Player Matchup

Sol
Sol
DuckFlare
Sol
Level 64
God Stats
3W - 4L
1,446 SR
Queue Stats
243W - 242L
1,587 Elo+
Solo
Nox
Nox
bielkiu
Nox
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 48L
1,568 Elo+
Party 1
Awilix
Awilix
demerces
Awilix
Level 157
God Stats
8W - 3L
1,500 SR
Queue Stats
834W - 844L
1,497 Elo+
Solo
Artemis
Artemis
jikao
Artemis
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 68L
1,484 Elo+
Solo
Horus
Horus
paixao002
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 66L
1,281 Elo+
Party 1
Team Averages
Level 121
1,489 SR
1,483 Elo+

VS

Team Averages
Level 80
1,418 SR
1,521 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
AIMKind23
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Merlin
Merlin
AIMPsyper
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,500 Elo+
Party 2
Artemis
Artemis
SEBLOP
Artemis
Level 109
God Stats
6W - 4L
1,257 SR
Queue Stats
49W - 46L
1,604 Elo+
Party 2
Kali
Kali
T10GO
Kali
Level 59
God Stats
0W - 1L
1,335 SR
Queue Stats
52W - 47L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,926
693
4,655
5,473
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nox
12
7 / 1 / 3
6,718
672
6,607
4,320
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
demerces
Awilix
10
4 / 0 / 3
6,284
628
3,546
4,414
1,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
jikao
Artemis
9
0 / 3 / 1
5,605
561
3,390
5,511
1,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
paixao002
Horus
10
1 / 1 / 6
6,018
602
3,487
7,673
3,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
1 / 2 / 3
5,067
507
3,440
9,327
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
AIMKind23
Achilles
10
0 / 4 / 0
5,287
529
813
6,106
3,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
AIMPsyper
Merlin
10
0 / 5 / 1
5,651
565
1,646
5,537
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SEBLOP
Artemis
10
3 / 1 / 1
5,828
583
6,621
5,110
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
T10GO
Kali
10
2 / 3 / 0
5,895
590
3,293
7,946
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
6
6
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
2
3
1.25
L
Achilles
AIMKind23
Achilles
0
4
0
0
L
Merlin
AIMPsyper
Merlin
0
5
1
0.1
W
3
1
2
4
L
Artemis
SEBLOP
Artemis
3
1
1
3.5
L
Kali
T10GO
Kali
2
3
0
0.67
W
Nox
7
1
3
8.5
W
Awilix
demerces
Awilix
4
0
3
5.5
W
Artemis
jikao
Artemis
0
3
1
0.17
W
Horus
paixao002
Horus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,685
Damage
15,813
27,391
Taken
34,026
8,851
Mitigated
13,388
11,480
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,440
309
75
2,536
9,327
4,944
0
2,292
7,035
8,151
1,281
L
Achilles
AIMKind23
Achilles
813
256
0
230
6,106
3,111
0
3,173
2,933
0
21,247
L
Merlin
AIMPsyper
Merlin
1,646
178
0
430
5,537
1,555
0
2,638
2,899
34,683
0
W
4,655
1,620
206
3,033
5,473
1,852
1,063
0
5,416
37,253
4,912
L
Artemis
SEBLOP
Artemis
6,621
3,299
0
2,360
5,110
1,328
0
424
4,686
0
35,668
L
Kali
T10GO
Kali
3,293
1,460
0
2,806
7,946
2,450
0
2,258
5,688
0
27,115
W
Nox
6,607
728
0
914
4,320
1,440
235
1,485
2,798
29,177
0
W
Awilix
demerces
Awilix
3,546
2,021
0
765
4,414
1,373
0
391
4,023
0
32,305
W
Artemis
jikao
Artemis
3,390
1,077
0
1,061
5,511
1,017
0
488
5,023
0
30,082
W
Horus
paixao002
Horus
3,487
1,909
1,693
3,808
7,673
3,169
0
1,441
6,232
0
12,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,551
Gold Earned
27,728
289
Minions Killed
264
0
Camps Cleared
0
976,581
Distance Traveled
990,503
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,067
507
7
1
0
207,127
2
L
Achilles
5,287
529
47
5
0
193,867
5
L
Merlin
5,651
565
75
8
0
178,172
1
W
Sol
6,926
693
85
9
0
183,404
3
L
Artemis
5,828
583
73
7
0
191,597
1
L
Kali
5,895
590
62
6
0
219,740
1
W
Nox
6,718
672
63
6
0
203,478
5
W
Awilix
6,284
628
63
6
0
203,546
1
W
Artemis
5,605
561
68
7
0
173,190
1
W
Horus
6,018
602
10
1
0
212,963
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role