Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
IBB98
Raijin
Level 87
God Stats
0W - 2L
1,275 SR
Queue Stats
13W - 20L
1,564 Elo+
Solo
Chaac
Chaac
Pitindidiou
Chaac
Level 28
God Stats
9W - 6L
1,875 SR
Queue Stats
12W - 10L
1,671 Elo+
Party 1
Team Averages
Level 81
1,550 SR
1,578 Elo+

VS

Team Averages
Level 133
1,428 SR
1,507 Elo+
Ra
Ra
Artich96
Ra
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 14L
1,495 Elo+
Party 2
Ullr
Ullr
DJZamora12
Ullr
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,495 Elo+
Party 2
Chaac
Chaac
SmetterDeath
Chaac
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
351W - 363L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 6 / 1
6,969
697
3,906
7,385
1,878
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
IBB98
Raijin
10
0 / 5 / 1
6,163
616
3,342
5,860
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 3
6,342
634
5,656
9,161
4,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 9
7,996
800
2,756
4,802
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
8 / 1 / 9
8,422
842
11,251
6,912
2,218
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 0 / 9
8,071
807
5,671
7,067
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
2
Kills
17
17
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
6
1
0.42
W
3
2
9
3.75
W
8
1
9
12.5
L
Raijin
IBB98
Raijin
0
5
1
0.1
L
0
6
3
0.25
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,904
Damage
19,678
22,406
Taken
18,781
7,861
Mitigated
8,063
2,424
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,906
327
0
220
7,385
1,878
0
1,910
5,370
0
10,352
W
2,756
407
890
573
4,802
1,492
623
1,143
3,625
22,282
0
W
11,251
3,972
0
1,016
6,912
2,218
1,094
936
5,756
0
31,098
L
Raijin
IBB98
Raijin
3,342
125
0
372
5,860
1,188
0
270
5,481
22,561
0
L
5,656
489
112
1,720
9,161
4,795
0
712
8,185
0
14,228
W
5,671
477
0
2,900
7,067
4,353
268
1,695
5,049
0
19,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,474
Gold Earned
24,489
91
Minions Killed
138
2
Camps Cleared
7
484,770
Distance Traveled
565,182
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,969
697
15
2
0
178,232
2
W
Ra
7,996
800
70
7
1
185,395
4
W
Ullr
8,422
842
40
4
5
171,777
2
L
Raijin
6,163
616
57
6
2
140,417
4
L
Chaac
6,342
634
19
2
0
166,121
2
W
Chaac
8,071
807
28
3
1
208,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role