Player Matchup

Osiris
Osiris
 
Osiris
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Folgrim484
Ganesha
Level 89
God Stats
2W - 2L
1,741 SR
Queue Stats
127W - 135L
1,457 Elo+
Solo
Sol
Sol
cantseehits
Sol
Level 65
God Stats
5W - 1L
1,500 SR
Queue Stats
509W - 512L
1,499 Elo+
Party 1
Thanatos
Thanatos
pörögakezem
Thanatos
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 60L
1,368 Elo+
Party 1
Team Averages
Level 82
1,548 SR
1,465 Elo+

VS

Team Averages
Level 85
1,538 SR
1,505 Elo+
Eset
Eset
DominusMortum
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,544 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Falsträ
Tsukuyomi
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,544 Elo+
Party 2
Vamana
Vamana
Filozofpl
Vamana
Level 54
God Stats
3W - 5L
1,693 SR
Queue Stats
75W - 69L
1,494 Elo+
Solo
Ra
Ra
Yrynade
Ra
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 48L
1,407 Elo+
Party 2
Artemis
Artemis
batigoal3785
Artemis
Level 115
God Stats
14W - 12L
1,498 SR
Queue Stats
548W - 511L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 1 / 4
8,159
583
6,641
8,267
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
 
Medusa
12
2 / 5 / 4
7,456
533
4,534
9,682
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Folgrim484
Ganesha
12
0 / 3 / 10
7,763
555
3,919
12,322
9,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 2 / 3
8,494
607
8,547
8,914
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
pörögakezem
Thanatos
15
6 / 1 / 2
8,497
607
2,784
8,378
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,371
527
6,683
6,925
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Falsträ
Tsukuyomi
11
3 / 3 / 2
6,994
500
7,198
9,598
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
Filozofpl
Vamana
8
0 / 2 / 1
5,442
389
1,566
5,923
2,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 4 / 3
6,518
466
9,770
9,903
2,325
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
batigoal3785
Artemis
12
2 / 4 / 3
7,236
517
5,118
7,845
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
15
Kills
11
12
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
4
5
W
Medusa
 
Medusa
2
5
4
0.8
L
2
2
2
1.5
L
Tsukuyomi
Falsträ
Tsukuyomi
3
3
2
1.33
L
Vamana
Filozofpl
Vamana
0
2
1
0.25
W
Ganesha
Folgrim484
Ganesha
0
3
10
1.67
L
4
4
3
1.38
L
Artemis
batigoal3785
Artemis
2
4
3
0.88
W
4
2
3
2.75
W
Thanatos
pörögakezem
Thanatos
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,425
Damage
30,335
47,563
Taken
40,194
26,024
Mitigated
11,641
22,309
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,641
1,218
0
2,430
8,267
6,293
93
1,529
6,738
1,760
39,211
W
Medusa
 
Medusa
4,534
1,899
0
2,461
9,682
3,009
120
3,157
6,525
0
43,745
L
6,683
273
85
1,416
6,925
2,319
302
4,629
2,296
46,239
0
L
Tsukuyomi
Falsträ
Tsukuyomi
7,198
1,704
0
3,278
9,598
2,965
0
2,808
6,707
0
37,415
L
Vamana
Filozofpl
Vamana
1,566
553
0
2,519
5,923
2,427
0
0
5,247
0
12,514
W
Ganesha
Folgrim484
Ganesha
3,919
288
267
3,471
12,322
9,826
0
4,791
7,531
24,743
0
L
9,770
1,199
831
3,182
9,903
2,325
0
3,392
6,378
35,391
0
L
Artemis
batigoal3785
Artemis
5,118
3,089
0
1,298
7,845
1,605
194
1,860
5,985
0
39,669
W
8,547
1,432
0
4,336
8,914
3,191
0
5,439
3,475
56,418
0
W
Thanatos
pörögakezem
Thanatos
2,784
644
0
9,344
8,378
3,705
0
1,537
6,841
0
59,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,369
Gold Earned
33,561
424
Minions Killed
323
0
Camps Cleared
0
1,389,722
Distance Traveled
1,276,520
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,159
583
96
7
0
295,429
1
W
Medusa
7,456
533
99
7
0
245,370
4
L
Eset
7,371
527
93
7
0
273,816
2
L
Tsukuyomi
6,994
500
68
5
0
324,934
5
L
Vamana
5,442
389
23
2
0
157,964
1
W
Ganesha
7,763
555
10
1
0
276,519
7
L
Ra
6,518
466
45
3
0
283,890
4
L
Artemis
7,236
517
94
7
0
235,916
0
W
Sol
8,494
607
113
8
0
271,654
3
W
Thanatos
8,497
607
106
8
0
300,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role