discordia
skiip97
Discordia
7,265
153
0
2,345
8,509
2,836
0
2,607
5,902
57,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,907
Gold Earned
44,905
451
Minions Killed
577
0
Camps Cleared
0
1,521,921
Distance Traveled
1,540,852
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,335
458
43
3
0
324,360
1
W
Arachne
9,978
624
144
9
0
375,729
0
W
Nike
8,412
526
63
4
0
318,676
6
L
Erlang Shen
9,696
606
129
8
0
231,377
2
W
Heimdallr
9,451
591
129
8
0
295,788
4
L
Da Ji
6,322
395
58
4
0
342,146
2
L
Cernunnos
7,780
486
103
6
0
337,475
11
W
Baba Yaga
8,332
521
110
7
0
291,893
3
W
Mulan
8,732
546
131
8
0
258,766
5
L
Discordia
8,774
548
118
7
0
286,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role